The Ongoing Tier Thread

please stop the stupid arguments please. if you know something someone else doesn’t, it doesn’t make them a scrub. it makes them uninformed. there’s no need to instigate and flame. so please chill. besides, this thread is about tiers last time i checked so why jump off topic?

and snake, don’t think you have to defend your honor because someone questions what you write. it can and will happen because not everyone agrees with you and if you listen a little, you can learn a lot.

popoblo: interesting. the rc hands i use is fp and it still works. not consistently by any means but at least 1 of 5 tries. any explanations?

what’s your take on which honda is most useable? my list is c,n, THEN a. a honda isn’t good because of the groove imo, it’s just pure honda rapage.

also, i heard it’s possible to combo in honda’s headbutt super after rc hands. anyone else heard or seen this?

http://www.shoryuken.com/forums/showthread.php?p=1648964&#post1648964

i made my point. i’m done.

Seriously, why do CvS2 threads need more moderation than any other game out there? Do I have to take the time out of work to check this thread four times a day to make sure things stay cool?

Snakedizzle: this is your first and only warning. Provoke more flame wars and you’re out of here.

Actually, strike that. EVERYBODY in this thread has a warning. next person who makes a volatile post in this thread is gone.

Hey Ouroborus, I said N Iori >>>> A Iori because it’s true. Iori works best with run AND roll, and N is the only groove that has that. He also happens to work well with low jump and counter roll, and he’s not meter dependant at all. N is pretty much the perfect groove for him.

a valid question, maybe it’s because (whether we like to admit it or not) what the japanese do in cvs2 has such a large bearing on our character/groove/team selection, thus we have to debate the newest japanese trend all the time.

i’m just chillin for your response to my eagle points i made earlier because i’m interested in your opinion.

but hes still good enough to be used in A groove. how can you expect people to have variety in their team when you tell them to just use A sak, bison, blanka?

The Eagle thing requires a long response, and I’m still too busy at work to write up something like that for now. Can’t really start slacking off seeing as how it’s still my first month here and all.

As for the Japanese argument, I would beg to differ. American 3S is pretty much 120% bitten from Japanese vids, and the regulars of that forum are WAY more knowledgeable, well-behaved and helpful. More than any other fighting game forum I’ve ever seen, actually.

I dont see why people say K Terry is the best, K Terry isnt that good. N,C,A, and S are all better grooves then K for Terry. Terry has absolutely nothing to threaten anyone in K.

Terry is a good mid tier character in those 4 grooves but nothing special. Top tiers still eat him up pretty well and you really have to know what you are doing to win.

Like ive said before Joe is nowhere near suck level, people just dont know how to use him. His biggest problem is losing to Yama and Blanka fairly badly.

A-hibiki

I haven’t gotten to play many A-hibiki nor seen a whole lot of vids of her.

what are her main strenght that makes her considered to be high tier?

resets and many custom set ups imo.

Joe doesn’t suck that bad, he’s just mid tier. Nothing all that cool or special about him.

joe’s style reminds me of terry. all his moves are straight foward. lacks a really strong air game(granted terry has j.rh, both lacks cross up and strong air to air). both of them never use their fireballs as combo finishers but rather more as zoning purposes. both also have pretty damaging supers, but no real good way to combo into it other than c.shorts/jabs(and hope they don’t block) or use them as AA supers.

I was talking about the shit talking.

In forums, you can word things so that anything sounds like a counter. Check it:

Kyosuke vs C-Sagat:

Low roundhouse his whiffed c.fierce and s.forward. Low fierce all his jump ins. RC electric upper his s.short. Roll through his fireballs and do the crazy combo.

