The Ultra Inevitable Street Fighter V Story Thread

Other YT was into talking of Dan being obligatory in SFV because of being a handicap character.

I really like what James Chen wants, because we had almost the same preference, those were the characters that I have been wish for since season one, too bad they very unlikely especially now.

We’re like to get two suspected leak character, a character that had a model already, a neo shadaloo, another SF3 character then a new character.

why were getting a suspected leak character? because of being requested out of hype from fake leaks not because people really like the character.

what seperate us was Sean, yet Viper is also part of my early wishlist too but more of the least characters that I want. Since I liked Haggar, Sodom, Maki, Eagle, Lee then a pair character as my S1 request.

It is if that was as or within a month of the released. It’s okay if it was something like after 3 months, It’s more of an expansion based on request and feedback.

Cheaper than the competition. With an option, albeit a grindy one, to earn characters without spending money. An option that I’m sure we won’t have in the future due to people complaining about it.

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I would agree in the situation of sfxtekken dlc, sfxtekken was very sketchy that time for having it in the disc plus the bunch of gems. mvci also for having dlc as early.

While in SFV the issue was because of the lack in content, but the dlc seems okay.

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It has very few to do with the release date, but gamers are morons. There could be good reasons to have a first day DLC, and it could still be greedy to have one after several years.

No option for someone who doesn’t want to pay to play online, or to be more honest, very limited option.
I wont deny that the competition is bad as well, maybe worst in some cases, the whole ‘gaming industry’ is rotten to the core, but it it is the gamers that allow it by falling again and again for the same scams. It shouldn’t be acceptable to consider that a half-finished game being released is realistic (which to be honest, it is, but a realism we should fight against), or worse, something we wish for.

Im just trying to look in a dev stand point, rathee than just spending resources to things that they assumed to people. It would be wiser first to know the feedback and meaningfull request tha just throwing multiple contents that seems good on paper but entirely not what people really wants to play with.

On this I agree, but release day 1 or release day 100 might not change anything on this aspect, in a lot of cases the DLC are planned before the game is released and are delayed for other reasons.
It’s even worse if it’s something that should have been part of the game and is released as a DLC 6 months later.
But gaming industry is the only industry I know where people pay to be testers. Normally, as a tester, you’re the one that gets paid.

The competition isn’t bad in some cases, they are worse in every case. Tekken charges people for frame data and the same people complaining about FM were defending the practice. As for the online situation, that is a console issue. That situation has gotten worse instead of better. Sony and Nintendo didn’t charge for online but now they do.

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In many times it is. But in Street Fighter’s case I think it’s not. It’s additional content, and I’m sure new characters cost a lot to develop.

We’re not here to audit how much the game development costs versus its price. Not every game costs the same (and I’m sure games take a lot of money to develop) but there’s some sort of standarized price more or less; I’d say most companies probably sell the game for a little less than the regular profit they’re expected to get, so EVERY game has granted at least one wave of DLC.

OK, going back to the Season 5 thing, I don’t entirely think that Tarot Card thing is right. I mean, it looks like Capcom didn’t actually plan to do a Season 5, and it was the result of a surprising good reception of Champion Edition/SF4.

Maybe those characters from the Tarot Cards were only fillers put there because of their popularity of because they fit the card.

Maybe for the actual game they’re interested on a different set of characters.

If the Tarots are the actual Season 5 it’s not that much of a problem anyway. My only lament is that I really wanted Sodom to have a chance. Oh, well…

I said some cases because I don’t care for other fighting games so I had no idea, no opinion.
I had a quick look and it seems you’re right, every game I had a look at is even worse than SFV on this.

But, I will take another game as an example: Zelda Beath of the Wild. I find this game fantastic, and easily worth much more than its price. The DLC are largely overpriced for this game, it’s a shame, but at least the game itself was not overpriced, quite the contrary.

SFV on the other hand only starts to feel like a full game after 4 years of DLC.

