The "Official" Street Fighter 4 PC Thread (read first post)

Do you mind sharing what settings you used? When I tried recording, everything went to slow-motion (kind of like how in the benchmark, going above 60fps sped things up…going to 30 cut the speed in half).

Not sure how to fix that, but I don’t think I’ll be able to play at 30 fps anyway.

Curious to see how your video came out!

I have FRAPS set to Full Size, 30FPS. When I hit my record hotkey, the frame rate in SF4 drops to 30 and stays there, but plays just as smoothly. Maybe this is because I have my framerate set to Fixed in the game options so it skips half the frames each second?

Link for anyone that missed it above: [media=youtube]NzJW8x1Jh_c[/media]

Wow, watching it now and it looks great! I definitely have to get this working…

BTW, what kind of CPU do you have?

I’ve got an Intel Core 2 Quad Q6600 @ 2.40GHz

Ah OK, I have a Phenom II 720 BE @ 3.3 GHz. I hope the lack of a fourth core doesn’t keep me from recording smoothly.

What are your computer specs? I would think that recording in FRAPS would put some strain on the GPU as well.

I have a Radeon 4870 1gb along with 4gb of RAM, Antec EA650, Seagate Barracuda 7200.12 500gb, etc…

If I find that I need to overclock a bit to get the necessary smoothness, I’m more than willing.

Is it possible to backup and share the saves in this version? I know the saves are copy protected on 360 and PS3, but I haven’t run into any PC game with something like that.

I really, really, really do not want to unlock all the characters, colors, and taunts for a third time.

Given the way the game handles online (each of your frames has to match each of your opponent’s frames), I reckon there’s really no way around it, unless they rewrote the netcode from the ground up (which they’ll never, ever do).

I suspected this would be the case ever since they announced the PC version. Online on consoles is sucky too, but at least on console you know for sure the other guy is playing on a console just like yours. You both are going to have the exact same framerate. The only concern is latency and the input delay that comes with it.

On PC, you have a ton more variables. So not only is latency a concern, you also have to worry about your opponent running the game on integrated graphics on his spyware infested laptop

Well I know I had to go back to old drivers to get my FRAPS running smoothly after updating to the latest drivers. Try out a couple different driver revisions and see if those help?

That really, really sucks. :sad: I might have to start a personal blacklist of people to avoid if it gets to be a problem.

Thanks for all your help. I’m going to play with some settings and give it another try. Maybe switching the frames from “variable” to “fixed” will do the trick.

There should be a matchmaking setting so the people without framerate problems can enable that. Like fixed 60 FPS only. They would have to find a way to gray it out if someone’s game is found to be running slower than that at their current settings, maybe integrate and make that benchmark actually do something other than give you a score.

Wooyay.

Man, I love PC gaming. :lovin:

Read the first post in this thread. What was the only thing I requested (IN BOLD)?

DO NOT TALK ABOUT PIRATING!

yeah, that was bound to happen. :T

on another note, does anyone know where I can get the Madcatz bundle?
or can it only be ordered online?

I’d say just order it online. Most places I checked seem to have both sticks in stock, Best Buy.com being one of them.

EDIT: I’m going to be buying an HRAP3 from a friend soon that’s been fitted with new Sanwa buttons. Anyone used the stick with this version? How’s it play?

The same as the console versions.

already? lol

I’m pretty sure he’s talking about the SF 4 Madcatz bundle that is the Game bundled with the Madcatz gamepad.

I heard they will be selling limited quantities at major game retailers like gamestop ect.

looksl ike same shit again like on consoles is capcom baning such tards?