The SSF4 Dictator Request Thread

Yeah, into super or fadc. I obviously meant the useful far poke, not the inexplicably slower and shitty close version.

man i was thinking the same thing earlier today

anywho crumple sHK please and thank you

Holy crap! That Bison picture is AWESOME! Please put that in SSF4, Capcom!

It would be awesome if Bison wasn’t balding and didn’t have a hideous butt chin.

Anyone who thinks butt-chins are hideous are obviously intimidated by them.

Something like a general’s outfit from Dynasty Warrior’s doesn’t sound too bad too.

Just back from a nearly 5 month hiatus to say Crimsonaria’s avatar almost got me fired cuz I’m laughing so hard.

Planning on reading this thread a bit more patiently while slacking off, I am, but if anyone is bored and wants to do a refresh on what Dictator fans can expect in SSFIV would appreciate it.

Been away, way too long. :slight_smile:

damn inverse where you been big guy! Havent seen you post in a long minute.

Hey man~ just been around. Dropped SF for a little bit to focus on life and getting hired. Too much time out of work so I unplugged. Got myself a clean little deal going on here in Portland now so I’m good to go. :slight_smile:

Got up to page 50 on this thread, you guys are still damn entertaining. The flaming has gone down and you guys are actually freakin’ thick on the info. Loving the new ui too. :slight_smile:

I wouldn’t mind Bison getting back his cape like he did from the Alpha series, I mean he’s only seen with it during cutscenes before both his rival battles. I just hope they don’t make his 3rd costume super goofy (like Gief’s) or hideously bad (like Chun’s).

At first I thought 'WTF? Ridiculous!" but then again. Ken’s cancels into all his specials so that really wouldn’t be out of the question.

It would be overall less powerful if it hit twice. Single hits of a multihit move tend to do less damage than a similar one hit move, and the primary use for his HK is used mostly for Anti Air and would only hit once. It is like using Ken’s Fierce Shoryuken for anti-air as opposed to medium or jab.

They could make the first hit cause 1 damage.

You make my points less valid by repeating them.

Please stop doing that.

id like a much larger hitbox for sHK, and less trading

yes, i am a greedy bison. Personally, I use mk over hk, and find that as an AA hk still seems fucked.

I’d also like some f+attacks, sorta like solar plexus strike. Maybe a f+mp for an overhead, and f+hp would be his close sHp (which is hella useful as a counter attack, but seems to come out as a far sHP way too often)

I’ll take the st.HK trade if it means that we can link an Ultra into it.

I’d take no trades into free undeserved damage for any character period.

If they make his st. hk like abel’s cr. hp where it launches on 2nd hit or you can cancel into a special/super off the first hit they it’d have more practical use or making cr. hp special/super cancelable.

A 230 damage PC would be a bit much, any half hearted punish would lead to 300 damage.

Again, that would make it LESS useful since they’d have to slow it down and make it unsafe on block.

i want the invincibility frames for bison’s ex physco crusher to be more reasonable sometimes it feels like a 50/50 chance of getting through a hadoken especially online. i also would like a taunt where he says “OF COURSE!” i would be pleased.