The newest Castlevania game... is a FIGHTING game!

I own the Wii with a lot of games, and trust me it was the game. As I’ve said before it was a Gamecube game that got ported to the Wii later with half-assed controls. The Wii easily has that calibration for that sort of stuff. Just look at SSX Blur for the Nunchuck and Trauma Center for the Remote, and those were launch/launch window games. Either way things like that take time for developers to get a hold of; remember how many DS games in the first years of its life had tons of response problems with the screens or were hard to draw with?

All this saying I still have a bad feeling for this game. I mean judging by the visuals alone this screams “Half Assed!”.

Soma/Alucard confirmed for broke-tier, Evil Soma confirmed for SNK boss-tier

I hope this game ends up being a good one, if only it were being put in arcades :confused:

I loved the n64 games as well. they actually played like castlevania and not some cheap metroid rip off. Dracula was the hardest he’s been since castlevania 3, rotating spike platforms, annoying flying enemies, invisible platforms, combined with some traditional adventure aspects(the nitro level was inspired). good controls, no camera problems, tons of little extras, didn’t become a collectathon like all other 3d platformers, and looked great on my tv(although I’ve played the game on some other tvs and dear god did it look ugly) I love sotn, but the portable games got old real quick.

If this game is coming out for the Wii, and only the Wii, than this thread needs to be closed becasue this game will be a big pile of garbage.

Especially since there probably won’t be any GameCube controller support.

Then again, Nintendo isn’t making the game, so there’s a 6% chance this game will be decent.

Let’s just hope that Konami puts some time and effort into this. I mean it is a rarity but sometimes games that begin to look half-assed eventually look pretty damn good (case in point Forces Unleased Wii version).

Personally I’d kill for a 2D Tournament Fighters sequel but Ubisoft has the license now.

…see I’d comment negatively but you get a possitive point for having Odin Sphere as your avatar so things cancel out.

For one, I doubt that Konami is on this; as I’ve said before, there’s a lot of evidence that points to the notion that this is actually 8ing at work again (which would make since, knowing the fact that Konami bought up the whole Takara/Tomy bunch, which includes 8ing). If indeed 8ing is behind this, they having much more in the way of experience over Konami at making games like this (their most recent game being Fate: UC), I would think that would give this game much more in the way of credibility.

And just because the game gives off the aura of being a low-budget project, doesn’t at all translate that it can’t be a good game. Plenty of good games, fighters included, had to make names for themselves from rather humble beginnings that didn’t have exactly large production values and a big budget backing them. This includes even the likes of Street Fighter 2, Tekken 1 and yes, Smash Bros. 64.

That said, I think it’s rather silly to automatically write this game off when we still know next to nothing about it. That sort of crap is usually reserved for Mortal Kombat releases…at least there, we pretty much know what we expect to get. :rofl:

Mace didn’t have much replayability, but it was still a good “just for fun” game. In fact, I think it’s better than all the 3D MKs. And you’re comparing it to this?

Fighting games on the Wii are like guacamole on shit.

I see what you mean. Perhaps I am being too harsh on this game.

Here are new screens… they’re using little girl Maria, so hopefully they have the adult version, too, otherwise…

… You’re going to jail. Haha.

Wow what the fuck is this?

Maria?

Seriously?

I thought Maria had blue eyes …

http://www.jvrpg.com/image_dessin/image65.jpg
http://www.gamesarefun.com/games/psp/castlevaniadraculax/art02.jpg
http://castlevania.classicgaming.gamespy.com/Images/Scans/Rondo/maria.jpg

The characters look like they’re from Maximum Impact and shit.

Hoping for Trevor, Richter, Sypha…

yeah im hella disappointed on what they did to maria

god damn it

maybe they’ll bring back SONIA

Looks awesome, IMO. Can’t wait.

I like everyone’s designs so far (Except for Alucard :confused:), grafix are looking to be really good (compared to TvC). Heres hoping they get a clue and bring a bulk of the main characters back, Juste/Leon want back in on the action

Keeping eye colors straight is the least important thing to Japan, second only to hair color. Early SF4 blue eyed Ryu says hello. Hell SF1 blue eyed red haired Ryu says hello. :looney: Crash course? See a lot of Ranma 1/2 drawings by Rumiko Takahashi, heck check the spines of the books. :rofl:

But like I said this game is in no way canon and does not take place in the same universe, doesn’t matter. It’s this world’s Maria.

Anyway it’s looking really cool! Dracula is HUGE… :wow:

Rugal + Sephiroth + Jivatma + Ocelot = http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_220218_all.jpg

IGN details on gameplay. I think there are a few new screens, too.

*"? yes, the one everyone would expect to be in a Castlevania game is there; he’s more frequent than Dracula himself." *

Death (AKA Grim Reaper) confirmation! He’s in every Castlevania game. Dracula is too but sometimes Drac has a minimal role, staying as spoiler free as possible… :sweat:

Re: those new IGN picks - Simon’s design is growing on me more and more. I think this will be my favorite Simon rendition when all is said and done. I see he’s recieved a couple of scars too, just like Trevor Belmont did in Castlevania Curse of Darkness. LOL humans don’t walk away from a Dracula fight unharmed and Belmont’s defeated Drac twice(well in the regular universe anyway ha ha)! Yagami Light Belmont FTW. :tup:

Well, depending on how you choose to look at it, Drac, as we’re familiar with the “Goddamned Bathead” wasn’t in a total of 3 “canonical” games in the series. So yeah, if we were being specific, Death HAS been in every CV game, while Drac wasn’t.

:rofl:

Among the Japanese fan sites, I’ve seen Obata-Simon being called “Vampire KIRA”. Some of them even go full blown with it, in the Death Note style.

Such as (translated from Japanese)…

“The vampire who gets hit by his whip will die.” :wgrin:

Any way, as one of the VERY few who was interested in this game from the start, hearing more just makes me feel even better about it. And a GOOD show for choosing Power Stone as a basis, it makes the most sense for a game like this any way.

Now, I can only hope that perhaps people play-testing this game at E3 may give them more of an incentive to add in GC/ClassicCon options to the game, for the sake of those who REALLY don’t want to use the Waggle-related options. Unless it’s REALLY that intuitive.