That said…

If Eagle ever does a non-whiff punishing fierce or roundhouse, he’s taking the chance of throwing the entire game away if Sakura happened to jump or roll. Knowing this, Sakura can walk well into her roundhouse range since Eagle’s low/standing forward just don’t cut it against that move. She can actually just hang around at the tip of her roundhouse range and see if Eagle wants to play Russian Roulette by pressing HP or HK. If he presses anything else, free whiff punish with roundhouse, or even a whiff punish CC. Also, I don’t care how fast you are. You’re not going to MP counter Sak’s RCs on reaction, especially the MK hurricane from up close. Eagle basically has to guess and throw the counter out. If he guesses wrong, he eats a full CC whether Sakura blocked it or made it whiff. Even if Sakura is whiffing roundhouses and the Eagle player is fast enough to catch them (difficult, btw), if both players make the same amount of mistakes Sakura still wins on the damage exchange. Also, Eagle’s only real wake up is RC lariat. This is slow, making it really easy to time Sakura’s free jump in cross up after a knockdown. Eagle basically has to take the mix up.

Yes, Eagle can punish Cammy whiffed rhs. Cammy can punish Eagle whiffed ANYTHING with roundhouse into super. Again, since throwing out non-whiff punishing fierces and rhs with Eagle is tantamount to suicide usually, Cammy can walk right into her roundhouse range just like Sakura and watch Eagle try to fight only using standing/low forward. The “stuff her walk up advances after a standing fierce with a crouching mk” bit is pretty bad advice. As we all know, Cammy’s close fierce gives +10 advantage. She can walk up and combo another fierce. This means she can wait just a tiny bit longer before she fierces to counter hit ANY button you might press. I don’t care if it’s the highest priority normal in the game. As long as it’s not invincible, Cammy will counter hit that move way any day of the week since the move doesn’t even have time to execute. And off of that counter hit fierce, she easily links her level 3 on reaction for free.

Ok, gotta get back to work now, so I’ll end with this:

The level 2 super thing we’ve been over already. If we include cancels, Eagle’s level 2 is mediocre midscreen. In the corner, it does just a bit more than the average level 2. I also don’t see how he can really be dizzying all that well; his combos do average damage/stun, and the only way he can keep the pressure on (and therefore keep the stun gauge from resetting) is by either jumping in or using fierces/roundhouses. He has 14400 vitality, which is totally average. Vitality differences aren’t as influential as people would think in this game anyway, unless you’re Akuma.

I’ll get back to the other match ups later.

I would…And I talk to random people in arcades too!

i wrote this long ass post and my browser decided to crash. anyways … IMO C-Rugal is upper mid tier. insert flame here … an intelligent one please.
reasons:
high life bar (one of the highest in the game i think). good dash, best level 2 cancels in the game. decent RC. good anti airs {s. rk, c. fp, s. mp, RC dp mk, RC qcb hp, lvl 2 wall super), nice anti cross up, good cross up. good damage overall. can combo into lvl 2 wall press from almost any normal move c. short, mk, or st. fp, rk. when rugl has meter he’s deadly - any jump in results in lvl 2 wall press xx wall press for like 7k damage. he can zone very well.

cons: if rugal whiffs certain pokes (c. fp, s. fp,), he’s screwed. doesn’t do well against blanka or sagat (like everyone …). your game is dependent on landing a lvl 2 super. but once you land the lvl 2, it’s over.

flame away…

Rugal is upper mid tier, only if you take C, K, or N. Some might argue his A groove game is good, but I’m not so sure.

I’d have to say Kim is under rated. He should be upper mid in C or A.

ok … then why do people post C rugal to be lower mid / lower tier? i saw a couple posts on this one guy saying rugal sucks … i have a hard time believing this because he has a lot going for him in C and maybe even K cause his damage when raged is ridiculous. he can’t compare to like sagat or blanka … but who can? that’s why they’re top tier.

they’re wrong. c-rugal is at least mid tier if anything. i dont’ play him too much, but with the threat of RC godpress into lvl 2 super, i find it very deadly to play against c-rugal.

Eagle punishing wiffed dive kicks with s.fierce? That’s a free custom for sakura. The ONLY time you will punish a wiffed dive kick with a s.fierce is when you both do it randomly… punishing it on reaction is pretty hard… and im pretty sure mp counter is slower than any move sak can do… so unless you predict like crazy its really hard to use it…

typing when drunk is possibly ne of the hardest things ive ever done… :encore: