Im not dismissing the info, Im dismissing that comment about M.Bison being the new Sagat cuz of his Ultar II.
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Im not dismissing the info, Im dismissing that comment about M.Bison being the new Sagat cuz of his Ultar II.
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Bison is a rush down monster now?
Sagat has good trades in his favor. Bison would need something of that nature to become S-tier. The Ultra isn’t enough. I’d like close s.HP to be able to juggle instead of reset. :o
j.MP, s.HP xx Psycho Crusher :D***************
Um, In the same aspect, is Abel top tier just because he can full screen punish fireballs on reaction? Bison being rushdown orientated in a defensive game isn’t exactly what I would call top tier. It helps his game out, but it’s not anything that will make him top tier, If you take the shoto matchups that are 6-4, and put bison at 5-5, he’s still #10, in fact it moves him nowhere.
seth’s ultra is a threat, any damage is. you dont see people just standing there jumping up and down letting seth ultra them to get it over with.
bison is not the new sagat. bison is not a rush down monster. and good ryu players continue to main ryu even though they’re one in a sea of gajillionbazigillionmillion ryu players. they dont care. neither should you. same with good ken players, good sagat players, good rogs, whatever. worry about yourself and not what the joneses are doing or not doing. if anyone raises their nose at anything good we get, i will personally mail you a flaming bag of purple poo.
would we be able to punish lariats or more specifically those who lariat spam in the corner versus bison…this would serve as a deterrent and have winning determined less by bison trying to poke and run against gief
Yes
Bison’s rush down ability in a turtler’s game is why he’s ranked highly by the Japanese(in the top 10 I believe). Abel is nowhere near the class of rush down character Bison is, but I get your point.
When talking about the possibility of Bison being top tier/one of the best characters, I kept in mind what Seth Killian said about SSF4 being a game that will be more aggressive. To be honest, all the changes I hear regarding SF4 —> SSF4 makes it sound like Bison is gonna be fantastic. I wouldn’t worry about anything if I was a Bison player…except his 3rd alternate being a good costume since his default is goofy AND ugly and his current alt is meh. = )
I kinda like his default costume in several colors. The only goofy one is #7 which is the bright fuchsia and lime colors but even that has grown on me. Heh.
Nobody disses my buzz lightyear palette!
Being ranked 9th out of 16 characters is high? He’s the definition of mediocre.
Abel is nowhere near the class of rush down character Bison is, but I get your point.
I don’t think we’re playing the same game.
And we still haven’t heard anything concrete about how exactly they’re making the game more offensive, but yeah, I’m confident Bison will always remain solid.
M.Bisons classic fit in dodger blue and Gold > Alt and Unseens alt.
Firstly,
http://www.eventhubs.com/guides/2008/oct/17/street-fighter-4-tiers-character-rankings/
I am referring to that, including all the console characters. Japan’s arcade characters rankings are near spot on in my opinion, but they’re way off on the console rankings. Regardless, the only console character possibly better than Bison would be Gen. I’d say his position in the top 8 or 10 is secure and is a pretty good position consider there are 25 characters.
anddd…Abel can’t rush anyone down if they’re good. Abel has great mix ups once he gets in, and he can keep them going for a long time. In my view there is difference between having great mix ups once you work your behind off to get in and having great rush down/pressure. There is no comparison between Bison and Abel in the ladder because Bison is far superior with fast dashing speed, a quick focus, scissor kicks which propel him forward safely and pushes the opponent to the corner, st.hk, etc.
I’ve noticed a trend with Bison players where they act like he’s medicore. Ken is mediocre. Gouken. I’d say Bison is quite clearly an above average character with his pressure, great cross ups, and fantastic pokes.
Flashy Nights, I just saw your post and I must admit that the color scheme you just mentioned is the EXACT one I had in mind when I was thinking about the goofiness that is Michael Bison. When I think of Bison’s unknown 2nd alternate I envision him shirtless with his hair long and down his back(no ponytail) and he’s wearing a psycho power/futuristic twist on the old school samurai look.
Not like that exactly, but it’s the closest thing I could come up with. You all probably think that would be hideous I bet.
You have seen the concept art for Bison in SF4’s screen gallery right? There was a concept for his alternate which had some strange, almost futuristic royal garb on. It was crazy and I liked it. Let me see if I can find a screen.
Edit: Can’t find it, will take a pic of it tomorrow. Whatevs. Haha.
His position isn’t exactly a testament of his effectiveness and influence in actual tournaments. Everybody knows bison is solid, but in general, he just lacks the oomph to actually be a legit threat. Who can Bison rush down amongst all of the characters standing above him in tiers? Look at TUC’s play, the current best Bison in Japan and look at the approach he takes in most MUs, an approach that actually works. He isn’t rushing ish unless he gets momentum.
