The PC gaming Thread. Steam/GOG/Origin/Etc. Game/Software/Hardware talk

That’s what it took for you to figure out SFxT was bad? I got that within 10 minutes of training mode. Just MOVING AROUND, I was like wow ok this doesn’t feel right at all.

Well FF13 crashes on my PC but strangely works on my Laptop. WTF Sqeenix? Well at least it’s playable but it has framerate issues but it might be my laptop shrug. Also the size of the game may also have something to do with having nearly all the cutscenes pre-rendered because I remember the X360 version needed to have 3 discs, yet the games after that only needed 1 disc as there were mostly real time cutscenes .

I want to play the game but on my gtx 780ti i7 4790k PC it judders :confused:

I was looking forward to this game as well even without rift support I would of played through it probably

There’s a 60FPS fix for FFXIII (Nvidia only) steamcommunity.com/app/292120/discussions/0/613938693083705359

and someone made a program to make FFXIII run in 1080p natively. Instructions there. steamcommunity.com/app/292120/discussions/0/613938693081077373

This fucking game…this FUCKING game.

[details=Spoiler]I finished Spec Ops…loss for words how tragic the story was.

After going through all that for Riggs…he fucking destroys the water supply.

All those fire fights.

That shit with the Heavy and the mannequins…I thought the game was glitching.

Lugo’s death…damnit. I hesitated shooting the civilians, but they killed my homie.
I emptied on ALL of them.

You can see going towards the end of the game how Walker was degrading physically and mentally.

Even during the later shootouts…Walker’s responses were like he didn’t give a fuck anymore.
“Fuck you…” “Target Fucking down!!” “Kill those bastards!”

Adams’s death didn’t impact me as much as Lugo’s…he was also going nuts.

They just HAD to throw in that image of the mother and child again.

The story comments in the loading screens really made you feel like absolute garbage.

And the ending…I’m still confused at what point during the game did Walker start to lose it?
Did he know all long that Konrad was dead?
Were he, Adams, and Lugo really the bad guys in all this?

I did enjoy tearing up the radio tower.

The AA12 is the fucking business.[/details]

[details=Spoiler] Walker started losing it before the game even started. He died in prologue scene with the helicopter chase. After that I guess you could say he was living in his own personal hell. Think about all the scene’s that faded to white instead of black. Every scene before a fade to white had a hallucination of some kind, but those all started well before the white phosphorus incident. If you pay close attention at the beginning you will see Konrad on a poster but that shouldn’t be there right? Also another cool touch is all the times you descended deeper into the town with the ropes.

And yes Walker, Adams, Lugo, and you especially were the bad guys here. Like Konrad said, they could have just stopped and stuck closer to their mission plan instead of trying to play the hero. The same goes for you too. You could have stopped playing the game at any point but instead you kept going while shit kept getting worse and worse.

Out of curiosity what ending did you choose?
[/details]

You should try Red Orchestra 2

[details=Spoiler]I shot “Konrad”…and in the epilogue I dropped my weapon. If I would’ve realized earlier the gun I dropped was an AA12…I would’ve went AWOL.

That probably explains why Walker was feeling Deja Vu during the second helicopter chase.

I want to go through the game again and get all the intel…but that won’t be for a while.

After playing this game…every time I look at a CoD commercial I’m like:

[/details]

One of the most impressive things about Spec Ops: The Line is the music that plays when you’re in an intense firefight.

Spoiler

http://www.youtube.com/watch?v=eb7Uu6Bz_wM

Geese Pants, you can always go back and replay an “ending” in the chapter select. >:)

I feel that Spec Ops would have been more successful if it was marketed for what the game actually is. Marketing it to appeal to the CoD crowd was a huge mistake. CoD kids won’t be able to handle a game that hits that hard.

I was considering recommending this game to one of my co-workers that play CoD and Battlefield…but I realize that maybe most CoD players probably don’t even play the SP story that comes with it.

I had a conversation with a friend who was pretty big into CoD this summer he started telling me that most call of duty games had a pretty solid story. After he said that I dragged him out to the living room and made him play spec ops.

Yeah used those hacks for FFXIII and it still looks horrid. Apparently people think it’s the Japanese game streaming version of the game, fucking Enix

I dunno about spec ops man…I mean, sure it was amusing, if you liked heart of darkness or Apocalypse Now.
To me, the 10 percent of the interesting story bits is over powered by the 90% of doing typically military shooter stuff. Yes, it is ironic sure, but it is also the meat and potatoes of the game, You can’t subvert AND rely on the tropes and mediocre gameplay of modern military shooters to prop up the story. Limited weapons, boring weapon selection, linear corridor map design, regenerating health, stop and pop gunplay, really inorganic and poorly implemented environment kills as well as occasionally janky cover system.
Even the moral horizon white phosporous event failed to strike a chord with me as I am certain I could have taken out all of those people without it, except the game decides to use magic snipers to force you. “Oh, but that just raises the question of player autonomy! It’s clever!” No, it is just like being told you are leaving the mission area and dying for no reason in the typical MMS.
I did think some of the art direction, and use of lighting was really good though. I don’t regret buying of playing it…I just don’t really see myself ever going back to it.

The hack is still in alpha iirc so there are still bugs and stuff but the trick that makes it run at 60FPS works amazing for me. Well it still looks nicer than the 360 version at least.

The white phosphorus scene to me was just an example of collateral damage in war, although in this case it’s quite different.

I too wasn’t stirred by the horrendous damage as it’s the grim reality of dealing with opposing sides. In my opinion it had to be done, as Capt. Walker stated, regardless of the aftermath that came.

I did enjoy every bit of the military shooter stuff…I had an excellent experience with the game despite a few flaws.

So I decided to snag up that Bejewelled 3 and DA:Origins deal, Origin was offering.

BJ3 is pretty fucking addictive. Played that game for about 4 hours last night.

Got started up on Dragon Age, a game that I never enjoyed playing on consoles. So far, my opinion is still unchanged about it. I just don’t like the Icewind Dale style of gameplay, where it puts an emphasis on quick-pausing for the combat. I prefer real time combat, even in my point-&-click ARPG’s.

I never really got into Dragon Age. I have it on PS3 and PC but I only played about 15 mins on both combined.

I’m trying to play Dragon Age Origins, but I find it difficult.
I feel like the PC version is better, but not by much.

I hear so many good things about the game, but the first part is so boring, yet this is my 3rd play-through.

I wanna finish it for the sake of finishing it (cause I wanna get on Legend of Grimrock), but I may have to ditch it like I did with Last Remnant. I can’t get over how shitty that game is since the community made it sound so fuckin technical and complicated and shit. Fuck you, 25 hours in and I was still destroying everything with the same exact strats. YouTube the final battle, it was the same shit!

Every BioWare game I played was a boring, slow-paced piece of shit.