So anyway, as we all grow as players, we ultimately come across a playstyle that we hate. For me the style was rushdown. I always hated someone who rushed down at me relentlessly who never gave me time to think of a strategy or gameplan. They just get on my ass and hit buttons relentlessly. I know I still to some degree hate this style of play, but I had to learn to beat it.
Basically, you’ll find a lot of players who hate keep away and turtling strats. I can understand why. You go into training mode, and you spend hours busting out some sick ass new combo, or some sick mixup. The only problem is your opponent has to be willing to get hit. I’ve been here before. I use to play games on my home console, find some nice new combo, but then get turtled to death when I went to arcades. It was annoying.
But I look at it this way. Your opponent goal is to make it hard for you to win. If he sees you hit a 50% combo all the time everytime, then hes going to fear you up close. So what options should he use? The best thing he can do is notice you don’t seem to have an effective strategy from full screen, so he’s going to run away, and keep his distance. Basically he’s going to insure you can never close in on him to get off your nice flashy combo. And why shouldn’t he do that? Afterall, if he does what you want him to do, then technically he’s giving the game to you.
You have to think about it like this. There is no reason to be so self-absorb but to not understand that you both want to win. And some people are comfortable in certain situations on the screen. For me, full screen away is where I prefer to fight. I have a load of tactics that I can use full screen away. But not everyone is going to get into a gun fight with me, some want to swing at me at full distance. I have to ensure he can’t do that to stay in my comfort zone, and make it hard for him to win.
If a lot of so called rush down players had it their way, their favorite opponent will be someone who gets in close to them and try to outswing them. It’s not a great strategy from both ends. Think of it as a pendulum. You want to wing the favor your way as much as possible. And part of what makes the game deep is using strategies to do this.
I guess people never emphasize strategies. I know back in my arcade days, to beat the guy who blindly rush me, I had to learn patience, and learn blocking. I also had to use zoning techniques and spacing to bait him into a situation where he’d run into damage. Hell I even had to learn to set up combos that way. And also work my reaction time. After awhile this became my favorite opponent, because it was never an easy win. I had to work for it, and beating an opponent who makes you really have to pull out the stops is the reason I continue to play.
I think newer players need to respect why their opponent is doing what they are doing. Your opponent doesn’t exist to be your punching bad and personal combo exhibition.