Although frame 1 hyper armour would be nice.
The 2 disjointed projectiles. It makes a lot of interactions super goofy.
Yeah, it’s the counterplay tbh. You get to barrel through Poison Cloud, but you’re out of luck if you try to do the same through the balls.
I can see why FANG is a bad MU in this case, but them’s the breaks.
So i take that all boils down to it is different, so old man prthington doesnt like it.
Noted.
That’s beyond rich considering how much huffing and puffing you’ve done about Strive.
I legit read this and thought…
I should play Birdie again soon. His design is really fun.
fun is a very nice way of putting it
I am well aware of the irony.
Which is why i made the joke.
Edit
But at the same time, i think there is a huge difference between disliking the direction of a game series you like because it no longer has what you liked about it, and complain about a low tier char because it has a silly guimmick that in the whole scope of the game means nothing, lol.
Hey don’t lump all us old men together. I like the variety. Gives MUs some crunchy bits, gives multi hit moves a purpose other than flair.
Can you give some examples? It feels like this is starting to verge into “its not a standard straight moving fb so I don’t like it” territory.
I think it’s actually good for the game that FANGs projectiles can’t be dealt with the same way as other fireballs. It adds unique interactions to the game that, even if not ideal, add more critical thought and depth around fighting him. In a game as homogeneous as SFV that’s a good thing.
Agree, it is why i said old man pertho, and didnt generalize it to all old men (i am an old men as well, lol)
It is also why i find funny his take on Fang.
The char is low tier, and his guimmick, while whack is not really game breaking.
It only makes you approach the MU differently.
Characters that don’t move when doing projectile invincible moves or don’t move enough are probably the ones he mentioned I guess.
The balls are disjointed and kinda hit at different times depending on the position you’re in.
Gief for example probably gets fucked super hard by it. I can see the second ball hitting him meaty after he tries to knee through the first.
Someone probably can remember a better or more accurate example tho.
Necalli can blast through the poison pretty reliably with disks guidance as i remember it too.
I’m almost certain he was rocking Zeku.
Yeah but for every “bad” interaction like that there are what…a dozen where the anti projectile option in question works perfectly fine? I don’t understand why FANGs balls forcing a change-up is a bad thing.
Then he went Zeku first and Cammy second or something like that. I just couldn’t remember whether or not Zeku was out back then.
Me neither, I’m just trying to understand Pertho’s point.
There’s a bunch of moves in this game with straight up projectile invul that just let you barrel through FANG’s nonsense.
Tbh, Rashid’s projectile is more annoying imo because it’s harder to jump over it.
I respect having King as a waifu. Not many well dressed waifus out there.
I agree with this statement.
FGC needs to fix all its thottery.
That is heresy though.
That dog post about TLOU2 was fucking hilarious though, they’re trying so hard to come off as edgy they’re falling into Prince of Persia: Warrior Within level of dumb sounding edge.
Also, who’s been talking shit about the looks of our local amazonian woman and what made him so bitch made?
Also, who’s been talking shit about the looks of our local amazonian woman and what made him so bitch made?
No one knows because the fool only has 2 posts to his name.
I suspect he’s a Discord goon because he explicitly mentioned her pics.
Obviously, the lesson here is that Discord is the problem and it should be nuked.
Obviously, the lesson here is that Discord is the problem and it should be nuked.
HEY!