I’m assuming you missed Ryder’s abel run a train on east coast’s finest with Abel this weekend @ winter brawl? Mix-ups go a long way, when you are fighting against people’s reactions, which often do fall short. Bison can rush, sure, but you always know where he’s going.
Also, http://www.deadbandit.com/entertainment/m-bison-render/ like this? Nevermind, he’s not even shirtless
Now now Lets Keep it classic. Bisons 2nd alt looks like he came fresh out of the thriller music vid, and what you suggested is two much fan service for my taste.:nono:
Outside of Gief and maybe Guile I don’t think there’s a character Bison can’t pressure.
Heck no I didn’t. I even sent him a PM on XBL while watching to congratulate him for repping Jersey. He played amazing, and I never denied that Abel had a massive edge on mix ups. I’m just saying Abel has to work very hard vs a good player to get in. Character’s like Akuma, Balrog, and Chun Li can make the best of Abels want to scream with their ability to keep Abel out and shut him down. Bison is a pure pressure character who has all the tools to be played that way with a speedy dash(Abel’s is fast too I know I know), a fantastic array of pokes(Abel lacks hard in this category which is why he has to work hard to get in) and a special move that is safe, propels him forward, comes out fast, allows him to continue his block string pressure, and has an ex version that goes through projectiles. Of course, his weakness is once he’s worked his way in through his pressure game, the opponent can continue to block for the most part…lol, but getting pushed to the corner and getting chipped like crazy still sucks.
Very similar except he’s shirtless, hatless, and his hair is long. The bottom half is spot on. I really hope he gets something like that.
Please do
One thing I do agree with VersatileBJN, is that Bison is going to get better and not worse in SSf4.
what happened during winter brawl? i missed that shit.
and on all of this bison stuff, ugh its making me cringe. everyone that MAINS bison has a general consensus on him and we garner that through experience playing him, not playing against him which feels completely different. i personally feel a bit put off when someone comes into our neighborhood that probably doesn’t main him or play him nearly as much as we do and tells us this or that about our character. The consensus amongst us is very solid apart from some extremists in the party (bisonboon lolz). We say he has solid tools, good footsies and pokes, a decent loop, some good frame traps, mediocre damage output, fairly terrible defense, escape options that are decent but all punishable, decent momentum, great corner game. TUC is a fine example of how Bison is meant to be played. I think this is what Capcom had in mind when they designed Bison the way they did. Careful, careful play and opportunism. Andre is also a good example of this. He’s sort of a cross between TUC and Kuma imo in terms of style. He’s kind of all over the place which is what I like about him and is really really good at reading his opponent not to mention really really good at reading throws (I think I threw him once in 10 matches lol). A lot of what makes Bison successful has nothing to do with rushdown or brutal offense, it has to do with really smart, careful play and proper reading of the opponent.
hmmm do u mean similar to Ozai from avatar during his last battle with Aang
I’m not directly responding to anyone just stating my opinion on the tiering of Bison in SF4
Right now the only characters I’d rank clearly above him are…
Sagat
Ryu
Akuma
Rufus
Seth
Balrog
That list is in no particular order, just characters I’d rank clearly above him. There are also characters that I’d rank on par or SLIGHTLY above/below him which are…
Viper
Chun
Zangief
Cammy
Ken
Again in no particular order. With that said Bison, IMO, is not a drop your jaw type of character but one that can go toe to toe with any character in the game with enough effort.
Bison is a nice mid to upper mid tier. It’s been said before but his ranking has more to do with his one really bad matchup (guile) and a few less than favorable.
Bison has all the tools and could easily be much higher were it not for one thing: damage output. For a character with virtually no defence without meter he really doesn’t have much offensive ouput. partly this is due to his Ultra not being easy to land. Fixing this will help. the other part is his combos, except a few jumpin combos, rarely do more than 200 damage - and we’re talking about hard links no less. Furthermore bison lacks the ability to make your opponent guess which would be in line with a rush down offense based character. your opponent can either block low or tech and if he option selects that’s pretty much most of bison’s close ground game gone. an overhead helps here.
anything that improves any of the above is great and the changes don’t even have to be that drastic.
the other issue isn’t so much a problem with bison it’s a general issue with SFIV. reversals take no skill to do with very lenient windows and autocorrecting. this favors mashers with a virtually invulnerable move above all else. in other games like ST if you landed that reversal dp against a crossing up dictator you deserved it because if you missed you either ate a huge combo or you flew in the wrong direction and ate a smaller but still painful combo. here the risk minimized which curbs some of the more frustrating cross up pressure ST had but basically makes cross ups a much riskier proposition for the initiator than it should otherwise be.