That is hot. I’m glad sonic generations has brought back the enjoyable speed run action. This is still my most favorite speed run of all time though. Yes I know its Tool assisted, but it literally blew my mind.the first time I saw it.
www.youtube.com/watch?v=a-iCTaXJAno#t=0m31s
It’s skipped to the actual level.
lol, I meant how is the game meant to be played; like what allies are best used to get all emeralds and complete the game, etc.
Your chances probably depend on what Sega decides to put in their next Sonic compilation. Chaotix should’ve been re-released a long time ago. I was watching a LP of it and… I can’t say that this is one game I would want to play all the way through.
As far as I’ve seen, Charmy on point is S-tier and everyone works the same in the special stages.
Hmm I thought as much about Charmy…
What would be the game’s main criticisms though?
the same it was when it came out lol
If anyone is still wondering, the last two unlocks in the Extras of Sonic CD are the Sound Test and Level Select. You unlock Level Select by beating the Special Stage Time Attack in under 5 minutes. The Sound Test unlocks after beating it under 4 minutes. To get to the Special Stage Time Attack you have to beat the normal Time attack under 30 minutes.
I hate the Special Stages in Sonic CD>:(
No Sonic.
Also people didn’t like the wonky tag team link gimmick. That game is best with two players who know what they’re doing.
Sorry guys, I goofed on my original review of the 3DS version of Sonic Generations and left out a big piece that would add a lot of replay value to the game for some people. Turns out the game has online versus. I just never checked the versus menu because I thought the game was local multiplayer only and I don’t know anyone else that has the game.
Anyway, here’s the rest of my review on Sonic 3DS.
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[/LEFT]I’m embarrassed to say but just figured out tonight that Sonic 3DS has an online versus mode. I remember reading online that the game was local only and the instruction manual would be a sorry excuse for a pamphlet to say the least, so I honestly never selected versus mode. I’ve yet to meet another person out there with a copy of the game sadly.
This significantly improves my opinion of the game as any sort of competitive mode instantly boosts the replay value for me.
The online options are what can usually be expected of a Nintendo system. You can match make against random people or play against your friends list that you’ve already exchanged friend codes with. After each match plays out it adds your opponents player card to your collection where you can check out their skill level and game progress, but unfortunately there’s no way to communicate with that person again for rematches at a later time. You can mark cards on your list as a favorite but I’m not sure if it increases the likelihood that you’ll be matched with them again if you’re online.
The way the matches play out are first by selecting a stage that would be your preference to race on. The opponent does the same and then the game “flips a coin” in a sense to choose the stage of the match. All stages are selectable except for the boss fights, including the special stages.
While in the stage the opponent’s Sonic is represented by a player icon to show you where they are. You can attack each other using the stomp ability. While this is a nice addition to make things more cut throat, usually people are trying so hard to get through the stage quickly that they pay little mind to what you’re doing. The bottom screen displays each players position in the stage.
There are also added obstacles to the stages in the form of black holes that lock you in place and force you to mash out of them. I’ve found that there are more black holes on the quicker routes of the stages, which force you to do a little more maneuvering than just finding the route and holding boost.
The netcode is pretty decent. So far I’ve only experienced some drop in frame rate from it but the stages were still very playable. There haven’t been any pauses for lag or lost connections for me while playing.
I hate that I left this stuff out of my original review, lesson learned for me. I’ll be more thorough in checking out all the menus to their extent in future reviews. This mode can add a lot of replay to the game if you’re into testing your speeds against random people outside of comparing time trials.
Pros:
*-Online mode allows you to race against random people live in almost all stages of the game.
-Netcode is pretty good.
-Additional collection items, extra lives, card backgrounds, missions and player cards can be collected by playing this mode.
-After the initial match you can choose to rematch the same stage or roll again for a new stage to keep competing.*
Cons:
*-If you don’t have the opponent’s friend code already there is no way to communicate with them at all.
-This mode could be considered pretty bare bones. It’s pretty much limited to a player match, no ranked matches, lobbies or spectator modes available.*[/details]
My biggest gripe with this game is the level design in Chaotix is extremely redundant and tends to be barren of enemies. Aside from that, the final boss is probably one of the dumbest boss designs I’ve ever seen because it’s attacks don’t require much effort to avoid. Level selection is somewhat random. I’m kind of glad Sonic isn’t playable in the game because it really wouldn’t add anything to the game as far as playability is concerned.
[media=youtube]ekzU-do5Ufs[/media]
Would have been nice to put in a ghost Sonic or something. Seems less like Sonic vs. Sonic and more like Sonic vs. Icon.
I can see multiplayer mode becoming a problem once people start hacking their 3DS since you’re not able to tell what the other player is doing.
Kn
Knuckles better appear in Episode II, holding him off for another 3 years for Episode III to come out is retarded.
Would’ve thought Sonic Generations would make people care less about Sonic 4. Ah well.
Sonic 4 Episode 2 will be shitty, but I’m hoping it won’t. Just like every Sonic game in recent memory.
they should just discontinue sonic 4 ep 2 if its just gonna use the same shitty engine and work on a generations sequel
It was already said that they are using a new engine…
They should still just discontinue Sonic 4 lol
Mighty was just Sonic with a wall jump anyway.
Knuckles Chaotix is still my favorite Sonic side-game, hope it gets ported to a modern console soon.
Just checked a few pages of this thread and no answer revolving around what I’m about to ask but for XBLA Sonic CD, is the theme unlockable somehow and if so how?
Reboot that shit with the quickness. Just gimp Classic Sonic’s assets from Generations and call it a day.
You mean like an Xbox Live background theme or one of the songs? I didn’t think Sonic CD had an XBox theme available.
I have Episode 2 faith :tup: