The Nintendo Switch Thread! - Deadly Premonition 2: Blessing in Disguise 7/10 - Paper Mario: The Origami King 7/17

got MK8 switch since 2 days, this game is hella fun

This is what Iwata was talking about when he said that ‘it needs to be tried to understand it’ or something along those lines. I’m with you 1000% on this. The convenience factor is still the best, even better than the Switch but it’s going to be something lost on most everyone in this hobby.

I can Super Mario Maker 2 making people realize that “having to do this on two screens was more convenient”, but then most of the fan base that didn’t own a Wii U would wonder “I wish they could make this more user friendly and less cumbersome.”

Edit: I remember talking about the simplicity of the interface being a game changer in the earlier VGG thread only to have people tell me that using a PSN app to buy a game through the phone and have it downloaded to the PS4 from there was a better feature…and then continue to bitch about that state of gaming at the time.

This hobby.

On the Wii U gamepad. Man all I ever used it for was an excuse to have the TV stay on while I played games on the smaller screen. Yes I rarely ever used my TV screen for my games. Yes I still played Mario Maker using only the touchscreen. Needing both screens was irrelevant.

That’s probably true and also kind of sad. For years people have been saying WiiU didn’t have any games and was too expensive and whatnot and now Switch gets hyped, they buy it for more than a WiiU would have cost and play a game on it that has been out for three years on the other system. I mean it’s funny but it also shows how much willpower some people put into ignoring a system with some great exclusive titles.

And if they’re really going to port WiiUs best games I’m going to be mad because that feels like a slap in the face of everyone who supported that system.

Unless it’s Tropical Freeze. That game is godlike and I would buy it again in a heartbeat.

Nah as a WiiU owner fuck not rescuing the few great games it had which had the misfortune of releasing on a dead system.

Just toss us a few digital titles like they did for early 3DS adopters and it’s all good.

sheeeeit, yeah Mario Maker was 1 of the reasons I got WiiU…the other of course was my honey Bayonetta.

MOST of the time I played WiiU… I was playing it portable like a Switch anyway… always on the tablet controller…rarely on the television…sometimes just for the convenience of having the tv on while I play a game…and playing at work. It was surprisingly portable, actually…since the main part of the system was so small. As long as you had a wall plug somewhere everything’s a go. I’d plug it up in the break room at work and enjoy the greatness of Bayonetta 2 or Mario Maker right there, folks. Ohhhh it was such good times. I still might go back and buy Bayo 1 as well (when I got it, they stopped putting part 1 in with B2 :sad: ) since it’s not clear if they will ever port both of them over to Switch… I’m still hoping though. Bayo 1 and 2 ported to Switch would be a dream for me. Yes I’m ok with buying them again.

Aside from Mario Maker then eventually a Mario Maker 2… I’m also hoping for Hyrule Warriors. We know 1 or more Smash Bros. games is basically a guarantee due to how popular that is.

is it really surprising that people who are critical towards Nintendo don’t know anything about them? I think most people who criticized the wiiu (or Nintendo in general) don’t follow it or don’t know anything about it but know they don’t like it. anti-nintendo rhetoric is very strange. how many people think that mario and zelda games are just rehashes?

You guys are talking about one game that used the gamepad well. An entire design system was mostly trash for the majority of games that relegated it to just a second screen. On top of feeling like a fisher price toy.

I guess so, but I don’t find the need to playtest on the TV to be particularly necessary or valuable. The game is still functional with just one screen that has touch input. Meanwhile Affordable Space Adventures turns into a completely different experience if you tried to translate it onto just a single screen.

I am waiting for my copy to arrive for the Switch. So I have just been Googling the crap out of it, and came across some horrible information that I would like people here to confirm or disprove.

I read fire and daemon hoping are out. Why on earth would Nintendo do that. I like that they have added the auto steer and auto acceleration for b beginners, but taking out two of the few things that made it competitive seems awfully silly.

I do know that they have fixed the tier system. Stoked about that. In the Wii U version if you had 1, 1.25, 1.50 or even 1.75 in a stat like acceleration for instance, they all accelerated at the same speed. Now each increment is making a difference.

I will say that luck had very little out come on the race. Especially when playing with high level players. Item pick ups are random of course. But if you know what position a certain item appears the most, you can hang there a bit until you get the drop you want. So you cut out a ton of drops you aren’t after. Which means the pick ups you want are more frequent. Which means the level of luck affecting the game is decreased.

I posted that in the Kart thread but the last post before me was 5 years ago, so I moved it here. Also, where is this thread held. I looked in the Nintendo forum and there is nothing younger than my new post and some post from 2 years ago.

I still haven’t played Affordable Space Adventures. I might need to hunt it down and give it a go.

And yeah, MM is functional on one touch screen. But as a console gamer, I prefer playing on a larger display. Wii U offered both simultaneously and that was ideal for me.

Switch offers true mobility without having to be in range of a second device. I’m beginning to understand that for most folks that’s a much more valuable function. It seems I’m in the minority of people who prefer to actually play video games on my couch in front of my big ass TV rather than on the go. Perhaps a reason for that is because any extended time on a portable device cramps my hands. (I even put those KontrolFreeks on my console controllers and they make a HUGE difference for me). I also know that I’m probably in the minority of people who actually found the Gamepad as comfortable controller. Much more so than the tiny Joy cons. So with all that in mind I don’t think it’s unreasonable to see why I think MM on Wii U was a perfect use of Game pad functionality.

Welcome to the post-DS era of Mario Kart, where all the fun bits are taken away.

You mean post SNES. As I mentioned when I first brought it up, every MK game they have made it easier and easier to “master”. You can peak out so easily.

Although, I do agree, the first DS one was the closest you got to the SNES version as far as skill is involved. Every other MK game is just a party game for the most part.

Mk has always been just a party game to be honest

You can say that about any game in the genre if you want to, but the skill gap between noobs and experts is by far the greatest in SNES version. It has just gotten dumbed down tremendously since then. And just as @TKR brought up, there is yet another example of that. It is a lot easier to “git gud” in the later versions of the game than it is in the SNES version.

“Party game” is a pretty useless genre descriptor. Any game can be played at a party, and the games that are most commonly designated as party games often have little in common with each other from a mechanics perspective.

One of the more exciting things driving my interest for MK8D was getting back into the techniques. Its removed the thing that made it possible for some to be better than others. Even if everybody learned to Fire Hop we would all do it to the best of our abilities. With it gone its just a case of who presses the accelerate button better than the next guy. I hope they removed it purely so they could hide a new technique in the game for us to have to find it again. To give a fresh new life to the game. Those time trial guys better get to work. As a fighting game player. My party games are fighting games. I love having some mates over and burning some meat and having a few drinks then jamming some fighting games. Which we take extremely seriously, because that’s fun.

Also what sub forum is this thread in. I don’t see it in the Nintendo pages. I have to search everytime to come here. Haha.

I never liked the fire hopping as it felt like an oversight from development rather than a proper feature like the manual drift from MKDS and Double Dash. Which I’d love to have btw. but it doesn’t seem likely.

how do you even 200cc?

every​ turn is like fuck