I know sleep is good for me, but I seem to be the most creative when I skip a day of sleep. I created like more than a half dozen Soul Calbur character in the creator. Hela, Drive Nia, Powergirl, Superman, Black Adam, Captain Marvel (Shazam), Supergirl, and Jianyu (SFV Doll). Plus I created a Mongolian Antagonist for SFV. If I write a Chapter in my book. It’ll be a trifecta. So guys…do you think I should actually try to sleep tonight
Summary
Name: Yul Khan
Nickname: Stealth Conqueror
Sex: Male
Ethnicity: Mongolian
Height: 6ft 2in (1.88m)
Weight: 216lbs (98kg)
B/W/H: 46-35-37(117cm-89cm-94cm)
Hometown: Ulaanbaatar, Mongolia
Appearance: Yul has a muscular build. He short black cropped hair, a neatly trimmed goatee, with no beard. Yul’s eyes are golden in color. He wears a modern take on traditional Mongolian armor made of lightweight an highly durable synthetic leather over a synthetic red silk shirt and pants… Yul has blue “leather” armor that is stitched together from small rectangular pieces. The stitching is golden color. The upper tunic has shoulder pads and is sleeveless. It features a fauld that stops of above the knee. The fauld covers a white leather built with golden trim and horse emblem on the buckle. His blue leather pants have identical stitching a construction. Yul’s forearms are cover by white leather gauntlets with gold trim. His hands are gloveless. Yul has white leather boots with gold trim and laces that stop just below his knee.
Likes: Studying Languages, Training, Business Acquisitions, Equestrianism
Dislikes: Failure, Ignorance
Fighting Style: Jaws of The Horde
Tone: Yul is calculated, calm, and perceptive. He is known for being “5 steps” ahead of his adversaries.
Origins: As his surname implies, Yul can trace his lineage all the way back to the great Genghis Khan. His ancestor have spent the last eight centuries trying to sire the next great conqueror. While most people marry for love, Khan’s family arranged marriages to ensure the strongest offspring. The result of 800 years of the smartest and strongest marrying is Yul Khan. His exception physical capability is matched a superior intellect.
Yul’s family is not only the richest in Mongolia but one of the richest in the world. Only the Kanzuki Zaibatsu exceeds the Golden Khan Conglomerate in wealth. The conglomerate is a combination of his mother’s mining operations, his father’s agricultural business, and his recently founded a quickly ascending technology corporation. Yul has developed a state of the art microchip architecture that quickly taken the globe by storm.
Due to his family’s wealth and disposition, Yul has had the best education money can buy. From the age of nine on, he has spent a half a year in a different country. Learning of their histories and cultures. As a result Yul has mastered dozens of languages and martial arts. He has taken the best elements of those arts and combined them into his own unique style that he has dubbed Jaws of The Horde. Although he rarely has to resort to physical confrontations. Yul’s extensive knowledge of foreign cultures allows him to gain control of whatever assets he desires with little resistance.
Yul seeks to bring order to the chaos of the world. He has subjugated numerous businesses , of the legal and illegal variety. He has become the hidden super power of the world. Yul believes that only under his sole leadership can humanity achieve true greatness.
His Rival: Gill
Attributes: Health: 2 Power: 5 Range: 4 Mobility: 4 Technique: 5
925 Health/925 Stun
Throws:
Blue Horde Driver – LP+LK: Yul uses his left arm to grabs his foe’s face with a claw grip, lifts them off the ground, and drives them into the ground onto the back of their head.
White Horde Slam -B+LP+LK: Yul use his right arm to grab his foe’s face with a claw grip, lifts them overhead, and slams them into the ground behind him.
Golden Horde Stampede- LP+LK (In Air): Yul snatches his foe out of the air with his left hand claw grip, slams them into the ground, and immediately pummels with right hand to the face.
Unique Attacks:
Rending Halberd - B+MP – Yul strikes with a double axe handle uppercut that can anti air with proper timing.
Sword Pommel - F+HP (Overhead): Yul hits his opponent with an left overhead hammer fist. 26F Startup, +4 on Hit, - 2 on Block
Arrow Fall – D+HK: From the apex of his forward jump, Yul executes a diving one foot stomp that descends at a 60° angle.
Impending Siege – B+MP, F+HP: Yul hits his foe with a double axe handle uppercut into a left overhead hammerfist combination.
V-Reversal:
Catapult Clash – F+KKK: Yul mule kicks his opponent with both feet, sending them flying a ½ screen away.
V-Skill:
Subjugation Might – MP+MK: (Command Grab) Yul violently clasps his hands together on each side of his opponents face, lifts them off the ground, jumps into the air, and throws them downward slamming the back of their head on the ground. Can be charged to increase damage, V-Gauge gain, grab range, and advantage on hit.
- Uncharged, 8F Startup, Shorter Grab Range, 160 Damage/210 Stun, Lands half screen away, 60F whiff recovery
- Charged, 12F Startup, Longer Grab Range, 200 Damage/250 Stun, Lands Next To Foe, 60F whiff recovery
Subjugation Fury – MP+MK: (In Air, Command Grab) Yul snatches his opponent out of the air, by grasping their head with both hands, and drives them into the ground with a modified sit out powerbowb. 6F Startup, 175 Damage/225 Stun, Lands ½ Screen Away, 12F whiff recovery upon landing.
V-Trigger 1:
Unyielding Conqueror – HP+HK: Yul’s entire body becomes surrounded by a golden aura increasing defense.
