A beam assist also helps Dante immensely. You can never go wrong with Dante/Doom, really.
Sounds good to me, honestly. I’m still considering picking up Dante because I like the idea of trying out Spidey/Nova/Dante, since it seems like those three would have some pretty closely knit-synergy, and because I’m still confused with how to deal with him. I feel that if I actually bother to learn *some *teleport character, then I can get used to learning how to set up teleport punishes besides just zoning with Web Throw.
Btw, random question, but important to the OP of this thread:
I’ve been heavily considering making videos for each character’s synergy with Spider-man, which is delaying my write-ups on all the other characters for the OP. If I were to go through with this series, would you all prefer that I go through the cast alphabetically, or would you all like to see me start with what we collectively believe are the best characters to go with Spidey, and down the list that way? /bigbreath
I guess what I’m trying to say is, what characters would you guys like me to start with, provided I follow up?
well im bias, use deadpool and ryu so good start there this would be a really helpful thing to have airbourne, but seriously i think u should focus on the chars that benfit spiderman the most tbh because as we all know he is awesome :D. spiderman the only reason i started trying to learn dante and doom tbh… damn dante and his bold cancels hehe.
oh and on a different topic congrats on the machinima video xero, gave em a few ides for uwt resets and combos, thank you for taking the time to post this up. hopefully we can get more spidey players in here with vids like that
Lol, sorry. Pet peeve.
But yeah, I guess the thing would be then to figure out the best teammates for Spidey… Doom and Dormammu are definitely up there. Hawkeye would most likely be up there. We could say Wesker because he makes any team better, lol.
I s’pose another idea would be to just run through the “best” characters in the game a.k.a. the most tournament dominant ones out there (Wesker, Dante, Vergil, Hawkeye, Dorm, Doom, etc.)… oh, I see a trend here, LOL.
i agree and sorry it was a typo very late at night in the uk. should really go to bed but playing with spiderman in the lab lol.
Nah, it’s all good, lol. I understand that there are different spellings for several words that are quite valid, but my OCD does not like having the “U” in my tag. XDDD
And I know how that is… I probably won’t go to bed 'til like 3am if I decide to turn my Xbox on tonight. @___@
Haha. So I randomly made up a new tactic the other day when I was playing against different people I’ve been playing.
If I do a raw/random Dancing Flash with Felicia (the spinning move), my opponents have a serious tendency to jump over in order to avoid; this is true especially if I do it from a distance. If I see them jump, which is incredibly easy, then I can DHC to Spider-Man and get a UWT in which can be comboed after.
Yea, it burns meter. Yea, it’s not safe. Blah blah. But it works a lot more often than you might think and it’s fun to do. Is that not all that counts?
Personally, I think it would be best to make videos of set teams that work well. This would save a lot of time and it’s a superior way, imo, simply because you’re missing a lot of the team’s tactics/mechanics not mentioning the third member. However, it’s probably too early in the game to have the teams all fleshed out like in MvC2 and somewhat towards the end of vanilla…so I’m not sure if you could do that (videos on specific spidey teams).
If you do each character sinergy with Spidey, definetly focus on the best or most common ones and don’t do it alphabetically. I’m particularly instered in seeing your Nova tech, because calling him the “new Dormammu partner” is pretty big lol. Other notable partners I’d like to see mentioned: Doom, Dante, Wesker, Strider, Viper, Dorm, Felicia, Storm.
I really like the idea if you end up dropping your combo or something, but that’s probably a mix-up you should keep tucked away for that clutch, momentum-winning moment. The high risk/high reward stuff (i.e. UWT resets) are meant for those rare uses. And yes, that sounds fun as hell. O:
I was honestly thinking about having a “Gameplan” section to each individual summary that would include a general synopsis of how to maximize the synergy’s effectiveness in getting that “W”, and that will reflect what your team consists of. Somewhere in there, I will put a concise list of strong potential 3rd member characters that will further fortify the synergy between Spidey and -X Character-.
