Why does Yumi enable bullshit and why is Yumi/Adachi so bad?
Actually what’s the BBtag tiers nowadays? All I know is that Chie is hella dumb nowadays.
From what I remember, mitsuru, ruby and seth are still definitely at the top. Akihiko, chie and yumi are usually up there on people’s list
If I recall correctly, the last time a Yakuza game had a dub was the very first one.
If you want to play a garbage can that makes you effectivly play 1v2 go ahead pick Blitztank.
Yumi got godlike Assists, her Freeze is dumb with her kit and she hits like a truck.
She can support everyone in the game and works with everyone.
Basically she can kill one character very very easy.
I mean her average combo damage is 7k the only two I know who are higher are Susanoo and Akihiko and they both don’t have her Neutralgame.
Adachi is just dumb overall, but Ziodyne Mixups are overkill. He by himself does high damage, but he also got good Neutral this time.
And if I remember, Adachi/Yumi can unblockable loop super easaly.
I always thought Blake had crazy dumb assists in BBtag.
Her 4P was an amazing AA and 6P is a free combo starter anywhere on screen, 5P worked with pretty much everyone for combo extensions.
Blake’s 5p is really good for setups too since it crosses through the opponent. Watch pizamayo if you want to see some good Blake play
As for yumi and adachi, they have some of the best active switch moves in the game. Yumi’s rekka ender has like no scaling so you can destroy peoples health bar and adachi has zyodine which is essentially dante’s super into tag from mvci for no bar lol
wait, he’s Irish?
Chie is best girl, she’s should always be OP.
@Skort just because my day is off to trash start doesn’t mean yours has to be.
https://twitter.com/INFILTRATION85/status/1285954033132290049
Best girl.
I appreciate the thought,more Juri is always welcomed.
Hopefully your day turns out to be good.My day always starts good because the first thing I do when I wake up is check the time on my phone,only to be greeted by this wallpaper.
Hi guys,
I have a question with training stages and the grids.
In your opinion
which fighting game training stages design is the best and why?
and which is the worst design?
In what aspect do the grid in training stages makes a person improve in a fighting game?
thanks
3rd Strike. There is no training stage.
Real talk, screw all Grid stages.
Tatsunoko vs Capcom’s training stage was kinda cool as far as training stages go. Had some graffiti on it to give it flair.
Also UMvC3’s training room was also kinda cool. Except for that one unsettling aspect…
Train on Jazzy NYC! : D
If not that, go to Gill’s stage. It’s the smallest stage in the game.

which fighting game training stages design is the best and why?
and which is the worst design?
Marvel 2 and MK11 look best for me, and the worst is easily SF4’s. The music is annoying, the lighting is horrible and it’s a shitty cuboid, not even a cube.
BBCF has the best Training Stage, cause it lags thats why no one uses it.

If not that, go to Gill’s stage. It’s the smallest stage in the game.
Wait, stages have size differences in 3S?
I usually train on Makoto or the Twins’ stages because of the music.