Yeeeah Aries I like your fanart posts and all but that went over the line… really dislike how there are some weird fads on DA, such as making characters overwhelmingly fat, I just never understand these things… nor do I want to.
I don’t see why she would not keep it… no returning character lost theirs.
Overheads in this game are all at least -2 though IIRC, I think hers won’t be changed too much as it was -2 in SF4 as well IIRC.
Idk I think sfiv was a pretty big testing ground for this sort of stuff, especially for the newer characters like Decapre and Juri. Not in a ‘this is exactly whats going to happen with some refinement’ sort of way, but it was certainly suspiciously looking like a play test for concepts they really wanted to add to future games without the negatives of fucking up a game. I personally hope we get some of her kick ass abilities from there.
Yeah but I’m talking about overheads, no one got theirs removed in this game right?
Ironically though if her overhead has the same start up as SF4 she would have one of the fastest overheads in the game… it seems like everyone’s overhead is 21+, only exception being Ryu’s which is 20, and this is the same start up as Juri’s overhead in SF4… so it’s not that bad, actually it’s good.
Didn’t know about these cards of Street Fighter characters. Juri’s picture could’ve been a bit better, though… she looks like she hasn’t had a drink in days and someone is about to give her some… I dunno, maybe I’m being too picky but it just doesn’t seem like a great image of her.
With my ability to read katakana, hiragana, and only limited kanji, I can tell you that the columns are “Initiative”, “<something> name” (probably “ability”), “Damage,” and then I don’t know what the last column’s name actually says but I’m assuming it’s “description/effects”. The first thing is her Ultra, Feng Shui Engine, and the last one is her Super. She can also Guard and Saving Attack (Focus Attack).