I like old school NES Simon, and I also like Kojima art a lot.
However, this new Simon is straight up fruity.
Not in a “cool mextrosexual” way.
Dracula looks like a cyborg.
Maria looks like something out of GGXX (Again, not in a good way)
A 2-D Castlevania fighter would of been vicious - using Death, Cyclops, Skull Knight, Grant, Sypha, Alucard, Dracula, Simon, Trevor, Skele-Dragon, Axe Armor…
I don’t know if it was my Wii or that shitty Bleach game, but using that calibration thing showed me how off it was. I’d swing left, and it’d go right.
Anyway, the new Nintendo Power has an article on this game. You should check it out if you can stomach NP.
Maybe it’s just me but I dig the new character designs. Could be that I just read a lot of Death Note and Hikaru No Go, might be used to the artist… :looney:
I mean Simon Belmont and a young Maria can in no way exist at the same time in Castlevania’s regular storyline and a bunch of other inconsistencies you can point out just by these 4 characters being grouped together. This is in it’s own world with it’s own designs. I dunno, seems fun. Like the characters don’t really have to look the same in this world so long as they retain some measure of likeness.
In contrast to Konami really going backwards to make all of the characters of their games look the same. The first victim was Symphony of the Night when they retconned the anime look of Dracula X in the first five minutes of the game to match whatever Ayami Kojima was doing and then of course there was the Castlevania Remake with Ms. Kojima’s designs that gayed up Simon for the first time (and forever basically). Followed of course by the PSP re-release of Dracula X getting rid of those Dracula X anime designs forever… I miss Dracula’s purple anime hair drat! Kind of got it in the Nintendo 64 game though, not that I like to think back to it much… :lol:
I suppose Soma Cruz’ last DS entry had an anime look to rope in some of the kiddies in Japan (lol at people tossing fireballs in the anime intro ha ha) but every other entry in the series kind of looks the same now more or less… This fighter is a nice change of pace.
No hate on Ayami Kojima of course, she’s a great artist and of course the definitive artist for the series. But maybe I just don’t want to see a fighter based on her stuff right now, especially when the new DS game with a female lead is heading towards that direction. Castlevania seriously needs more variety. It’s not like say… Konami’s Metal Gear franchise or something like that. It’s a franchise that spans hundreds of years and you can, and I think should change up the art styles every so often. Dracula should never look quite the same and neither should Frankenstien’s monster, Medusa, the Grim Reaper, etc. That’s always been the fun part of the series and some of it is lost if they keep basing it off of the same lady’s stuff. So for an obviously non canon fighter I really don’t mind it too much.
Simon will never look manly again lol kind of used to that by now. At least Trevor still kept his manly look in Curse of Darkness, but ah well. Nothing else worth noting about Curse really, except for nice music but all Castlevania games have good music…
Hmmm, I wonder how people would react to Captain N Designs in this day and age? Simon was a concieted goofball idiot but not bishonon LOL, The Count (Dracula) wore yellow (hey just like this game, NATCH!) and was a bad Bella Lugosi imitation, Alucard was a blonde haired surfer and there was no Maria but they gave Sypha Belnades a sex change and made her an old man. Ah, good times. Watching Captain N when you are high is highly recommended… :smokin:
Finally a game I would want to buy for my Wii. I hope they include Reinhardt or Carrie or at the very least Cornell or Henry from the N64 CV’s (yes, I like them). “Courage, don’t leave me.”
Edit: Almost forgot about Ortega and Actrise. They would be cool too.
I just got my copy of the issue. The controls sound too much like Bleach Wii, but the way they talk about it, it sounds like they’re shooting for a Power Stone feel. Which wouldn’t be too bad if they pulled it off.
While I’ve been hearing the game isn’t all that impressive (from a gameplay perspective, I’m sure), I still have a small, glimmer of hope this will turn out good.
Oh, I’m just not a big fan of their “nice guy” writing. It’s not really a bad magazine or anything. Seems like game mags are either too youth pastor or too EXTREME nowadays.
Well, at the least, you can say that NP has pretty much always stayed true to itself over the course of its 20 years. I mean, I believe the only major thing that’s changed was the fact that since Sega went 3rd party, the whole anti-Sonic thing went down the tubes. Hell, now they actually have Sonic fan-boys on staff. My, how times have changed…
Any way…I’m still thinking that this game could end up being decent, at least, as long as my suspicions are true, and 8ing is indeed working on this game (which would make sense, considering Konami bought up the whole Takara/Tomy bunch recently, and that includes 8ing, who technically were free after Fate:UC any way).
It ain’t going to be a traditional fighter by any stretch of the imagination, and who knows? That might actually be for the best. But all I would ask is that this game pretty much allows players to simulate what I think are some of the best parts of the latter CV titles: the 1v1 fights!
Simon v. Doppleganger. Alucard v. Richter. Soma v. Julius. Julius (w/ Yoko & Alucard) v. Evil!Soma. And so forth. These were all great things that made me even entertain the idea of a CV 1v1 fighter (though Vampire/Darkstalkers did a damn good job in that respect, imo).
If nothing else, maybe this game may go on to become a hit with the Japanese (Obata designs and non-traditional FG style of play seem completely oriented to such a thing), and possibly surpass Naruto GNT as the series that 8ing will continue to make games for on Nintendo hardware…