The SSF4 Dictator Request Thread

Personally I use s.Fierce since that lands them a little closer and sets them up for a crossup/and/or mixups.

Akuma is my online bitch. I can’t even remember losing to Akuma in ages.

His air fireballs are NOT super safe either, lol. Slide + PC + SK = win
I’ve been starting a lot of rounds vs Akuma with HP PC. Yes, there is a risk to it, but I rarely see Akuma’s not jump backwards and fireball at round start.

agreed. Bison still has a few ways to land ultra (Still not hard to punish random things with it…also have meaty slide into ultra…also have one of the best FA’s in the game).

I would like to see his PC have SOME sort of advantage over SK.

And I would like the hitbox on DR and SD to be fixed/changed, as well as better crossup on DR. I complained in the Ryu thread about how he can dodge DR with cMK and got flamed for suggesting a fix. If they don’t wanna fix shoto cMK, then at least fix other hitboxes so cMK isn’t so effective as an AA.

HS needs fixes too. I saw some crazy shit last weekend when I was playing. How is it you can go right through a guy sometimes when HSing, but sometimes you can headstomp somebodies feet?

EXSD should combo after AA HS, not just Ex HS.

fix cMK (fuck you balrog)

I’d like to see a short slide added rather than just one distance.

No throwing PC or SK. If you wanna leave one throwable, whatever, but not both.

other than that, i’d like a few aesthetic things like cape alt costume, throat cut taunt, DAMN cool stage/music, more moves featuring purple stuff. Always thought his current ultra would look badass if the end HS featured purple stuff coming from his feet.

only df palm has “instant” recovery and his air fireballs are all but safe…everyone can sweep you as you land (and every character except seth will be in advantage trading a sweep for an air fireball consider akuma’s low health) and some characters (like bison) can fly under them with PC (or cammy with cannon drill for example) for big damage.

Sorry, for being clueless for I only use cmk in a combos and have no problems with it, whats wrong with it?

cMK has problems hitting Balrog sometimes (goes right through him). I recall hearing a few other characters had that happen too. I use cLP, cLP, cLP, cMK > SK in combo’s a lot, and it pisses me off when it just whiffs on Rog

I ought to mix up with that one more, but my bison is all about being safe and frustrating my opponent.

I rarely try to get in their face and cross them up. Its a lot easier to stand back and heavy kick them in the teeth when they try to get to me (or EX scissors through fireball pressure until they jump or dash forward out of frustration).

I try to make my bison as annoying as humanly possible…I’m all about playing that LOW RISK bison that is safe as hell at all times.

[quote=“parabellum, post:746, topic:81206”]

I ought to mix up with that one more, but my bison is all about being safe and frustrating my opponent.

[quote]

Yeah, I was gonna mention that I use FP more after 1x jMP

Yeah, I truly don’t use many crossups, unless I have a large lifelead and they’re in the corner. I just don’t find the risk/reward to be in my favour.

I do use crouch block a lot, which many people say they don’t. I find being able to SK/PC vs a focus, or HS, is just too useful. I do love mk and hk, although i use mk more than hk which I need to work on (and I kinda spam mk sometimes, throwing out 2-3 in a row even when blocked).

Bison is fine scrubs… HS tracking or shit like that is just lame.

Edit: Wassup Soviet!!!

omg, he’s ALIVE!!!

And no, bison isn’t fine. He’s better than most people want to acknowledge. His flaws are just TOO significant, and he can be might boring to play as at times. Playing an entire match without pressing punch is lame. I don’t want HS tracking, just fixed hitbox perhaps

I think bison is GREAT but like Guile, he demands top notch execution to overcome his problems.

Basically you MUST hit c.strong > c.forward 100% to play him at a high level…and that damn link is strict on both timing and spacing.

My buddy hits that shit 90% in matches…its fucking scary as hell when he can do 348 damage without spending meter off one of the best jumpins in the game (jump fierce).

