*The "padhacking" thread*

gahrling> SFIV layout is different than my HRAPEX (and EX2 too I guess)

HRAPEX>
LT X Y LB
RT A B RB
SFIV>
X Y RB LB
A B RT LT

Understood, thanks for clearing this up to me mentally as Iā€™ve yet to examine one of these ā€œatari lookingā€ PCBs in person.

As long as this isnā€™t also a pad problem, Iā€™ll be happy.

But wait thereā€¦ these are one of the easiest pads to hack - you donā€™t even need hot glue if you have enough wire to wrap around the pcb, as it holds itself in place (with the help of a cable tie).

These seem to be the most common style PS1 dualshock pads available in the UKā€¦ but the ones available here are not listed on Slagcoin - their list & pics is good, but by no means complete.

Thanks for this info - Iā€™ll start re-wiring my mod now to reflect the SF4 layout.

One question - what do the main 6 buttons on SF4 relate to on the Xbox 360? For instance, is:

{X} = LP or {Y} = LP?

Iā€™m just trying to figure out where the LPā€™s and LKā€™s start, as I will only be using this stick mod for 6 buttons.

anyone know where I can find a tut to get the anolog sticks off? It looks like the one screw is blocked an Iā€™m not sure how to unblock it.

If youā€™re asking how to get them out of the case then once you open it thereā€™s a single screw securing them. Be sure not to push on them without that screw removed because youā€™ll break the board.

is the mechanism itself supposed to stay on there?

You can solder to either oneā€¦ remember, these are just copper wires. The only problem with soldering to the button contacts is that you canā€™t use the gamepad as it was originally designed once youā€™ve done that. The little rubber pads that push down and connect the two halves of the contact together arenā€™t going to work as well with those wires in the way. If you just want to make an adapter, that wonā€™t be a problem, but if you want to use the gamepad the way it was when you first bought itā€¦ problem.

X Y RB LB>LP MP HP 3P
A B RT LT>LK MK HK 3
K

3punch and 3kick are there for EX-moves and Z+3p or 3K for gouki teleportation with one button for example.

iā€™m not sure if iā€™m even asking the right question, but iā€™m to wire my late 360 pcb and for some reason the joystick/dpad wonā€™t work. everything else works fine(buttons). anyone have a diagram of how the wiring should look like? btw iā€™ve been following slagcoin(iā€™m just a noob to electronics)

what about ground ? is the ground from the joystick and the buttons connected together ? and then to the 360 common ground ?

ohhh is that it? for some odd reason(i think i found a diagram somewhere) i thoguht the ground for the buttons and the joystick were suppose to be seperate?

hmm i just tried that and it turned off on me

Toodles (or anyone who has an answer), quick question, may or may not be redundant.

I got my hands on this pad, http://www.slagcoin.com/joystick/pcb_diagrams/360_diagram4.jpg.

Is it possible to wire this to another pcb without any issues?.
I know we discussed multiple commons, but when I asked one of my CE friends he told me that it shouldnā€™t be a problem, Iā€™m not sure if he has much experience with multiple common pcbs, so I thought Iā€™d double check here.

Or

If the multiple commons are going to be an issue, is there a work around of some sort?

I could make project boxes, but I donā€™t have the resources necessary.

Thanks in advanced.

nope, not common ground, donā€™t bother. Bum luck is all; there are madcatz pads that look identical that are common ground. If youā€™ve opened it up and the pcb looks like that, put it back together.

I failedā€¦ 0 buttons workingā€¦ Taking a break then rewiring the ground

Actually the pcb looks a lot different now that I look at it, similar but different. Iā€™ll take some pictures of it later.

it says GAM4716-1 ver C on it, maybe I have a later version.

Iā€™m not sure exactly how to tell if its a common ground, but an outstanding difference is that the grounds on each button are not connected with trace lines.

if it had the ā€˜invertā€™ switch on the back, its definitely a no-go. Check the other madcatz pad pictures on slagcoins site, it will hopefully match one of those

Iā€™m having an issue where I have no response from the left and right trigger buttons. Iā€™m using a an Xbox 360 Madcatz Arcade Stick.

Iā€™ve put in resistors (tried 5k and 10k) like this. Also tried putting in the diode as shown in this post. Even tried using no resistors to see if I get a response and nothing.

Would it have something to do with having had removed the analog sticks? I put in the resistors for removing the analog sticks and my direction controls work fine.

Everything works except for the triggers. This is what I have right now:

http://img404.imageshack.us/img404/6791/img0054po1.th.jpg

Since you removed the trigger pots, you HAVE to use one pullup resistor on each trigger.
Unless you muffed something up removing the analogs, they are not the cause of the problem. If you did muff something up on the analogs, the analog sticks would have a problem that would show up in the control panel applet. Check there to see if the analogs are in dead center.
You say there is no reaction, but you need to see what the action is. There is one analog axis that controls both triggers; is it in the middle, or jammed to one side?

Hereā€™s what the test looks like at neutral. Nothing happens when I press the left or right trigger buttons. When I press other buttons, the corresponding circled number turns red. My d-pad moves the circular gauge on the bottom right.
http://img231.imageshack.us/img231/3365/sticktestzv1.th.jpg

Yes, I have resistors hooked up to both triggers.
http://img228.imageshack.us/img228/7052/img0055kk6.th.jpghttp://img19.imageshack.us/img19/509/img0057pb5.th.jpg

ok so i got the joystick working. but something weird happens. my left and right buttons(not the triggers) respond when i connect it to my PC but when i go into SFHD the LB and RB wonā€™t respond.