It sounds like a unanimous vote to start with the best teammates, lol. What I meant by the “new Dormammu” was that he’s *my *“new Dormammu”. XD From the moment I was reading the “first opinion” stuff on Nova wayyyyy before his character reveal trailer was released, I *knew *I was going to play him, whether that required me to drop Spidey or not. Unfortunately, Spider-man consumed more of my childhood than I realized at the time, so I sort’ve forced them to work. And surprisingly, they work reallyreally well together.
On second thought, I guess he does count as the new Dormammu since their role in a Spider-man based team is a secondary point character in a 2 point, 1 assist team.
I believe I’ll start with Dormammu and Doom for the first video and work from there, but I will really really really really really really really really really really ***really ***need your guys assistance for perfecting the Doom summary. I DESPISE Doom, so I haven’t even put any effort towards learning him, let alone exploring the godlike synergy between him and Mr. Parker. I know Phantasy or someone wrote a pretty decent summary on Doom on the first or second page, but I’ll have to expand on more than what was written there.
Sounds great.
What exactly are you planning for each character? I don’t think you need to go very far since the focus is on Spider-man still. Maybe mentioning assist choices and usage (plasma beam general beam assist, probably the best beam, but due to knockdown hit confirmming out of it is not that viable for spidey imo; missiles is the most explored one probably…combo extensions and coverage; rocks is really underrated imo, really fast lockdown assist and ghetto projectile, plus nullifies them before releasing). Maximum Spider > Sphere Flame works with right timing, Doom to Spidey DHC sinergy is really subpar though. Maybe mention hard tag stuff since Doom has ridiculous damage output in the corner. Another thing is that you can use him either has another point (with a great assist) or as an assist and anchor, he’s good everywhere you put him really.
The best idea I can give you for what I’m going to do for each character is to read through my summaries for Dormammu and Akuma on the OP (since those are the only ones I’ve done, lol). On top of that, though, I’ll most like have that “Gameplan” section, along with a handful of sample combos that help exemplify their synergy.
think ive hit a bit of a wall regarding my team of deadpool/spiderman/ryu ( play deadpool or spiderman on point depending on opposing teams point), now im quite handy with all 3 seperately but with the assist these chars provide, its really hard to get it in due to no beam, lockdown or gtfo me assist.
now i want to run spiderman on point because of he speed and mobilty but trying to build a team around him at the minute. i have been thinking of hawkeye because i can use hawkeye moderately well compared to the other solutions fir a beam assist.
i have tried using IM and dr.doom but trying to get down there bnb’s without using them before is proving challenging atm. i mention these to chars for one simple reason, one of them has a gfto me assist (repulsator blast) and doom has the lockdown assist of hidden missles.
so was wondering based off assists alone, which team mates are the best for helping spiderman mix up and get in? (btw feel dirty running sent(but have consider using him jsut for assist purposes) and am playing around with dante lately but the execution barrier rules him out atm)
any help would be appreciated because it hurts to disabandon the old team cause they arnt effective anymore :’(
Hawkeye and Doom are both great assists to have, while Iron Man is best played when backed by a space-controlling assist, so I would suggest having someone backing him up if you do decide on playing him. I don’t understand why you would feel dirty playing Sentinel; he still has one of the best offensive assists out there, and he actually takes a good portion of time to learn to play at higher levels. If you want to keep Deadpool or Ryu on your team, you could try out Spidey-Deadpool/Ryu-Hawkeye.
Ryu’s Tatsumaki is great for combo extension and will still grant you a great assist, provided that the opponent somehow manages to kill off your Hawkeye while you still have the other 2. Deadpool’s Quick Work not only provides mid-screen space control like Tatsumaki, but it gives you the ability to set up unblockables, and can be used for combo extension as well.
Does Spidey (Web Ball/ Web Swing)/Nova (Centurion Strike)/Dormammu (Dark Hole) work well for Spidey?