- White Life damaged received is reduced by 50%, this does NOT stack with this V-Triggers damage reduction
- Damage received reduced by 15%
- Back Dash gains invincibility at cost of ½ his V-Gauge
- Vanquisher Might gains armor frame 3 at cost of ¼ of his V-Gauge
2-Bar V-Trigger
V-Trigger 2:
Overwhelming Conqueror – HP+HK: Yul’s hands and feet become engulfed in golden flames increasing his offensive capability and giving him access to the Triumphant Conquest critical art.
- Subjugation Might uncharged Startup Reduced from 8F to 7F, charged Startup Reduced from 12F to 10F
- Subjugation Fury - Startup Reduced from 6F to 5F, landing recovery on whiff reduced from 12F to 10F
- Cavalry Spear – Projectile Invincibility on Frame 1, LP 0 on Block, MP -2 on Block, HP, -4 on Block, EX Causes Juggle State
- Trebuchet Launch – LP, MP Total Frames Reduced 44F to 40F, HP 45F to 42F, EX 30F to 27F
- Incineration Bow – LP, MP, HP Total Frames Reduced 58F to 52F, EX 49F to 46F
- Scalding Arrow Head – Startup Reduced from 9F to 7F
- Mangonel Crash – LK Startup Reduced 15F to 12F, MK 20F to 17F, HK 24F to 21F, EX 12F to 9F
- Crowning Sabre – LK Startup Reduced 5F to 3F, MK 6F to 4F, HK 7F to 5F, EX 5F to 4F, Full Startup Invincibility
3 Bar V-Trigger, Permanent
Specials:
Cavalry Spear – HCF+P : Yul cocks back his left arm, twisting his torso 180°, and explodes forward extending his left arm outward striking his foe in the sternum with a knife hand punch to the sternum. All versions knock down. Distance determined by the punch button pressed. Projectile invincible frame 3. LP (¼ Screen, -2 on Block), MP( ½ Screen, -4 on Block), HP( ¾ Screen, -5 on Block) EX( ¾ Screen, Gains Armor Frame 3)
Trebuchet Launch – F,D,DF+P: Yul soars forward through the air while pulling back his right arm twisting his torso 180°. The jump arch and travel distance is determined by the punch button pressed. LP (¼ Screen), MP(½ Screen), HP( ¾ Screen), EX(Projectile Invincible Frame 1, Hold Back ¼ Screen, No Input ½ Screen, Hold Forward ¾ Screen) Attack has two follow up options.
- Boulder Crash – P: (Overhead)Yul strikes his foe in the forehead with an open palm strike.
- Sweeping Lance – K: Yul spins 360° and strikes with a low left backhand chop that knocks his foe off their feet. Must be blocked low.
Incineration Bow – HCB+P: Yul raises his left arm and chops downward creating an arc of golden flame resembling a bow. While doing so, he pulls back his right arm, and thrusts it forward creating an flaming arrow like projectile that carries the flaming arc forward. All versions startup in 23F(58 Total Frames), Hit twice, and knock down (80 Damage/160 Stun). Punch Button pressed determines the projectile speed. LP(Slow), MP(Faster), HP(Fastest) EX(14F Startup , 49 Total Frames, 100 Damage/200 Stun, LP+MP Slow, LP+HP Faster, MP+HP Fastest)
Scalding Arrow Head – HCB+P (In Air): From a neutral jump, Yul cocks back his left arm, twisting his torso 180°, and explodes with a left knife hand punch that creates a small arrow head shaped projectile. 9F Startup, 9F Recovery on Landing. Projectile angle determined by the punch button pressed. LP (60° Angle), MP (45° Angle), HP (30° Angle). EX (Can be performed neutral or forward jump, LP+MP 60° Angle, LP+HP 45° Angle, MP+HP 30° Angle, 2 hits, causes a juggle state)
Mangonel Crash – F,D,DF+K: Yul jumps slightly forward high into the air and descends rapidly stomps the ground with both feet. The impact creates a shockwave directly in front him that staggers or floors his opponent. LK(Fastest Startup, Staggers Opponent) MK(Slower Startup, Knocks Down), HK(Slowest Startup, Causes Juggle State), EX(Fastest Startup, Launches Opponent Into The Air)
Crowning Sabre – HCB+K: (Anti Air) Yul strikes his foe with a front flip somersault axe kick that sets his foe ablaze in golden flames. The kick button pressed determine the height, startup, and damage of the attack. All versions become invincible to airborne attacks on the first active frame. LK (5F Startup, Standing Somersault), MK(6F, Hopping Somersault) HK(7F, Jumping Somersault), EX(5F, Jumping Somersault, Causes Ground Bounce)
Critical Art:
Vanquisher Dominion – HCFx2+K: Yul spins 360 ° and strikes his opponent with a high spinning back kick that sends then sailing skyward, he jumps after them and sends them crashing into the ground with a powerful Crowning Sabre, and plants them into the ground with a quaking Mangonel Crash. 3 hits 330 Damage
V-Trigger 2 Only
Triumphant Conquest – LP, LK, F, HP, HK: Yul strikes his foe at point blank range with a massive Scalding Arrow Head that carries his foe into the air at a 45° Degree angle, He then fires twenty small Scalding Arrow Heads at his prone aerial, while they descend form that attack, he charges an enormous Incineration Bow that strikes his foe and violent slams them against the side of the screen 30 Hits 400 Damage (5x10, 20x10, 5x30)
Reasons to be in SFV:
The fall of Shadaloo has allowed to Yul to accelerate his own plans for domination. The only real obstacle to his goals is the Illumanti/Secret Society. He will take out their leadership and use the confusion to increase his own grip on the world.