The Ogre Thread

Finally got around to testing it, and it’s only a visual crossup and not an actual crossup, which is pretty fucking weird. I’m not discarding this just yet, and will wait for tomorrow to see if it will be relevant or not come 2013.

EDIT: doesn’t hit behind the opponent anymore in 2013, ggs

Ladies & Gentlemen, we have a full screen FB punish 340 damage Super now.

Also, if you lock down your opponent in the corner: max distance crMP x LK Owl connects :slight_smile:

plus after Infinite Kick Combo u can cancel to hk Owl to tag(i think its new :D)
max distance crMP x MK Owl is more reliable in airborn oponents

Yeah good point. Infinite Kicks Hk Owl is a nice finding.

And after Infinite Kicks - HK Owl you can tag on super as well :smiley:
Also far HP links into crMK now.

WTF was j.HP able to crossup before?

Ehm, I actually never knew that. Might be new. Is it one of these strange ones where you can’t really rely on?

Its very specific spacing, might be some way to set it up after a knockdown not sure…

Hey if anyone is following this post… I am labbing OGRE on Xbl… if you’d like to hit the lab with me and find some shit add me Randino the God

Anyone playing Hwo with Ogre? Ideas for good setups?

Found another interesting fact: if your opponent rolls you can always grab them out of the roll with Waning Moon because the first 1 frame is considered a throw. LOL :smiley:

nice find!

Not quite sure about this: but if you use a Hail Mary EX Owl on your wakeup and your opponent stands right next to you I think it is a crossup (!) OH kind of like Hwo’s EX Heel in the corner. It’s a bit tricky to test in pmode with recording. Can someone try this?

@truendiminion: are you on PSN? From where are you playing? Why have you paired with Ogre?

Yeah my PSN is in my sig. I’m on west coast. My main team is Ogre x Jack X. I also play Kaz, King, Christie, Kuma, and occasionally a fraud Hugo lol. Trying to pickup Yoshi, Paul, Dudley, Nina and maybe Hwoa.

Oh ok, I can’t see your sig. Only using Tapatalk on iPhone and iPad.
Nice chars. I’m playing from Germany…could be a bit problematic :slight_smile:
I used Dudley, Hwo, Gief and Ogre in 2012. I’ll keep all of them, maybe add a few more.

Hit me up on PSN and we can give it a try!
PSN: Mayhem_And_Eggs

That’s… brilliant :smiley: Though since it’s the first active frames that’s considered a throw, you still have to take in account the 9 frame startup, right?

No, due to the fact that you can throw someone during the whole roll and the last few frames of getting up, you just throw out WM and it connects all the time with frame 1. Give it a try!

Will do!

EDIT: and it’s freaking awesome :smiley:

After landing owl hunt: Dash forward one time, do hk owl hunt, then do :hcf: :lp: (hold the lp) towards the opponent 0.1 second after recovering from the Owl hunt. If the opponent rolls, he will roll past you as you start the the motion of the indigo punch, but you will now do the command grab input in stead, because they roll past you. With this timing you will charge an indigo punch if they wake up normaly, but you will punish with the command grab if they roll.