((j.fierce > c.strong > c.forwardxxRH scissors))

or

((Skullcrusher > c.strong > c.forwardxxRH scissors))

He’s not only a tournament viable character, but he’s definitely above the average character in terms of how good he is. It blows my mind how much you people bitch and moan about how bad Bison is, when he’s not bad at all. Yeah, he’s no Ryu, Akuma, or Sagat, but he’s good and if you’re losing a lot with him it’s entirely your fault. Seriously, most of the character improvement threads for low tier characters have less bitching in them, it’s unreal. There’s less bitching in the the SAKURA thread for fucks sake. She’s one of the most worthless characters ever without meter.

oh i totally agree. There are worse characters. And Bison isn’t horrible. Hell, he’s one of the few characters with a lot of great matchups (except, arguably, Chun Li and Guile) But he has too many moves that just are NOT used. Watch any top level bison video, and it’s pretty much nothing but SK, Slide, HK, and throws. I’d just like to see his broken moves fixed. I don’t want godlike PC for instance, but to have it have NO reason to be used (outside of Ex) over SK, is just fucktarded.

edit: btw, what was the last major tourney a Bison won?

Actually that is not completly true.

PC (non ex) from the RIGHT distance can be a good tool because its safe on block.

And that right distance is much farther away than EX scissors.

Again, I will refer to the best bison in the midwest…who uses PC (non ex) in matches with great effectiveness. (my buddy flexo, took 5th at Crossed Fists in Indy this year using ONLY bison).

All Bison’s tools are really situational (much like my girl Chunner) making him a very hard character to play at a high level.

Btw, when the fuck did consistently not getting first at tournaments mean that he’s an ass character, or not tournament viable? He’s just not a popular character at all, so his placings in a pro setting is really irrelevant to his tier placement.

I’ve always thought he was high mid tier to be honest.

either way, japanese Bisons and north american Bisons (including the BEST bisons) have all stated he needs fixes. I never stated win buttons. But some of his moves are broken. Skull Driver is USELESS in pro settings, as is DR for anything besides meter building and praying your opponent falls for empty DR > throw.

Then why in God’s name did you ask me about Dics tournament placings? What point were you trying to make? That his “broken” moves, as you like to call them, cause him to not do well at tournaments, lol? Why are you the word “pray” as if to make playing Dic sound like a desperate experience? Really, you’re just being passive aggressive pretending to agree with me and then saying shit to imply that he’s bad and using adjectives describing his play as desperate. Hint: It isn’t working.

His statement is valid Bman. Bison does not win high end tournaments.

The reason he isnt a ‘popular’ character as you state is because he lacks the necessary tools to consistently mash out wins in high end play.

Something tells me if Daigo or Justin were playing Bison it would be because he had all the necessary tools to win and i’d imagine his popularity would increase in proportion to his effectiveness.

Oh, look, a link to the guy who used to collate tournament rankings that I must of posted in the SSFIV forum like 20 times.

Notice how Dictator is around mid/mid high, despite not being that popular.

Sure, he has moves which may not suit their intended purpose, and if everyone’s going to be getting cool stuff like Seth said, then there’s a big list of possible, reasonable buffs, but people talking like he’s low tier, or like he actually needs those other moves to compete in the current game are just wrong.

I never said he wasn’t firmly mid/mid high tier. He certainly is.

But winning a tournament in Podunk, Arcadesville at the local 7-11/Gamestop is not going to Evo or God’s Garden and placing top 5.

“They are what we thought they were.” Firmly mid tier.

Only “fixes” or buffs I want to see are:

C.Hp - this is the only damn crouching uppercut in the damn game that cannot be used as a viable anti-air. All the shoto’s, sakura, balrog, and guile (all I can think of now), that have a uppercut animation on their c.hp that can be used as a solid anti air. But not Bison’s.

  • so either give it aa properties, or
  • change the damn animation to a straight punch or something so it at least doesn’t look like it should be a good anti air when it isn’t

Psychocrusher - Bisons trade-mark move, but sadly this move has never been safe to use or useful to that matter in any game. No need to buff it, but at the very least, on the ex version, I don’t want to be throw out of the start up animation.

  • so give the ex some invincibility
  • or better yet, nerf the priority of throws. I’ll take this one over a better ex crusher.
  • while their at it, being throw out of a scissor kick start up animation is pretty fucking lame as well so fix that

Jumping target combo - mpx2 in air. Give this more priority, like CvS2 priority. If that happens, his ultra becomes usable and you wouldn’t even need a better ultra or more ways to land it. Look at Rufus j.hk… fucking thing has insane priority in the air and can combo into ultra… no reason why bison cannot have this.

Change this things, and I’m happy.