The SFV Lounge: SRK is ALIVE. AE Hype is BACK! DISCORD going the way of DISCO

OMG… that could be anybody!!! :anguished:

Yeah, they toned down Karin ground game a bit, but at least she’s able to AA like others characters now. They need to keep up giving a big look at Rashid or a mid season update will be necessary.

Im waiting for the full american official release.

Nothing like patch notes to make me remember how annoying it is to not know the proper names of moves for like 2/3rds of the cast.

Almost every character get a throw buff.

The vega changes I have read are poorly translated, but he got his nerfs his trigger now does way less damage.

170 - shit, thats insane. At least no throw loop though.

Abigail the only change I ever wanted was a 5f st.lk and I got it so i am happy.

The rest is just gravy you will all die to abigail now.

Yes, it’s a lot.
I was sad that he gets nothing after forward throw (you cannot dash anymore), but this is better than some chip damage.
You still get normal in the corner.

Must be getting a new wardrobe in 2018.

I’m glad Capcom fixed jump ins and AAs, removing dem +2f of input lag will be the cherry on top.

Yeah I’ve come to the same conclusion. All characters now seem to have at least one anti-crossup AA and jumping normals are likely nerfed all over the board, which is good since it forces you to play footsies and rewards anti-airing correctly.
It won’t mean much though if pokes are still garbage. Let’s hope the smaller input lag will be enough…

It’s a mixup. He considers Cody as his main.

He can juggle after them now. 170 -> 100 dmg. But the juggle should compensate for it.
On the other hand, he can’t do it on airborne VT, but it got a damage buff from 170 to 180.

Aegis Reflector changes:

[list]
[*] Ayyyyygis got a meter gain buff.
[/list]

That’s all folks.

Yeah, not really seeing how these changes get interpreted as buffs. I see a lot of hitbox and hurtbox adjustments to moves that aren’t anything special. There are also a few moves in the list (notably cr.MK and j.HP) were one wonders why anything is being changed.

The more Abis shows up the better. Mid season nerfs will be more sweat then.

He got marginal improvements to damage from PB while losing stun and gaining recovery, chop is -6 on block.
Lariat has become an even more retarded button, but it being “bad” was never an issue with Alex
Granted we (or at least I) have not seen anything more concrete than “hurtbox changed” and so on, but it seems to me that capcom continues to not understand what they want to do with Alex, or they don’t understand why he is bad. I don’t think season 1 neutral based Alex is gonna return, but depending on how his hurtbox changes work he may end up being this season’s version of Laura.
Sad times all around

EDIT: I forgot that “chop” was his overhead now flash chop lol, this one doesn’t really seem like a nerf so much as normalization

“Inside Slash (V-Skill)
• Is now +2 frames on hit instead of +3 frames.
• Is now -8 frames on block instead of -7 frames.
• 3 frames of recovery have been added to this move.
• The V-Gauge gained from successfully countering an opponent with this move has been reduced.”

TWINBLADES is gonna go back to Bronze

There won’t be though cause people don’t like big characters.

ITS THE PERFECT PLAN HAHAHAAHHAHH

Kolin:
[list]
[] Jumping Heavy Kick - One active frame at the end of the move has been removed.
[
] Inside Slash (V-Skill)
• Is now +2 frames on hit instead of +3 frames.
• Is now -8 frames on block instead of -7 frames.
• 3 frames of recovery have been added to this move.
• The V-Gauge gained from successfully countering an opponent with this move has been reduced.
[/list]

@TWINBLADES Don’t pull the trigger man. We can help you. Isn’t that what friends are for?