The ST match vids + discussion thread

Google translator, probably. That thing produces the most weird translations for standard Japanese texts. Add game slangs and you have that sort of senseless shit!

TOTALLY didn’t see the Japanese text, didn’t go to the main youtube site. Looking through that EXCELLENT translation again, I think I can understand what they’re trying to say…must be the asian in me. Is Piyori-Liu supposed to be a psycho crusher? It sounds like the name of some high-maintenance asian girl.

bison’s safe meaty, the key is to “hit” with the last active frames of the mk n also out of grab distance, if Ryu reversal DP, 4 frames later, Bison’s kick is already retracted n he is ready to punish Ryu accordinly:

Others of his attacks can take advantage of this, like far st. mk/hk:

I personally use this safe meaty with Zangief’s far st. mk:

There’s st.Short, also. That thing has zero recovery, it is BS!

A few people have been asking for a transcript for the option select video so…

All the aerial OS’s are either the very same thing or a variation of this

All I did was say to myself, well fuck, if a dragon punch works why wouldn’t a super. Or a Claw back Flip. Or a Chicken Wing. So I sat down and thought about different situations where they could be used
like Claw vs Guile ( which if you look closely concludes with a punish but I fucked up and stopped recording to early ) or Feis Short CW vs a Claw Wake up Flash kick back flip. Just read that and substitute X super or X Special Move. BTW the best way to start practicing these is vs Rogs Reversal Head butts or O Chuns Reversal SBK. From there move to Hondas reversals then to Rog Supers, Chun Reversal upkicks and Cammy reversal DP.

As far as the ones with normals…

Gief vs Dee Jay works like this:

Your goal is to tick Stomach Pump which you do by inputting down back + STRONG. This gives you the highest chance of scoring damage. You either get the stomach pump or if they reversal Up Kick the cr strong will beat that out where you can walk up and repeat the same sequence. Same principle applies if they reversal sobat. cr strong beats it out. This OS loses to reversal grab from the opponent but if you apply this to a 3 out of 5 tournament match, I bet your opponent wont be trying reversal grabs vs Gief.

The other Os’s with normals is exactly what it looks like. Anticipation of what special move is gonna come from the opponent and countering it with the correct normal or the safe jump connects and you go into your block string/tick/bait/ whatever. My understanding is these are called “preparations”

When you land these in a match…let me tell you, its a very rewarding feeling.

edit:

If I can think of more Ill do part 2. Ill try some stuff tonight that Im brain storming just now.

Yeah that Zangief crouching tick throw is really good vs Dee Jay, I remember seeing a vid recently of this tactic. If I find that vid again I’ll post it.

Obviously reversal throw is the best bet for Dee Jay, but he can also do suicidal-style like Bison and just reversal Upkick/Dread Kick until you get meter.

Here it is:
[media=youtube]eGzQrDPM5Ik[/media]
Jodim is incredible. BTW, AlabamaMan has also added that backwards SPD moment I had pointed out last week or something. He has named it “Replacement Screw.”

Well, Gief’s normal throws have 6 pixel better range than Deejay throws, so if gief does it right its GG unless DJ gets meter.

[media=youtube]2g8MvN9M9W0[/media]

Here’s a vid of me and Yito playing casuals at a pretty high level. Sim vs Hawk. Hope you guys enjoy it.

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hiroyan is a pseudonym papercut uses sometimes

because rog needs more tricks

[media=youtube]mbLfLwsoXY0[/media]

Why didn’t I think of doing that before? His super is so delayed you can link it from a jab straight rush or a short upper, if you pretty much use the timing from that clip. The only thing you can do before that is either a meaty TAP or a charge switch crossup, so it’s just if you wanna be fancy. Comboing into it with jabs won’t work. Also, the link can be screwed by frame skips.

Are you saying you can combo into the super after a rush punch or upper? And that you CANNOT link into the super from a jab?

Taira and Yuu have used that as Dictator. It is not really a new trick, but few people notice it. Also, most matches allow players to use the super on reaction to an opening or as tool (escape, chip to death).

You can combo from a Jab by canceling or renda-canceling. Not sure if it matters much. He can not link from a Jab: Rog’s super may look like it has a really fast start-up, but it is actually an impression people get due to its great range. Maybe a perfect meaty Jab, but who would use that? It is worse than other options in terms on pretty much anything.

It didn’t in this video, but IIRC, Dash Upper combos into super.

Edit: WTF???
Edit2: found how to do it here. It may be CE Boxer-only.

It does.
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[media=youtube]ER96hf4U1Yk[/media]

I believe you’re talking about walk forward super to bait reversal grabs. it would be :f::b::f:…walk :p:

rog does :f:…walk :b::f: :p:

It’s all the same concept: input leniency. For charge supers, leniency is very noticeable on only 3: boxer’s walk throughout (as seen above), dictator’s forward step at the very end, and claw’s walk throughout.

For claw, I haven’t found much point but you can have him meander right and left for a fraction of a second before pulling off a super. I never use that trick but it is a bit surprising to see him standing up for a considerable time and then suddenly diving towards a wall.

That website Ganelon posted months ago explains it: (Japanese) (Google Translate).

So the double upper dash works in CE and Turbo only, cos Boxer charges the move much faster (40 frames) in those games. Blanka and Dee Jay have a similar input leniency on their supers, when compared to Dictator, but I guess what makes it not that good for them is that whose are often unsafe on block.

Yes.

What I meant was, that if you do any kind of jab combo into rush punch/upper, you can’t link into the super anymore, a single jab already puts you too far away for the super to connect. That makes comboing into the super from a rush punch kinda useless.