The Official PLAYSTATION® Thread: E3 - PS4 Pro November 10th $399

Uncharted 3 is alot of fun. but it isn’t nearly what Uncharted 2 or even Uncharted 1 was. it obviously does alot of things well, but there is just something… off… about the pacing of the game.

UC3 pacing…

[details=Spoiler] usually uncharted is paced pretty well. you have sections where you fight, then you have sections where you platform, then you have sections where you explore. you space them out so one or the other doesn’t get boring, and you bring people to a crescendo, then take them down a bit so they can breathe and take in the experience. in the end, the user never feels overwhelmed because you have these slow sections that break up the game.

so you have this section of the game where you solve puzzles with elena and sully, then shit hits the fan and you get ambushed at the bottom of the well. then you go through an acid trip. then you have a chase scene. then you get kidnapped by pirates. then you escape from pirates. then you board the pirates ship. then the ship sinks. then you are hijacking a plane. then the plane blows up in mid-air. WHERE’S THE PACING??? you go through 4 different locales, and there isn’t a single area to stop and take in what happened because they are throwing everything they can at you.

not that some of these sections aren’t fun. the chase scene is hype, the sinking boat is a good mind fuck, and there are some good challenges along the way. but the only slow parts you get during that time are cutscenes, and they usually aren’t that slow at all.

after getting through the desert (which was really slow, but welcome at this point) i felt tired. spent. some of the fights were harder than expected and in general there were some frustrating sections. but after completing a hard fight or platforming puzzle, you never get a chance to reflect on what you had accomplished, so there isn’t any self gratification for completing it. bam, you’re right into the next heart racer before you even remembered what you did. its all a blur.

maybe they expected the stealth sections to be the slow parts, but those can be even more stressful than the all out gun fights. maybe the platforming parts are supposed to be the slow parts, but they started integrating full on shooting segments and movie-esque scripted scenarios that never allow you to let your guard down and enjoy these sections.

i still really, really enjoy the game. but it needs some consistency with how its paced. i want to enjoy it more, but bad pacing can burn you out. and that was very much the case with me. in sections, it felt like it need to cram as much action as it could. there needs to be a balance when it comes to action, and there is too much action in the game, honestly.[/details]

UC3

Spoiler

I felt pretty much the exact opposite. I enjoyed all the in-your-face action. The feel of accomplishment for me was surviving all those heart racing scenarios.

I’m getting my first paycheck in two days and I’m gonna put half of it to wards a PS3.

Should I get the 320 Uncharted 3 Bundle (with a 20% discount) or are there more profitable options?


1- It’s KoF XIII or 13
2- You don’t know anything about KoF 13
3- KoF 13 is a pretty solid fighting game; you should watch some match vids before giving judgement-
[media=youtube]lGGNbDsRlAw[/media]
If you don’t like Custom Combos in fighting games, then you may not like KoF 13…which would be a sensible reason to not get it I guess =V

What makes you think I don’t know anything about it? I actually do look into new fighting games. Don’t get all butthurt cause I don’t like some game you’re excited about. I just don’t like KOF in general. I never have, really. KOFXI is pretty much the only one I’ve ever been able to tolerate. And I’ve watched plenty of videos for XIII. I didn’t like what I saw aside from Raiden dropkicking everyone in the face.

I don’t play SFIV, hated MvC3 and as mentioned before, I’ve never liked the KOF Series, I’ve always thought it was bad.

I wholeheartedly agree with Subt-L. Haven’t even finished the game yet and that’s exactly how I’m feeling

XIII garbage? On the fence about UMvC3?

Lol this sounds ass backwards to me.

Dig that. It’s just that most people already know whether they’re getting UMvC3 while they’re on the fence about XIII, scarred from the putrid taint that was XII.

Not that it’ll prob sway you any, but arcade XIII was deemed decent and legit, even tied with 2002UM(the “best” KOF after/before 98UM) to some. Console XIII
patched the game in a way that made pretty significant changes to characters and even the system itself. So a lot of what you saw from arcade videos, the game will no doubt be played differently now, as far as character shit, as well as the “omg long cawnbos” because now you think twice about variating your shit. Style too much and you give major meter.

