The art for NG+2I was done by Kinu Nishimura, who worked on SF2. So it seemed like a natural evolution of SF2. Loved how her characters had curly hair like her version of Ken and and had defined facial features and poses. Gives you a idea of who these characters are and what they stand for.
I’ll agree that Ikeno pushed for a “freaky” style for SF3 where the “freaky” side of the character was exaggerated. It happened when Ikeno drew for CVS1. Ikeno just can’t draw women.
But personally Kinu, H.Ishikawa and Bengus are the best Capcom artists for me.
Are you referring to his modern art because I actually really like it. I think his best style was the one he had during late 1996-1998 (XMVSF, MVSF, Vampire Saviour, Alpha 3)
Same goes for music and tone. Honestly, 3S feels so gloomy and empty compared to how lively and energetic both the OST and Stage/graphical design was in 2I.
as Character Bison / Vega isn’t base on any martial artist nah is his fighting style base on any real martial arts fighting style. Bison character is base on Yasunori Kato from Teito Monogatari , Washizaki from Riki Oh , and Rudolph von Stroheim. with Kato being the biggest inspiration for Bison’s character .
base on what I know about Bison and who he’s inspired by. I say Psycho power has roots in Onmyōdō . which is a traditional Japanese esoteric cosmology, a mixture of natural science and occultism. Onmyōdō is base on Chinese philosophies of Wu Xing and Yin and Yang.
His modern style can be very hit and miss, when he want to put effort/detail in it i find his new hand awesome (one of his best styles), but when he try to be stylish with a Oda-like stylization it’s probably the wrong media where do it
His Darkstalkers pieces were overall his best imho, but i also liked lot of stuff from that period
Irony is i got cammy costume twice in like 10 picks
Kinda pissed this week is still cammy alt i wish was weekly… but i guess since after will disappear forever it’s fair give everyone time to try win it
It’s just that i think the absolute coolest alts (very character-related, much less bullshit) will end up here in the fortune mode and get only one every month it’s kind of torture lol
throughout all the games Eastern philosophies is prevalent in Street Fighter. so let’s take look at Dhalsim . here’s a web page on Dhalsim and Indian Culture
Cool
Fun thing is that while fans usually add more assumptions to a product they like than reality, in SF it’s often the opposite
SF designers have a ridicolous fight sports/martial arts culture (or at least take the research part VERY seriously) and they fill theyr concept/designs with so many layers
To the point that become “useless” or even confusing on audience direction go list completely the fight styles and they chose to go for more user friendly dumb down/incomplete descriptions, some times even wrong ones lol
But it’s awesome recognize stuff, because there are so many touch of class hidden here and there
It also shows that the SF designers really do care about the characters they create. Even when the character inspiration isn’t from a real-life source like anime etc.
I think that Capcom always goes the extra mile for their character design which something that other fighting games or companies don’t do.