Am I one of the few scratching my head at Capcom’s inconsistent game design? For example, most overheads are -6. Karin can lose 200+ going for a slow overhead that do 60. Meanwhile, Ibuki and Ken ( although his is character specific ) can go for overheads that are not only safe on block, but lead to combos
WTF was capcom smoking, with that change.
Other than that, I don’t have much of an issue with season 2.
They’re slow as fuck and easy to react to or simply check with buttons, they only work when you successfully force tunnel vision in neutral or get into your opponent’s head. If ken knocks you down in the corner always quick rise, never back rise and look for it you will be able to stuff his overhead with wakeup jab.
Karin’s has good distance, goes over lows, and is unpunishable if you space it correctly. It’s a great tool when your opponent is close to stun/death and you can simply just take advantage of the fact that they’re looking for it.
I got that, but the design decision seem wonky. And heat of the moment situations often make those slow overheads quite viable. Shine was pretty much going to town on arturo and even Smug, with that Ibuki OH.
It is what it is. Just was commenting on the inconsistency it show on surface level.
Are you one of those guys who gets raped in fighting games then sends a message to the person “I WOULD PWN YOU IN GEARS OF WAR OR HALO, PLAY ME IN THAT YOU SCRUB!”
I remember getting tons of those back in SF4 days.
I’m pretty sure all of this was exposed a long time ago in S1, just a tool wasn’t made to do it. But all of the endpoints having no security was exposed a while back.
DP shouldn’t get stuffed by jumpins, but in a game where your frame advantage after dash on an opponents wakeup is as little as -5 or 6 and never more than 3 or so along with various wakeup times, you should have to spend meter to get an invincible option on wakeup.
I like what BB /guilty gear has, attacks that just crush air attacks. Give em a flag that crushes versus air but get beat by ground attacks… done deal.