I think Chun is pretty fun in this game. I don’t see why people think she’s boring. Instant legs and her V Trigger are the most fun things I’ve seen her have in a while. She’s very single buttons based like her 3S version, but she can actually extend off some of those buttons with more than just super or special now also. I think people just have wildly varying tatstes in what they think is fun with Chun.
I personally think Cammy is boring (she usually is), but she usually comes with good buttons and that’s always fun in a basic sense.
She’s really good. I just didn’t t think she was best in the cast good, at the time. I still don’t. But I DO think that as time goes on if she gets someone that can consistently do her one hit confirms she will be high tier.
Unfortunately I don’t think her super is any good to combo into unless it’s to kill and it’s last round. She loses to much for comboing into super. No reversal. No great fireball to make up for her mediocre one. No ex legs for a safe on block buffer. The only way to get damage is to Iall into bnb.
She’s damn good but I’ve never believed this head and shoulders over the cast thing.
I don’t know why people only look at premiere events to determine how much a character is successful. Here are the number of ranking events won by each character:
11: Karin
9: Ken
8: Chun
7: Necalli, Nash*, Ryu
5: Cammy, Mika*
3: Dhalsim
2: FANG, Guile
1: Alex, Bison, Laura, Rashid
number varies because a few people play both Mika and Nash
There are only two characters who have won more ranking events than Chun, and we all know that Karin is so high just because of JWong. And this is without looking at all non-ranking international events that often have as much competition as ranking ones.
Saying she doesn’t have success in tournaments simply isn’t true.
@“DevilJin 01” You see what you are saying make sense on one hand and doesn’t make sense on the other.
I generally agree with your assessment on Chun and it is why i also use Mika. It is pretty much the same situation as your Ibuki, technically not as strong of a character but is easier and that makes a difference.
What doesn’t make sense to me is the overwhelming perception of being SSS tier that people put Chun-Li in while in fact very few players will get to play against real Chuns that will be able to do these things on command perfectly. Just watching Nuki vs Mago at SCR, Nuki got killed many rounds because of missing air legs or getting ones that aren’t + on block enough while leads to HIM eating a counter hit.
There is this round where he did air-legs, Mago challenged it afterwards with a jab, st.MP into tenko then super and won the round.
This all brings me to the point that the amount of people complaining about Chun hasn’t even experienced the real deal yet. I believe this also apply to Ryu in my opinion.
I would really be saddened if Capcom dropped the nerfs hardcore on them before these character could reach their true potential but we will see.
@OceanMachine What you are saying is correct but also you have to say that premieres and huge events like Red Bull Kumite and ESL hold much bigger weight that most ranking events.
Feeling really motivated lately seeing the higher level of play that the game is evolving towards. I never really fell of the wagon but just feeling more re invigorated to level up lately. I feel like I’ve hit a plateau lately. I’m sitting at Ultra Gold and probably have about 40 percent win rate vs platinum and up. Always seeking to get bodied by strong players and get feedback if anyone feels like playing some sets let me know, gorillacat on steam, gorillacat on cfn. US west Ryu.
Dude I wanted to play you but the rollback was just fucking horrendous
We can try again today to see if it will still rollback if you want
Ill be home in couple of hours
I really like Ryu in SFV. Maybe that’s controversial, but he’s a really cool version of Ryu with big beefy animations. Feels less vanilla, if you get me. Hell, I even think he probably should get a beefed up V-Skill since the one he has sees almost no use.
Please fix j. LK and air tatsus though, because I’m pretty sure he’s not supposed to have a jump-in that beats most AAs and a get out of corner free card.
Yeah Vanilla Sagat was starting to show signs of decline in Vanilla at the end. He was the top tier character that was easy to make top tier from day one. Most of the other characters required time to develop their tech.
That and it was starting to become clear that Akuma beat Sagat because of things like the vortex coming to fruition and the insane number of times you could roundhouse loop him in addition to Akuma’s ability to deal with Sagat’s zoning game.
Yeah I’m kinda feeling that too, I’ve been more impressed with the recent tournaments I’ve watched than any of the earlier ones. People have cleaned up their neutral game quite a bit, and additionally there’s been more character variety which is a gift to spectators.