The term "Anime Fighter"

If someone gives an opinion in that specific manner that you implied, then yes that person is a jerk, however, I’d like to point out that dismissing a fighting game because of its visuals is a completely valid reason.

Once you get past a certain point, you can understand a game to the point where you develop a sense of identity through your characters, and you start recognizing other people’s identity through theirs as well. That’s the reason why we can instantly recognize our favorite players or even training partners just by watching them play (I’m referring to serious players of course). The visual experience is a big part of that. When you play fighting games seriously, your characters ultimately become a representation of you. If you can’t feel identified through your characters you’re never going to understand the game well.

When I see a game like AH3 for example, I’m sure that it probably has deep mechanics and stuff, but I just wouldn’t be able get that point because I can’t even get to the point where I relate to the visuals. How am I ever going to deeply understand the game if I feel so misrepresented.

I’m sure most of you would relate that there’s a point in every fighting game where you feel and think “Ok, I think I now have a very decent understanding of my characters, its time to work in MY flaws” , and that’s when you finally feel you’re leveling up. Visuals are part of getting to that point, so it’s a completely valid reason to dismiss the game if your experience is being affected by this.

Oh and I don’t know what you mean by valid Capcom info :confused:
If you want to learn Capcom fighting games, this forum is THE place.

Guilty Gear has the best intro ever. HEAVEN OR HELL DUEL 1 LETS ROCK!!!
Seriously, that makes every match hype.

I don’t think it’s ever been about the games not being fun or anything, but rather being embarrassing on some level to indulge in. Like playing smash brothers - it’s a fun game, it’s competitive sure, but at least anime fighters are actually fighting games.

I honestly believe that most players look down on anime fighters simply because of the content provided, and NOT whether the game is challenging, fun, balanced or just as competitive having just as much or more to offer as other fighting games. For those who indulge in anime fighters, they often reveal a great amount of their personality in doing so, depending on the game played, the character they like (for looks, theme and personality, not gameplay), etc. Not all players play games for the same reasons, therefore this doesn’t always apply, but the less serious you can take a game, the geekier the player looks playing it. Depending on the game, it’s the equivalent of showing up to a gangsta rap party in heavy metal clothing, or even full on cosplay. You may be a thug to the core, be in several gangs and have popped caps in several nigga asses, but the moment you showed up as Goku, you lost all credibility. You can argue that your “clothes” are as legitimate as anything they’re wearing, and be correct, that’s not the issue, you kinda just revealed shit ‘we’ didn’t want to know.

Some games just make things readily known about you (granted you’re religiously following them); Blazblue, pre chronophantasma, all of it’s shitty ass character designs and poor attempts at story aside, is known for it’s infinity x 2 long matches due to the damage values in the game. One thing Mugen (more like Scrubs playing fighting games in general), is known for when watching youtube gameplay, is how players tend to spike the fucking defense parameter to it’s max so that their matches last longer so that they can pull of their favorite moves and combos all day. Blazblue players tend to like the fact that they have so many chances to turn a match around due to the lengthy health bars, and that’s not the type of thing most hardcore players want to see. They believe in absolute punishment and risk vs reward. That kinda gets shoved aside partially if all you have to worry about is taking a combo that’s going to do only 30% damage at best, or on the flip side, having a maximum punishment with like output.

I say all this because I think it’s pretty obvious there’s no clearcut definition for what an anime fighter is based solely on mechanics, and I think that the loudmouths in this thread bothered by the term who are obviously anime fighting game fans simply don’t want to acknowledge that this is a derogatory term to describe these games based solely on taste in content. In other words, the FGC gave birth to another trigger word similar to such insults as Nigger and Faggot, and only the slow individuals are the ones getting upset about the use of the term, where everyone else either wisely ignores or doesn’t take it seriously - I mean, what smart person would, and give the word the power to drive them wild?

Personally I’m fine with people who are just honest and forthright in saying they don’t want to play w/e because of aesthetics assuming they aren’t gigantic twats about it (I know plenty of people who aren’t, and plenty who are), as opposed to people bringing up mechanics without actually having any idea of what they’re talking about. If you can’t enjoy something then that’s all there is to it, it isn’t a big fuck-off deal. Yeah there’s people who have legit issues with KoF, that’s all fine and dandy; having issues based on misinformed/baseless preconceptions just tells me they’re morons instead of people actually worth hanging out with. Or if they’re doing it in bad taste to rile people up then they can enjoy being shitty unfunny trolls while I enjoy telling them they’re stupid and otherwise not having any real contact with them.

And yeah, dumb threads like this wouldn’t blow up if some people would just take the stick out of their ass and avoid taking jackasses seriously.

PS Yep fuck BB.

PPS Also, fuck TvC.

I was going to make a “Marvelous” post about the “Raves” with the pictures from the game they were from, but there is “No Way” I’m going to take all those pictures myself. The way hits get counted will always change to try and keep it “Attractive”.

PS. Only two are from Jojo’s and this post was half assed.

Believe me I know what Anime is. I meant for most people, don’t you have “normal” (I hate using that word believe me, but you should know what I mean) friends? People that think there is no difference between Tekken and KoF unless they played it during their childhoods, people that don’t care for who directed a movie, that don’t listen to anything that hasn’t come out in CD.

Those are the ones that call BB an anime game, not us, we know the difference.

…???

Aesthetics aren’t important now?

So why the fuck do people get payed to design shit. Can you appreciate how long people have agonised over the aesthetics of the font you are reading my words in right now? Do you even realise how aesthetics factor into almost every aspect of your first world life?

No, really, why does it bother you so much?

I fucking hate the way ST looks, I really really do, doesn’t mean I don’t like the game.

I love the way Mvc2 looks, doesn’t mean it’s not a broken ass game.

boo you suck

:coffee:

I remember a few KoFs referring to their combos as Rush. KoF confirmed for anime fighter.

I only play American made games on American made systems with American made online setups. I hacked my 360 to play on PSN to make fun of you weaboos. Have fun with your [S]good games[/S] loli kawaii desu desu fighters!

That shit looks so stupid to me.

The only thing cool about that game (on the surface) would be some of the stages music (cammy, t hawk) and some of the stages artwork (cammy, ryu, fei long)

Seriously, though, Mowr, you gave me a weak ass retort full of fluff.

“It looks bad”
“Why does that matter so much to you”
“Looks matter”

No, I want to know why certain anime games look so BAD TO YOU that you won’t even try to get into them before you put the controller down.

That would be like me hating the way ST looks, and not touching it.

I’m only a more ignorant person for every new experience I refuse to try.

ST is beautiful
all the aesthetic elements in the game are so well tuned with one another it’s ridiculous, and the design of the look/sound is some of the best in any game, ever. From a design perspective the characters and the way they emote is excellent.

You don’t create some of the most iconic characters of all time by just pulling them out of your ass.

I think your crazy.

I think the best term is “japanese fighting game”. Skull girls, etc. are japanese inspired fighting games. It depends on the context though, most of the time they are just fighting games. If you want to separate them properly, you’d have to coin a term for american tailored japanese games.

If looks mattered so much people would be playing Vsav instead of wishing for a new one.

I don’t like really…ANY of the ST character designs.

lol what if mowr and mirc were the same person

On the internet, everyone is the same person

I can see how someone would feel this way about games like Smash, AH and maybe MB cause of all the loli’s, but i don’t see why anybody would feel embarrassed about BB.