They can do that but it’s probably not going to feel cohesive…that’s my only concern which is what I said above.
Maybe make it a turn based tactical rgp
How many ties can you do Mario/sonic/olympics. There is so much more you can do, like Segagaga World, except told through 4 perspectives, Japan, USA, Europe, and Brazil, and instead of being told in the Dreamcast Era, it can flash back from the Colecovision Third Party era, all the way through to the Post-Dreamcast third-party years. And you can get Nintendo’s side of the story, and since Panasonic, Atari, SNK and Hudson/NEC, (which became a Konami Company through corporate buyouts) are currentl neutral in the current system wars, maybe they can join in.
“It could be Mario Vs Sonic Vs Bonk vs Terry vs Gex vs Bentley and the Console Wars,” Since that’s a long name, ad it’s conceptually different enough from Segagaga, let’s call it “Mario Vs Sonic: Console Wars” after all they were the stars of the 16 wars and the only 2 that produced consoles after the 16-bit era, Mario and Sonic are like USA and USSR in the Olympics during the cold war, very rarely do they have an event where neither country is represented in the top 10. And it would also have fictionalized versions of Sony and Microsoft as later competitors.
A multi-player Industry Sim/ Risk-like board game, where battles are decided in various Coleco era to post-Dremacast era game snippets from all 6 consoles turned competitive. Maybe beyond that, certain “neutral companies” like Capcom, Taito, Namco, Midway, EA, Activision, etc. can be mercenary characters and lend their licensed game snippets as downloadable extras, so that those companies will get paid if they’re used but not if not on an individual basis.
I agree. There is a so much more you can do with consoles warriors like Mario and Sonic, let alone do the same thing for 6 out of the last 7 olympic license periods. The olympics is limiting Mario and Sonic. This should be more like a Video Olympics, where video games are games in and of themselves and not just simulations of olympic events.
Please don’t bring your bullshit in here.
Sonic Mario in the same stage would take some very challenging level design. Maybe a system where you swap to one or the other as certain part of the level dictate.
By the way since tis primarily a Shoryuken forum and this gets lost in a General Nintendo discussion, would someone in the Nintendo Switch forum like to focus on “Fight Stick essentials for the Wii U and Switch” and see whether someone who wants a fight stick for Xbox One should or should not invest in a XboxX One+Wii U+Switch FIght PCB + fighting joystick. And answer it in THAT forum, not this one.
Or post in tech talk. You know, where it’s supposed to go. I don’t know how you could have missed it. You’ve literally posted In there before. But just in case , here is the link to tech talk.
My dude, that thread is closed so I’ll answer your question here. Basically, you’re asking if there are any games for Switch and Wii U that you’d want a fight stick for, yeah? Well, let me tell you my brother, that answer is a resounding YES. You’re definitely going to want to pick up a Brook Universal.
There are several games for both systems where having a fight stick enhances the overall experience. Now, some of them might not seem so obvious at first, but once you actually use a fight stick for these games, your mind will be blown. Trust me, I know because I’ve been there, in your same situation, wondering if any Nintendo games, other than the obvious fighting games, warrant spending the extra money for a fight stick that’s compatible with their systems.
This all started when I modded my first MadCatz TE with one of Toodles’ MC Cthulhu PCBs after the release of SFIV. Yeah, I know, I know- a lot of folks around here have been playing fighting games much longer than 2009. And truth be told, I got into fighting games back when SFII released for the arcade. Unfortunately, I grew up in a very rural area and regular access to any dedicated arcade was absolutely impossible. You see, the closest one was about an hour’s drive, and I was only 11 years old. Luckily, the local Food Lion had a cabinet available so every time my mom went to the grocery store I could spend some time working on my hadoukens. I remember how pants-shittingly amazing it was the first time I was able to throw a fireball with the QCF + P input. My mind was blown. And this was even before the internet, so there was no SRK to come to for guidance.