I would gladly pay the full price again for a Zelda DLC that would bring content, while I won’t pay for a SFV that I feel should have been part of the game to begin with.

I don’t care if they make those competitive players pay, they are the ones that ruined SF to begin with.

Indeed it has. But Capcom knowingly restricts the way to gain FM to something that you have to pay for. They are not entirely to blame, but they can’t pretend that you don’t have to pay for the characters.

And I’m sure they don’t. But you’re right, we’re not here to audit it.

That’s what they pretend. Maybe it’s true, maybe not. If they end up releasing the 5 tarot characters, it will be a hint that it was all a lie.

I would personally go for T Hawk, Elena, Makoto, Oro and Retsu.

That’s how ended up in this situation. Caring about things that only affect us. Frame Data has always been a free feature. SFV added it for free in AE if I recall correctly. NRS made it standard a while back. If Namco slides on this everyone will start doing it. The situation with console online play is an example of that.

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I think there’s no chance they give T Hawk or Dee Jay priority over Fei Long…

I want to agree, but games that don’t use crappy art styles to sell costumes don’t launch with 30 characters.

Alright buddy, relax. At least they’d be here. Not every character is so lucky.

I’m completely comfortable paying $5 for a character.

I loved fight money. My only complaint was that you didn’t get any if you lost. Meaning if you suck, you never get any…

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No I asked him and he said those 5 are the chars 100%

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Yeah it was accurate

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Holy shit, I ain’t watching all of that. What are his 5 picks?

Unhinged Oro the real last boss of SF5!

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Now that we’re talking about DLC practices.

What do you think about the “Super Dosifying” practice Capcom has taken with Street Fighter?

Street Fighter Alpha and III series, the characters start out with 2 or 3 supers from the first game.

In Street Fighter IV they gave you only 1 Ultra at the start, and then later they added a Second Ultra. Same thing happened with V-Triggers for Street Fighter V.

I think it’s good to add things later to sort of ‘revitalize’ the game when they feel the interest may be waning. But of course it makes the first version to feel like an ‘incomplete game’.

I’d like SF6 to have every character to start with 3 supers from the start. Only 1 super is way too little.
2 regulars Supers and 1 “Level 3” Super like in the KOF games would be ideal.

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Everyone else saying we need Dan. Except James Chen.

Then the typical leaks from the trailer leaker along with the tarot that is pointing out to oro, viper and rose. Everyone is now so sure it likely to happen, even me because people are already pointing it out.

Then mix with either makoto, decapre, sodom, haggar and neo shadaloo stuff. Then other think might be a guest

No one is routing for Q. Despite the hint.

I was surprised with vesper saying that Sodom was also rumored to be a unfinished character and Fang was supposed to be a darkstalker character.

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Every previous season has included six characters. If this final season is only going to be five characters, then that lower number has to mean something.

The best outcome is that the devs simply want to finish the Tarot characters, and thus only “need” to make five more characters. Maybe they always had possible SFV characters in mind when making the Tarot set, or maybe they just figure it is good closure for SFV. Regardless, CE/S4 was successful enough that Capcom has given the devs enough of a budget to do justice to five fairly non-derivative characters.

The alternative I see is that the devs feel that they don’t have the resources to deliver six characters. Covid-19 has thrown a wrench into Capcom’s plans, and CE/S4 gave Capcom the idea that they could still extract a bit more cash from SFV owers. Mirroring the end of SF4, Capcom has been stingy on the budget. This would mean that we are also likely to get some derivative characters, or characters that have otherwise already been partially implemented. So more shotos (Dan, Sean, etc), “Evils” (Evil Ryu, Oni, etc), other semi-clones (Decapre, etc), and A Shadow Falls characters (Enero and the other semi-implemented Dolls, Decapre, Abel, maybe even modeled characters like Azam, etc).

I just don’t see why the devs would go with five characters if they are neither completing the Tarot deck nor being otherwise restricted. I’d expect it to be either six, or a smaller number like three or four, not five.

Jeeze, no wonder it’s an hour and a half…