I can get behind this
add ST HF and VSav to this and you have a list of every good FG Capcom ever made
EDIT: oops forgot VSav. Jojos might be good, I would have no idea.
I can get behind this
add ST HF and VSav to this and you have a list of every good FG Capcom ever made
EDIT: oops forgot VSav. Jojos might be good, I would have no idea.
I’d add Jojo which has a very anime look.
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You forgot JoJo, Alpha 3
Nobody knows what it means. The people who say it know its offensive in someway because the people who play “Anime Fighters” get offended by it, despite them not knowing what it means either.
I think it has to do with aesthetics and character design more than gameplay. Like, the typical anime fighter game has a girl to guy ratio of 10:1 and all of the girls are underaged ( by Western Standards). If there are guys, they will be mistaken for girls by the average person.
Oh, I’m sorry. My deepest apologies. Let me revise the list.
Arcana Heart 3 (self-explanatory). Any Street Fighter with Sakura (arguable since the bio says she’s 19 in SF4). BlazBlue (Taokaka, not sure about others). Skullgirls (Painwheel, Filia).
All of which contain panty shots or the nigh-bare ass of underage/teenage girls.
KOF13 was removed 'cause Yuri is now 20. This is all regardless of the fact that she looks, sounds, and acts like she’s younger than that, but hey, the best way for Japan to get away with shit like this is to say “That stupidly underage looking girl? Just hasn’t hit her growth spurt yet. She’s really 18, believe me. Now excuse me while I draw her riding cock.”
Arcana Heart actually doesn’t have either one, but it’s arguably more sexualized than everything you’ve already listed lol
Weird thing is Yuri looks the youngest ever in 13 compared to her past incarnations.
Anime Fighting Game:
-Noun-
a. Any game created in the vain of Guilty Gear, following in it’s footsteps as being created solely to appeal to anime fans, where as the story fucking sucks and the only interest to have out of it is through the characters’ reactions to the situations, they themselves serving only the purpose of being an anime personality archetype for which the player can relate. In essence, it’s a shitty semi attempt at merging anime role play with fighting games. Stereotypes often come with this breed of fighter, furthering the point; All Sol players are aggressive assholes, all Bridget players are closet cases or braindead fangirls, all Taokaka players are stupid or playing fighting games for all the wrong reasons and should quit forever. Also of note, most anime fighting games implement a variety of systems in it’s gameplay not featured in most standard fighters, often leading to some rather gimmicky game play. There is a stigma that goes along with anime fighters, in that most players of said games are (and 50% of the time rightfully so) branded as geeks/dorks for needing such games just to enter into the genre successfully, as many times, these are the only games they will ever play.
Hope that clears everything up for everybody.
If your bnb combos have more hits than percent damage, it’s an anime game.
Any game with that has mashy Ls, chains into air series and combos off throws being the norm I usually consider an anime style fighter. They were all inspired by Marvel Super Heroes or Darkstalkers for the most part but yeah. I like how Skullgirls gives you that anime style gameplay without the rapid fire Ls into damage they’re usually known for.
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The funny thing is that outside UMVC3 and some airthrows on BB, you barely see combos from the airthrows on many “anime” games.
Also due the way that proration works on those games, starting any combo with “L” will always be totally non optimal, not to mention that transforming a combo ground combo to an air series is something situational the major part of the time depending on the normal or special you started to combo, again, only on umvc3 any combo started on a “L” ends with a launcher
So…Only Blazblue is an anime game?
Bridget is in BB?
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Please read
Aquapazza, Ougon (“that Umineko game”), and Under Night In-Birth confirmed for “not anime games” then?
Anime graphics, airdashes, burst, long combos, character specific subsystems, L/M/S style buttons.
There, can we please stop complaining about every other slang word now.
And waste our time in your poor attempt of trolling?
Not every game labeled as anime has air dashes, bursts, long combos, character specific subsystems or L/M/S button scheme. And choosing those elements arbitrarily is actually stupid tbh.
GG (the so called template) has 5 normal buttons, doesnt have long combos, and barely has character specific sub systems.
HNK has a 4 button scheme LP, HP, LK, HK, doesnt really have character subsytems and doesnt have bursts. (and it has an artstyle more manly than chuck norris)
VP doesnt have airdashes, bursts, long combos, and has a 4 button scheme.
And i can give you more example of how those common traits are actually not that common, on all of those so called “Anime” games outside the “anime style” that which is also part of the games outside the label
They would just call me an absolute idiot, I would be an absolute idiot, and would most certainly get infracted for such dumb and blatant trolling. Only an idiot would say western comics style qualifies and anime/manga style.
There’s STHD too, but yeah. That’s mostly true. So what?
It actually has a very US-comics-like vein, IMO. The weirdness is definitely there, but you do find face characterization, some respect to anatomy and adult-look-alike characters. It’s no Buscema/Kubert/Windsor-Smith stuff, but it does have some value.
Jojo’s has an american comic style lmao.