Anyway, it was love at first sight. But it wasn’t until I got the game for SNES that I started to really dig in and learn all the nuances of the game. And let me tell, you- I played the ever living shit out of that motherfucker. The one move I could never master was Gief’s spinning pile drive. No matter how hard I tried, I just couldn’t get the 360 motion down consistently with my left thumb on the god damned D Pad. I always thought how much easier this move must be with a joystick. But, alas, no arcades.
Eventually, I stopped playing fighting games as much. I do remember one of the few times I got to go to the arcade was after watching a movie with my friend at a mall theater that had an arcade. One of my buddy’s aunts took us to see Encino Man or some shit. After the movie we got to stop in for some games. That was the first time I experience Mortal Kombat. Not knowing what the fuck I was doing, I picked Kano and ended up beating Johnny Cage. Holy shit there was blood all over the fucking place. Then I got my shit pushed in against Raiden. And that motherfucker electrocuted my head until it popped right the fuck off in a shower of gory blood. I’ll never forget that first time it said FINISH HIM.
Well, obviously, I wanted that game once it came out for SNES. And when I got it, I was so fucking disappointed that Nintendo turned the blood into sweat that it kinda ruined fighting games for me for a while. Don’t get me wrong, I still liked them, but I also moved on to other genres.
For the next 15 years or so, I was in and out of video games. I graduated high school, went to college, partied A LOT, and video games were kinda an afterthought. I still played them, but it was way more casual. Then, in 2009, I saw some ads for SFIV, and for some reason, I got hit hard with nostalgia and just had to have it. I bought a PS3 because of that game, and it was incredible.
At first I kinda struggled with some of the execution on the DS3. It got to the point where I’d get pretty frustrated. So I looked online for how to improve my game, and that’s when I discovered SRK. I actually lurked here for quite a while before joining, but I got such great info. And it was here that I learned that most legit players got themselves a fight stick. So I went to GameStop and bought my first TE.
It was like Dorothy walking out of the world of black-and-white and into the world of color. Having a fight stick was a game changer. I could actually pull off moves and combos that I never could before. I could finally consistently do Gief’s SPD! And the sound of the buttons clicking and the joystick slapping, it was bliss. Then, one day, the MadCatz PCB shit the bed and my fight stick stopped working. I was devastated.
So I ventured in to Tech Talk and discovered the wonderful world of modding. I ordered that Cthulhu and somehow figured out how to wire it to everything and I was back in business. Just after my first mod I moved to Boise and through SRK I was able to track down the local FGC and started going to meets. That was when I met the man himself.
Toodles was still pretty active in the community then, and I was able to hang out and ask him questions about different builds and shit like that. I had him repair some stuff a time or two, and I learned a bunch of cool shit. Dude is super cool and super nice. And that was around the time I started experimenting using my fight stick with other games.
The first thing I tried was that SSX reboot. That was so fucking rad! Carving down the mountain at breakneck speed, pulling all kinds of fucked up, over the top tricks and shit. So much fucking fun with a fight stick!
Then I played through Red Dead Redemption with my fight stick. It was glorious! Especially on horseback. I felt like I was that 12-year-old kid at the arcade experiencing Mortal Kombat for the first time all over again. Riding through the desert killing the fuck out of all the fucks with my fight stick was so fucking bad ass!
So I’ve always been a huge Nintendo fan. Even when I went through my lapse in video games, I still ALWAYS had the latest Nintendo system. And now, it was time to try playing Mario with a fight stick. And I can honestly say, there’s just no other way to play a Mario game. Whether it’s 2D, 3D, doesn’t fucking matter. If you’re not playing Mario with a fight stick, you’re fucking doing it wrong.
I played through NSMBWii, NSMBU, 3D World, both Galaxies, Super Mario Maker (obviously), all the legacy Mario games via VC, and finally… Super Mario Odyssey is the best game I’ve ever played with fight stick. And it doesn’t stop at Mario. I beat the fuck out of Donkey Kong Tropical Freeze with a fight stick, Wonderful 101, Bayonetta 2, Zelda BotW, Sonic Mania, you fucking name it. All with a fight stick. It’s the only controller I use now. In fact, and this is kinda embarrassing, I never liked the Dance Dance Revolution games until I tried them with a fight stick. Now I own them all. Every single one of them.
