I think PR Rog being “retired”, works to his benefit. In victory or loss he seems to have the same attitude, like he’s just enjoying the experience. That kind of attitude translates to better play, often. As opposed to someone like Chris T who puts enormous pressure on himself to perform well. This can lead to erratic gameplay, in my opinion.
It’s not really cost/time effective to travel 3 weekends of every month to hope to qualify. For some who don’t have real careers (K-Brad) it makes more sense but with PR he’s not too confident with his main. He’s mentioned that after this season he was dropping Rog.
He whiffed one from close range and got hit out of the startup of another so he connected on 1/3. Du was careful about the spacing and timing to throw Jwong off and forced him to jump a lot which caused him to lose the match. It was a very bronze like performance to just keep guessing with the jump ins
Didn’t see where he got hit out of it, I saw him connect two and have one whiff.
But yeah, that was a lot of bunny-hopping. I genuinely have no idea why he played like that. All his other anti-projectile options worked a lot better overall.
@amrraed Just FYI, Justin said that about Guile when Guile launched (as quoted by Sajam). Guile was/is not much of a pick up and play character and has become a near complete different character from when he launched. This is new territory now.
Yeah I think unpracticed the HP ressenha stuff is good, but against a practiced player/character I don’t see how that will pan out on its own. HP ressenha has a lot of start up and recovery and booms can play against that well due to their varying speeds and recoveries. The stuff that KnuckleDu is doing now with Guile is stuff that people said wasn’t possible 3 or 4 months ago. Being able to zone and now he’s doing stuff like creating offense with the booms and V Skills which I predicted from a while back.
From what I saw from the video, KnuckleDu was placing V Skills at a space that shuts down most of Karin’s anti projectile options. Justin tried command dashing and EX dashing through and it was just stay active past the projectile invincible frames and stuff Karin. Which then forced Justin’s Karin to jump and he ate American fists and boots all day doing that.
We’ll see how much more Ressenha comes into play later on, but I think something is up if such an easy thing to go to was not being used at all. Justin and Knuckle are probably aware of the risk of it and what options they have. Even with being outplayed, it looks a lot closer to being an even matchup now.
I am playing through the story and man Ryu and Guile are such dicks. They are letting the girl carry the little girl when both grown ass men are running bare handed WTF?
V-skill does not shut down “most” of Karin’s anti-projectile options though. It’s great against raw EX dash (the invincibility runs out and then you’re stuck in the hitbox), but regular Orochi low profiles the V-skill (and regular booms) very easily, and ressenha gets past it from a lot of ranges.
The V-skill’s still a very good option simply by the nature of being a stationary projectile (it makes it a lot more annoying to poke, most notably), but Karin still has a lot of play there.
Anyway, just wanted to clarify that last point. I’ll shut up about this now and just concede that people figured out the week 1 tactics. =V
How do you deal with jump ins/cross ups? Trying to get back into SFV, but dealing with this shit feels impossible. I don’t really care about characters anymore (they’re all garbage tbh), I’m just grinding out FM to unlock Urien/Juri/stages.
Makes sense. He probably just needs better spacing as the regular orochis were running into the V Skills rather than low profiling them. Something Justin can learn. Either way there’s definite spacings where Guile can place the V Skill and I don’t think it’s going to be as simple as low profiling with orochi to get around it. Once it’s out its a wall he can move around especially from a range. Very fun matchup to watch though. Lots of options available to both characters.