The Next Fist of the North Star/Hokuto no Ken thread

He’s actually totally right. The game is actually pretty competitive with “loops” in, and without loops, certain characters have a way easier time dealing damage than other. Also, most of the really good shit you can do does require intense execution. So much, in fact, that even pro players drop the shit. However, that’s not the issue here.

The attitude most serious FG players have is “if it’s in the game, use it.” Look at Marvel for a perfect example. Over the lifetime of Marvel things were discovered that seemed like they broke the game, however, over time other things were discovered that beat those things, and so on, until we eventually got to the game we have today. If people had decided that juggernaut glitch was broken, for example, and banned it, not only would that tactic not have been used, but the subsequent better tactics wouldn’t have been found and we would have a completely different, most likely less competitive metagame these days due to kneecapping the progression of the game through bans.

On top of that, any real tournament will allow loops for these reasons, and anyone who takes this game seriously will want to do the same thing. So, while it’s not a huge deal for this game since the scene is small to nothing, if you ever meet somebody who does take it seriously, and want to play with them, they probably won’t want to play with you on your house rules because it won’t help them get better at the game. It will only help them get better at your version of the game.

I still cant understand the value of it. Guess like they say, I’m a dumb person. Each game bring a certain level of meta game. I already Understand this, but like i said we have our own value meta game, if their factor that we think ruins our competitive integrity, we prefer to avoid it and even the game.

I don’t understand your preface of “real” tournaments, Unless your person who determines whats a legit tournament or not I recommend that you refrain from using them on subjective discussion. Their is no absolute standard enforce on all competitive games and scenes.

I live in Japan, I’ve been to HnK tourneys, and not a single one has banned any loops or infinites. They were allowed at SBO, the most competitive tourney in the world. Who are you?

you are a smash player dont you?

keobas, get the fuck out this manly thread with your nonsense. your already dead!

HnK w/o loops: Tiers are evident in the game.
HnK w/ loops: Tiers start to matter less because everyone is broken in their own way.

Keobas, don’t tell me you guys don’t allow the use of the OHKOs either?
Just go watch a bunch of HnK match vids on YouTube.

Omae Wa Mo Shindeiru?

Hokuto… Hyakuretsu Ken !

Loops in Hokuto no Ken = Manly

@mistcore: We have no problems with the fatal KO, only if its implemented in 3/5 rounds settings. Anything less we think its game breaking by giving the first victor a very strong advantage. Though ideally we think 3/5 matches is just superior to 2/3 matches as far as advantages goes.

@Hecatom:I have Smash experiences, if that’s what you want to know.

Well I see its inane to try understand you guys value in HNK arcade meta game. But I’ll like to add that you guys are clearly no different in me when comes to rules. You guys just play rules that are popularized and use in majority of HNK’s events.

How ever we don’t share the same value of meta game. Some of you consider ours flaw, but I disagree with 100% of my confidants. Your meta game has flaws just as ours, but we feel our meta game is more favorable since it can allow players progression that wont be limited to rare and excluded factor. We cant favor a meta game that base on ultimately limiting the opponent the ability to win by a few mistakes. Even if the opponent has the same opportunity, it influence a general game style and limits other.

We think a fighting game shouldn’t have general play style but advocate diversity. Its not totally lost in HNK but the meta game that has developed is that of combo for kills, and one mistakes can potentially end the match with the one who made that mistake having no options to accommodate for that mistake. Were just not comfortable with that type of meta game.

We arent limiting our selves at all, we just choose to not rely on a factor that exist in your HNK’s meta game. Its inconsistent to where it will only exist in HNK meta game. Thus ending the progression. So why so members choose to bash one for enforcing a rule of their own will to developed a much more comfortable meta game is no way different from their own is beyond me. We just have our own level of competitive integrity that’s different from yours and not as inconsistent.

Haha. Yeah whatever. Obviously it’s your house, and your game, so you can play it how you feel like, but I hope over time you’ll come to realize that you’re only fooling yourself. We’re not playing with a different ruleset, we’re playing with no ruleset. The only rules we use are the ones that are already in the game, we have made up no rules on top of that to make sure the game is fair, and guess what, it works out fine. You’re the ones who are trying to change things, and yeah, that probably means you play smash.

:lol: Good perception there Hecatom.

And fuck house rules. Use them if you want, but GTFO of here with it, because we don’t wanna hear it.

Also, play Juda, guys. He’s mad fun.

Then it’s pointless asking us for advice… You your self have already chose not to take this game seriously by enforcing rules which quite frankly, mean nothing in a competetive enviroment. So anything we say to you is absolutely meaningless and isn’t going to benefit you what so ever.

^Tru-dat, Juda is the shit!

fuck juda. you just gonna get naked on me after you win. you gonna style on me like that. okay, alright (denzel laugh).

The rules we play by are ‘play the fucking game’. You play by some retarded arbitrary, non-discrete shit you made up. How do you even decide what is a loop and what isn’t? What about Roah 3x air spike sets? Or boosting ground spike combos? How about Souther scoops loops or even basic j.B and spear loops? How about Rei’s basic DP or 2369C loops? Heart’s flops loops into 2x super grabs? You gonna ban Toki from doing any throw combos at all because they’re more or less giant loops?

You guys gonna ban unblockable setups next because ‘you can’t escape them’? You gonna cry like a bunch of babies when you realize nobody will play you with your retarded rule set and you get destroyed horribly by anyone who knows what the hell they are doing?

Congrats on creating the paragraph with the most condensed bullshit I’ve ever seen on SRK. You’ve really outdone yourself.

Then play something else. HnK isn’t for children who cry “stop hitting me that’s not fair MOM HE’S CHEATING”.

Yes you are. By the very definition of banning a particular strategy or mechanic you are LIMITING yourself by removing your options to win.

Like Demon Dash said, you’ve already lost playing HnK (or any fighting game) by making up stupid rules limiting shit you don’t even understand. You are welcome to play the game with your own rule sets but don’t expect to get any help or be taken even remotely seriously or not treated like an idiot for doing so.

nigga, i dont even know what meta game means. LOL! (manly announcer voice) KEO LOSES. FATAL K.O. lol! shame this game didnt get a strong underground following, but i really dont know to many imports that have. maybe the naruto games before they came to the u.s, and initial d shit. ill be playing it later. hmph. last time i put it in though it was skipping. shitty ps2. game played fine, but music skipped. i need to get a new slim joint, and just buy another magic swap mod joint.

Yeah let’s ban infinites so Toki can become SSS tier again. Great idea. :coffee:

damn, this is pure gold :rofl:

easy to see through it, the words that he use and how he use them, also the way that he wants to point that his rule set is valid and that it has fundaments is classical from the smash players :looney:

Wow…two guys who play at home with each other want to argue with probably the biggest collection of fighting game players in the world about how a game “should” be played. I can see if this was coming from a skilled player’s perspective…but…even then if that was the case… :xeye:

i didnt read his post really, so i didnt see that. cmon son! i know your execution aint good at all. period. im calling it. i got pretty good execution, mainly from playing hnk, and that shit was a pain to learn rei’s juggle infinite, and other basic loop variations on both the 1p and 2p side. i emphasize, 1p and 2p side, on a stick. isnt raohs spike links like fucking 1 frame links or something. i never played with him.

side note. i mostly really love this game because you can be so creative with it. i dont know too many other games that offer that type of creativity except the vs series, and even still, outside of mvc2, maybe xvsf offers that combo openness, but i think hnk is in a league of its own for its particular genre when it comes to combo creativity.

yeap, games like hnk, gg, mvc2 are very rare