Wesker needs assist that cover his teleport for shenanigans, Sent Drones compliment him the best IMO.
sorry…shouldve rephrased that better…whats the best assist with wesker(weskers best assist)
B Assist. Gives your other characters OTGs and counts as a low assist.
Hmm, nice & smart strategy. Usually I attempt to get in my opponent’s head by walking forward slowly with Wesker, stalking them and then quick back off & teleport.
Just a random question, I’m not sure if this is poor execution on my part, or Iron Man has a weird hitbox, but it seems like picking him up with 2b after 2b > 5c > knockdown palm > otg gunshot seems to be impossible in the corner. I assumed I just mindfucked myself with the timing, but I snapped in Tron and Dormammu, and did just fine with them.
So question is, is it just me? Is it a weird hitbox that makes it not possible/much stricter? Either is possible, since I’m pretty trash
Need a little help with :l:,:d:,:h:,:qcf:
, :f::h:~:l:,
,:h:,:s:,j.
,j.
,j.:h:,j.:s:,:df::h:, Dante Jam Session Assist,:qcf::atk::atk: or :dp::atk::atk: I get to df h but it seems like my assist always gets blocked, any tips? do I need to call assist first then df h?
You should typically always do this when using an assist to catch an opponent you’re about to OTG.
Always call the assist first. The slower the assist the earlier you need to call them.
Call the assist right before Wesker hits the ground after the j.S
ok been messing with Wesker, and first of all I still cant link :df::h: cr:m:, I can work through this on my own. Just need to get my timing down.
My question is: can Wesker link :qcf::atk::atk: after :df::h: without an assist? I thaught I remembered seeing someone do it but I cant replicate it.
I keep hearing about this Wesker command throw.
From what I’ve seen…he doesnt. Can anyone shed some light on this?
Did you check the command list? It’s called Mustang Kick, and the command is :hcb::atk:.
This doesn’t always work with all assists. I have had some come out so fast that it doesn’t connect all of the hits or whiffs entirely.
Each assist you need to practice the timing to see where you need to hit it.
You can team super, but not just :qcf: :atk: atk:
It is the timing for Jam Session though.
Yes, but it isn’t the timing for task master assist and several others. Like I said you need to practice each assist to make sure you can get it right.
But the specific question being asked was how to connect Jam Session off an OTG Gunshot. I was giving the specific timing for that scenario.
Ok thanks, that must have been what I saw. I think that might actually work pretty good since Im trying to put it in at the end of a combo that should build at least 1 bar (the gears in my head are starting to turn)
Tell you what though I still cant do hard knockdown :df::h: link cr:m: I just always wiff. That will just have to be my personal struggle haha
It is? I thought that was the leaping move, but now that I think about it, Im thinking of Jaguar Kick. Neverminddd
Having problems with Deadpool keepaway plus Doom missiles. Any suggestions how to go about this since when I teleport, I usually end up in a bad position or get hit.