The funny thing is how little they improved her standing and crouching throws despite taking away the grab loop. It (hopefully) wonât take people too long to realize that all they need to do is downback and theyâll automatically just take less damage. I do like the idea of a lot of her moves having more pushback when her combos already arenât super-reliable and her combo ender is -7 or worse on block and conveniently leaves her right next to you. #sarcasm
-_-
i forgot how bad ryuâs vskill is not only does it need frame data changes but it needs to be more rewarding, how is it that gief has nearly the same Vskill but accomplishes more with it than ryu
Ryuâs V Skill made sense when he had a frame 1 meterless DP. You challenged shit with meterless DP and parry allowed you to full combo punish other stuff that is derpy and normally only allows shitty punishes on block.
Without that you can no longer just use the parry for the strengths which weakens it further
And again, this is all stuff that has been said before. I get that theyâre getting better but I still expect less bad decision making from a company as big as Capcom.
I was thinking Rashid would be a good new pick for Kazu since heâs a very anime/active player, but VT2 seems like it should be giving some good, situational anime to Cammy.