Anyway, I’m copping midnight. It’s just refreshing to have a classic style fg right now. The only downside is if scene is still Capcom brainwashed. Then we’ll pray that the netcode is good and that U.S. tourneys will even run sidetournies. But if you do decide to check it out, your stick will certainly get the rust knocked off. No stupid shortcuts in this. Plus, the game just looks PURTY. Even though Ralf looks like a roided sack of meat and lost my favorite moves.

Well, shit, I didn’t care to look at the contents. I figured since MGS is owned by Konami, Twin Snakes would’ve been in the Collection. Oh well.

http://www.amazon.com/PlayStation-3-160GB-System/dp/B003VUO6H4/ref=sr_1_1?ie=UTF8&qid=1320872595&sr=8-1

That seems pretty good to me. Look on cheapass gamer forum for deals. They have the major retailers (amazon/best buy/target) listed weekly for anything worth noting, and special/remarkable deals posted there too.

MGS1 isn’t in it period…

Twin Snakes is a nintendo product… so naturally it’s not going to end up on a Sony console…

Yep, I could not agree more. It didn’t give me the satisfaction and rewarding experience 1 and 2 did. Still a great game.
UC3 pacing.

Spoiler

When you finish fighting Talbot and you are suddenly transported to the this vast ship wasteland was when I rolled my eyes. Don’t get me wrong, the action and dynamic events that happen in that level are beyond anything else in almost any other game out there, but the pacing and how you got there really bothered me.

Thank you very much.

Is the coop any good? You want to coop Peacewalker once I get the collection? I’ve never played the game before and it’s one of the main reasons I want the collection.

i agree.

scene transitions

[details=Spoiler] jumping from one setting to another will ALWAYS be jarring. 30 seconds prior you were chasing dude through a marketplace and then you are in a ship graveyard with nothing tying the two together except that the dude in the background of a cutscene brought you there. the conclusion is almost as jarring, but ultimately more perplexing because you literally wash ashore miles away from where you got kidnapped.

at best, this transition only serves its purpose overall as a window for sully to get captured when applied to the overall storyline. you’d like to say it is a tacked on part, but if you played through that section, you know that isn’t something you put together in a few months and hope it sticks.

when i was in the desert section, i literally was thinking “this is only here to show off their sand tech.” then i started thinking back. “the ship part is probably there to show their volumetric water tech”. maybe it was or maybe it wasn’t. the point is that the feeling these sorts of transitions cause is a disconnect that takes you out of the game. i know immersion isn’t quite the word people use as much as they did two years ago, but… shit, i want some immersion! i want scenes to have a purpose, and transitions to make sense. if you’re gonna take me to a ship, let me see drake get taken to a ship, give me a reason why he is on a ship as opposed to anywhere else. crazy happenstance and erratic decision making are obviously hallmarks of uncharted, but it shouldn’t be used to move the story through out the game.[/details]

but i do want to reiterate that i like the game. i want to like it more. it feels like they tried too many things and had too many ideas, and instead of pruning the project to its essentials, it just threw in everything, which just isn’t fun.

Peace Walker will ruin your life, you will play nothing else for the rest of your days, DON’T GET THE COLLECTION!

Just kidding.

i wouldnt know, i could never get a coop game on the psp version! it was like completely dead. im assuming it’s awesome, i really wanted to try it so ya when i pick it up as well we can coop it. from what i remember there were some really hard bosses like ++ versions of bosses that probably really need coop and i could never beat because they would kill me in 1 hit. the game is fucking amazing you will love it, i put in like 70 hours into the psp version and still want to play through it again! it’s just so nice that it does something different gameplay wise from other metal gears, it’s fresh even though portable ops is similar.

im outi

Roberth

Peace Walker is fun as hell. Havn’t touched MGS2 or 3 yet, just been playing Peace Walker.

I’m not getting KOFXIII because my friends will make fun of me.

Why not wait until Black Friday and see what happens?

Oh, I’m definitely gonna wait for it, it was always in my plans.

I just wanted to expand my options.

Pretty much.

Day one, for me.

The only drawback is no lobbies.

And yeah, it’s kind of a big one, considering.

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