If I remember correctly the ps360 has 2 options for what happens when you press left and right or up and down simulatneously. One is that you to neutral, the other is that one option takes precedence over the the other. Both are tournament legal since you are not blocking and moving forward at the same time. In other words, there is nothing wrong with you pcb, you probably just have the second option selected. I think you can change the configuration of how the socd cleaner works but I forget.
That is really weird. I was under the impression there was no way to turn off the SOCD cleaner on the PS360+ outside of rolling back the firmware or doing something like this.
I want it to be like before he does that mod. I’m looking for left + right to be neutral. Which I’m pretty sure is possible. Don’t the multi console hitboxes come with a ps360+?
hi guys
im starting this new proyect and i want to make a hitbox, so to get the socd (dont know what that means xD) i came up with these circuits, i have no knoledge of actual electronics so its just the logic gates.
but i have one question, whats the default value of the pcb? is not pressing the button a 0 or 1?
this is what i have:
For Right and left:
A is the input for left, B is the input for right, C is the output for Left and D is the output for Right
thats the logic table for a single operation, bith if them are the same
this is the diagram for the circuit. but my question is, is it inverted?
Thanks a lot guys
You want an XOR instead of the NAND in your diagrams. Whether pressing a button causes a 0 or a 1 signal depends on a few factors, but its relatively easy to work out. SOCD = Simultaneous Opposite Cardinal Directions, basically that if you were to push both left and right (which is impossible on a traditional joystick) the game would see both left and right inputs instead of only one or none. The same is also the case for up and down.
I would point out, though, that not all PCBs need to be SOCD-cleaned and there are already SOCD-cleaning parts on the market if you want to save some work.
To be specific, Toodle’s (godlikecontrols.com) makes an SOCD cleaner that’s super easy to install. I put one into my TE2 and it works like a charm. If you’re making your own consider a feature common in many hitboxes which is that Up + Down = Up. It sounds a little screwy but it’s a huge quality of life improvement in my opinion.
Which is funny you bring that up controllers that don’t have an SOCD cleaners you can force Simultaneous Opposite Cardinal Directions on a PS2, PS3 and Xbox 360 pad using the D-pad and Left analog.
They don’t have SOCD scrubbers/filters/cleaners, nether does specialty controllers like a DDR pad.
Game pads are legal at most tourneys as long as they aren’t wireless or they must require a receiver dongle
Please note DDR pads and Pop’n Music controllers need to do Simultaneous Opposite Cardinal Directions (as in lack SOCD filters) in order to work.
Any ways only reason SOCD is a issue is because of bad/sloppy programming in fighting games where you can use SOCD to use exploits.
Only game I know that has this issue is the Vanilla Marvel vs Capcom 3.
I guess just go DB, DF, DB, DF+P? In other words, hold down and then tap left, right, left, right. Done quickly enough it should come out on whatever side the opponent is on when you hit punch.
> Can someone point me in the right direction as far as building this custom layout?
I don’t understand what kind of help you want.
Making a custom panel from plywood is relatively straightforward by hand. You need a drill, a saw, a bit for the screw holes, and hole saws or punches for the button holes. There are some fancier tools like laser cutters that also work, and fancier materials like acrylic but neither of those is necessary for function.
Heck you can cut a custom panel from cardboard with a knife if you want a short term prototype.