I’m not even downloading it until it has lobbies.
The fuck am I supposed to do with this game? Click Ranked and pray I find one of you?
Whole collection can go in the trash.
I’m not even downloading it until it has lobbies.
The fuck am I supposed to do with this game? Click Ranked and pray I find one of you?
Whole collection can go in the trash.
I downloaded it from Epic but haven’t booted it up yet, but I thought you could play 1v1 against a friend, there just wouldn’t be a way to spectate or obviously rotate between a few of us.
This is from the reveal trailer:
Roster doesnt matter until you gotta find match up experience against goofy characters.
Same as when add extra execution stuff to characters that doesnt translate to others. How many people had legitimate C.Viper or Gen experience in SF4?
State of the art rollback netcode!
Weird, I thought I heard people call the netcode dogshit.
This does make it somewhat more palatable, but alas, a lobby of two isn’t much of a lobby, is it?
And there’s also the final nail in the coffin: No training mode.
On the one hand, it’s a good thing that Steam has competition.
On the other hand, fuck everything about the current state of PC games.
PC now has crossplay with PC (fucking wow) because Epic loves money.
I’m not that much of a consumer advocate, but solving a problem that didn’t exist is ass backwards.
Yeah, they’ve had issues with the netcode/matchmaking but I think they’ve released two or three patches already to solve this… Not sure if it’s better though.
Good luck finding matchups against Marduk, Gigas, Lei, yoshi or basically any dlc character not Leroy or Fahk in Tekken on a consistent basis. Lmao
Exactly.
And that happens in old games too. When you inflate rosters, you just exasberate the problem. Big rosters are cool in team games but they are a drag in single character games.
Like I said before, SF5 is way better when you play in team style like CvS2.
Epic is so tiny and irrelevant that the problem still doesn’t exist.
They gotta bleed money giving people free games (and discount coupons with their free games) to try and pretend they’re actual competition to Steam.
Reminder that they’re responsible for Fortnite.
Whole company can go in the trash and take their shitty port collection with them.
They need to start from the ground up completly.
I already went over this once.
It’s needs to be done right, to have any meaning or consistency.
The thing is that you dont need the top used chars to be really above everyone else in terms of “power”.
With how there can be overlap in gameplay, or perceived advantages on what the character can do based on the meta, you have characters that can go unused or barely used by virtue of that.
It is the same for every level of lay, be casual or pro.
We have statistics for that, dunnow when was the last time capcom released it, but there are usage rates for all the characters online, telling you that even when there isnt competitive preassure, you are not facing most of the cast online at all.
And like i said before, we have real data with tournaments that shows that even if the game has bazillion chars, you are only seeing a small fraction of the cast being used, and an even smaller subset placing on top8.
This “problem” is silly and overblown.
You just mad because you got got by FANG.
Fang still the least used character in SFV. I wonder if it’s been that way for the entirety of the game’s lifespan.
The thing is, with a Marvel or KOF those games rarely, if ever, have actual balance patches so their metas generally stay lopsided for a long time. In this new age the goal is to compress tiers so everyone is usable in some respects (unless you’re NRS in which case lol low tier gets NOTHING).
In Marvel 2 you only ever had to learn to deal with what, 15 characters out of 52? And I’m probably being generous with that number. KOF, usually around the same amount if not actually less because team synergy isn’t nearly as important outside of XI and XIII.
And to say “Well the meta will make sure that only a fraction of the roster is used so it’s manageable” is missing the point. That USED to be the case because in many old school games the best characters were nigh untouchable by the lower tiers and nothing was coming to fix that. You try to come at Chun in 3S with Elena you might as well just hand your opponent money at the character select screen. But with the combination of lower tiers becoming far less crippled against the top tier, alongside frequent balance changes makes “Pick a Top Tier” far less enticing than mastering a character or a subset of characters to maintain consistency throughout a game’s lifespan. Guys like Punk learned that lesson the hard way.
If no one is using the chars, how is a problem that you cant find matches to get experience
It is why i say is not an issue.
Even with your example of Gen and Cviper, most of the top players rarely had to play against someone using them, for most of the tournaments over the years.
Outside some specific majors, they were never a factor to be worried about.
And lets face it, at our level, even less.
Gen and Viper could place inordinately high due to nobody playing them though.
Pretty sure I could free up a lot of people with FANG. That character is not actually bad. He may be awkward and hard to play but isnt bad.
Missing the point completely.
If the game gets or not balance changes it doesnt matter.
The meta always fluctuates in favor of smaller subsets.
So If the cast gets bigger or not with patches, or if the cast changes due balance patches or not it doesnt matter, the process is the same regardless.
In fact, MvC2 is a great example, because despite having a big cast, and left alone for years, the number of chars that were used at high level only became smaller with time, proving my point.
Probably.
Unorthodox gameplan. No robbery. Perceived low tier. Not a cool/edgy/waifu character. Almost no fanbase.
Who’s gonna play him?
That weird guy sitting in the corner over there.
Also Arakune player
And that is mostly because the chars were stupidly strong but were “balanced” by being difficult to use, according to capcom.
Not necessarily because the players lacked matchup experience.
Add that you are seeing this on the vacuum of just focusing on the lack of experience.
Players, specially at high level play adapt, and adjust their playstyle as the matches go on.
So the argument that they dont know how to play against them doesnt hold up.