Why do people hate Ryu in this game?
@āDevilJin 01ā @Rugalitarian @Trife88
Yall wanna lounge tonight? My Birdie and Rog need some workā¦
Come get this work
I own Revelator but I barely touched it.
We like to talk about games that are better than SF5 but never play them.
Because heās good and wins a lot. Heās sure as hell a lot more fun and full of character than any SFIV shoto.
Is it more difficult to time wake up meaties online? I almost never miss Ryuās c.HK dash s.MP meaty in training but for some reason online I eat a lot of mashed jabs against normal quick rise
Technically speaking no, it should be the same because of the way rollback netcode works. Are you doing setups or timing the meaties manually?
On SRK people just like to whine. Ryu has all of the basic tools, great meaties and good damage without many weaknesses. With easy meter building from the hadouken opponents always in danger of losing the round with one mistake. Heās also the most common opponent

Technically speaking no, it should be the same because of the way rollback netcode works. Are you doing setups or timing the meaties manually?
Setups. Iāll have to go back and check to see if Iām missing back rise or have the dash timing off

Does anyone in here actually play xrd?
I do, but I live in central america so depending where you live we could or not have an acceptable connection.

Iāve probably put about 6 collective months of effort into trying to learn Xrd, but every time I try to pick it up I reach a point where the mechanical complexity scares me back to SFV. Thereās such a huge amount of stuff you need to know to be proficient at even an intermediate level in Xrd which can be overwhelming. That said, I really do love Xrd (unlike SFV) and Iāve been meaning to dedicate more time to it.
One thing I was worried about is that playing Xrd might hamper my growth as an SF player due to the radical differences between the games. Iāve realized recently that my fundamentals are absolute garbage and so I donāt want to ditch SFV until Iāve reached a point where I feel Iām a fundamentally sound as a player. Does that make sense to you, or do you think Xrd would be just as effective as making me a better overall FG player?
I mean the mechanical complexity isnāt 1:1 between characters at all. Iām what you would consider an intermediate Xrd player(I go a bit better than even against most WNF players, but get rekt by most people who top 8 majors) and the hardest part of it all is knowing how my opponentās tools operate to be able to break down their defense or be able to deal with their offense. Like a ton of characters your bnb/standard oki is just like gatling xx special/sweep then meaty projectile, meaty hit, or safejump which is no different than most fighting games.
I think being intimidated by the mechanical complexity instead of breaking it down bit by bit and prioritizing what to learn is a bigger problem than the difficulty itself. Like I play Raven, he has a TK special move combo against light characters in the corner thats much much harder than almost anything else he can do because youāre basically trying to time a tight link out of a long game stoppage in his throw animation, and you have to tk to do it so you canāt mash it or anything. so if you do it too early, you get the ground special and get punished and if you do it too late you whiff through their tech and get punished. Now the reward for this combo is great, itās about 50% more damage on a character like elphelt, but I donāt devote a large amount of time to practicing it, and I still rarely go for it in matches because the EV on spending time on it is so bad being a positioning and character specific combo when working on other things that are easier and more universally useful pushes my game a lot more.
I mean if my experience fighting people who primarily play anime games is any indication, SF is generally better for your spacing/fundamentals because itās harder to just push momentum on someone and kill them, but you get hard capped on how good you can get if you attempt to ignore fundamentals. I agree where youāre coming from though that itās better to focus on one game in general until you feel your fundamentals are at a place youāre comfortable with, however if itās not a game you really really enjoy, itās going to be harder to want to sit in training mode and work on all the little things you need to. Like in SFV itās really hard for me to work on stuff like block punishes or hurtbox/hitbox manipulation stuff because actually playing the game isnāt fun for me most of the time.
The thing is halfheartedly working on SFV for 6 months then working yourself seriously in Xrd for 6 months going to be better than spending 12 months in Xrd?
Thats a question I canāt really answer, but Iād lean towards no. I think itās most important to just embrace a game and be actively loving to learn it than trying to breakdown some sort of ācorrectā order for learning game types. That being said the learning curve is much steeper and the skillcap much higher in a game like xrd, so if youāre just absolutely TRASH you might not even feel like youāre playing the game when you play it, but I have no idea how bad you actually are.
PS: when really trying to learn a game, I think a 5:1 training mode to games played split or more is really really good. Playing matches is less impactful when you arenāt playing near the full game, and itās harder to create bad habits if youāre only practicing good stuff in training mode. The big thing here is that learning to sue training mode both effectively and efficiently is something most players donāt do. They start it up and just start grinding their combos.
I like Ryu. His dash gimmicks in lag are annoying but other than that hes cool. The thing for Ryu players to do is to jump air to air with you whenever I try to air ex kunai or generally jump in. Their whole game is around baiting you into believing they arent going to jump and then they finally jump.
Birdie players are like that too. When they know they arent going to win the ground game against you they turn into a blimp and hope for the best.
Funny you mention that veserius because Iāve always thought that proper training mode Usage has needed articles written about since forever.
Eh oh well.
Ryus dash is worse than like 5 charactersā¦
In lag that shit makes my eyes crooked. Even though Nash has a faster dash I guess I just expect it more from him. All the dashes are stupid in delay though. Rollback dashes I canāt stand

Ryus dash is worse than like 5 charactersā¦
Low tier confirmed

Why do people hate Ryu in this game?
I really only hate Ryu when theyāre laggy, I guess that leaves only 2% of the Ryu populace as any good

Funny you mention that veserius because Iāve always thought that proper training mode Usage has needed articles written about since forever.
Eh oh well.
yeah I should write one maybe. I feel like itāll mostly fall on deaf ears though.