I would say it doesn’t for a few reasons:
-Dormammu’s Dark Hole is better off as a combo extender and as a lockdown assist than it is for space control, and Spidey needs a space controlling assist so that he is able to go wherever he needs to be
-I’m not quite sure if you’re talking about Nova Strike or Centurion Rush, but Centurion Rush is by far the preferred assist because it hits overhead, is an easy hit confirm, causes indefinite ground bounce (meaning it will still ground bounce after you use yours), and won’t use up your wall bounce so that you can combo after a Crawler Assault. Did I forget to mention that Centurion Rush will also allow you to combo into Crawler Assault mid-screen??? ;D
To sum it all up, the team doesn’t really have an assist to use as a backbone for the point characters. In fact, it’s more like a 3 point, 0 assist team because there isn’t a strong enough assist in terms of space control. Believe me, if the team did work well, I’d still be running it (except it’d be more like Nova/Spidey/Dormammu or Spidey/Dormammu/Nova because Dormammu following right behind Spider-man is just SO GOOD. Also, Spider-man has some REALLY strong DHC’s from any of Nova’s hyper combos). Imo, the best way to optimize that team would be to get rid of Nova or Dormammu for a character that not only has a space-controlling assist you can use to your advantage (preferably full screen), but simultaneously has reasonable anchor potential.
Some characters you could look towards would be Hawkeye, Taskmaster, Magneto, Doom, possibly Dante, Akuma, Sentinel, etc.
In other words, anyone that has a beam assist or a mid-full screen assist with tons of priority (Frank West).
Yeah Frank West trolly assist is godlike.
Also so god damn easy to get Frank to level 4 with spidey.
thank you i have been running spiderman (web swing)/deadpool (quickwork)/ Hawkeye (greyhound) been working pretty well so far need ot get back up to scratch with hawkeye
as for the sentinel being dirty i have always had this opinion since the launch of mvc3 always held him in regard of the derpters but that maybe changed since they changed him a patch in mvc3, stopped playing mvc3 bout 4 months after release due to lack of time due to work at the time
Currently running Felicia(Sand Splash)/Spider-Man(Web Swing)/Skrull(Orbital Grudge).
The orbital grudge isn’t controlling space as well as I had hoped. It comes out a bit too slow clutch moments and a hit of super armor sounds a lot more enticing than it actually is. Lastly, it doesn’t cover the space that I need. Think I might have to drop Felicia out for another character with a better assist despite how I don’t like using mainstream characters.
Secondly, I’m having some trouble with Taskmaster, more specifically Mighty Swing. I don’t know how to deal with it. I was playing against a friend of mine for hours last night and, though I won most of the games, I always had trouble with Lvl3 XFC Taskmaster. He puts constant pressure on me with M.Swing; so much so I would argue he spammed it. I just let him do it since I don’t know what to do. It might be that I haven’t practiced any air-to-air/ground combos or mixups with any of my characters.
Yeah, it sounds like you need full-screen space control to back up both Felicia and Spider-man. Both characters can apply INSANE pressure on their opponent when they have an assist like Sentinel Force, Greyhound, Plasma Beam, or something of the sort. I honestly don’t think you should think about whether the 3rd character you pick is mainstream or not. You should just pick characters that will optimize your favorite character’s potential in match. Take a look at Justin Wong, for example: He’s using Iron Fist, his favorite character in the game, and is backing them up with Wolverine and Akuma, two characters that bring along what he believes to be one of the best, if not, the best, duo(s) in the game. My two favorite characters in the game are Spider-man and Nova and I’ve been constantly debating who my 3rd member should be, just so I can optimize the two character’s synergy/overall potential in match.
I’m actually considering dropping Hawkeye atm because I feel that his comeback potential is quite lacking; due to his demanding defensive style, he is far better off to anchor when he is left in the lead. I’m considering Magneto right now, mainly because his DHC’s with Spider-man are incredible, his Disruptor assist is only 1 frame slower than Hawkeye in terms of startup, and he has ridiculous, inescapable, unblockable setups in the corner with Nova’s Centurion Rush assist. The issue will be that I’ll have to learn a hell of a lot of Magneto combos… but I’m up for it. ;O