So to answer your question again, yes. There are SO many games for the Wii U and Switch that warrant you getting the Brook Modern. Those games are: All the games. Without a fight stick, they’re just not the same.
That was a wonderful story chad.
Boel levels of execution and structure. It’s like I was there. Truly moving. 11/10.
Nice try. This is a satire of me. You picked Both Galaxies, and Odyssey, that’s how I know this isn’t serious. Why?
- The Brook USB Universal fight stick board have no way to actuate ether the LS or RS. Even the DP/LS/RS switch will not be understood in WII U and Switch Mode
But they might make an update and make that point moot. BNut een if LS and RS analog controls were update, there’s 2 ressons wh this is a satire.
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In those games sometimes you have to fast yet the best angle isn’t a 45 degree angle. You can’t tip tip tap exact angles and be fast.
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How do you control the R Stick camera with a standard fight stick?
In case you can’t figure out I’m on to you reveal here:
In other words, there’s a reason why the basic Saturn Pad was the last basic pad with no analog stick. Enough games use subtlety in both direction and distance thatit became standard, and Nintendo was so pushing the analog stick so hard that you can’t play digital on any game Nintendo deemed unplayable with a d-pad. (that plus analog sticks were literally pushed hard in Mario Party 1 and 3, so hard that they only released Mario Party 2 as an N64 VC Mario party game and recalled the other 2w when lawsuits came up.) Almost literally the left part of the trident was used for 2 games mainly, MK Trilogy and Killer Instinct Gold.
If you’re going to parody me and not be called on the carpet, do two things.
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Make a comment that is somewhat believable. Even die hard fighters would not use a fight stick for everything that isn’t fighting, only games that imporved their scores with quick exact digital movements.
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Use comments that bolster your story.
like when I discuss my right handed stick, I tell about how everyone at one of our houses that day all crushed then-future TV video game champion Zophar321 with a right handed stick, I even taught an common friend who was the worst back then at street fighter, XBOX Live name DocHolliday, described the specials in a minute or 2, describing the fireball, dragon punch, charge motion, rapid tap, and simul-press which activate moves, and the basics of blocking, in preperation to facing him. With the pad and no advice he was meseed up, with the left stick and a little help, he didn’t do much better in doing super moves but his defense and strategy were more sound (no longer a pure button masher). Finally give him the right handed joystick, and once he discovered a special, did it so quickly that it wasn’t telegraphed, and was way more accurate than before.
- If your point wasn’t to be long for length’s sake, and not an obvious parody, use one of those things I used above:
It’s called a spoiler tag, but I use it as a tangential tag. The more I realize I’m long, the more I hide important to me and some of the deep readers, but not important to the TLDR reader.
Jesus fucking Christ.
Ugh. Stop. Or even better: go away. Forever.
Anyways, early hands on reviews of FFX/X-2 and FFXII are really good. People are actually “very surprised” about how good the ports are given the size of the games. So that makes me happy seeing this will be the 5th and 4th times I’m buying them respectively.
I’m a slave to Square. Someone help.
Don’t. I love it.
It was.
It was.
Just messing with you, buddy. Trying to keep it lighthearted. I mean, Dance Dance Revolution?
That’s why I didn’t insult you @chadouken. If you intending to have your parody spotted, then spot on. I tried to be as diplomatic as possible, lest someone think a fight stick is good for everything. I don’t know how to type the smiley for LOL. i guess.
Nintendo announces another Smash and Splatoon world championship for E3
At least he got it this time.
You should have mentioned Snuggly needs to be played with a stick or else it is bannable if on Twitch.
I’m finding Yoshi’s Crafted World very fun. I really don’t understand the mediocore scores it got, but as I mentioned in another post, most of those reviews that gave it 80’s, if you read what they said, it sounds like the game was about about to get a 90 or higher, then you saw the number value and it was kind of a head scratcher.