For anyone interested, I managed to get some first-hand experience with both* consoles in the last week. (term used loosely, will explain in text below…)
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First up was the XB1* by way of a Killer Instinct machine in one of the flagship MS stores (Mall at Millenia, Orlando). They had the machine still from an event that Major Nelson held earlier in the week, and the guy was nice enough to fire it up so that we could get some games in.
What I can tell you is that the game ran silky smooth, and was beautiful. It’s still, IMHO, a pretty mediocre game with extremely loose combo timing that is clearly made for the more casual crowds, but it ran better than I expected, and was very, very visually pleasing. It appeared to be running at 60FPS. I’ve heard that it only runs at 720p, but when I was playing it I was definitely under the impression that it was a 1080p game. It really was nice to look at, but my disclaimer is that this was on a screen around the 30" size, so maybe it will be more noticeable on a 46"+ screen?
Unfortunately, that’s about the extent of what they had to offer me in regards to XB1 info. They had no stalls with the console visible - not even in the arcade cabinet (it was running a PC…). You couldn’t use XB1 controllers (while I’m a stick player, I wanted to test the XB1 dpad, and feel the weight/contours of the controllers etc). I was very disappointed with the lack of hardware. It wasn’t even visible behind a glass case or anything. It was just completely absent. IMHO that isn’t a good look for a system that launches in a month…
In regards to the PS4, I managed to get in about an hour of playtime across the few games they had available (Knack, FIFA, Octodad, unfortunately I didn’t get to try Contrast ). I was able to play with the DualShock 4, and it really is an improvement over the DS3 in a lot of ways (this is coming from a fan of the DS3). The analog sticks have a more gummy, grippy feel to them, and the ridges around the edges really help to keep your finger secure when playing. The L1/R1/L2/R2 buttons and triggers are very pleasant to use, but they were a little bit smaller than I expected. Nothing near as small as the LB/RB on the X360 controllers, but noticeably smaller than those on the DS3. The controller felt lighter than the DS3, but not in a cheap way, like the original Sixaxis. It still felt solid, but just a little lighter. It contoured nicely to my hand - I was able to hold it in place comfortably with just my index finger and thumb part of my palm (what is that part of your hand called?
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Graphically it was nice, but I could “feel” that **Knack **seemed to be running at 30FPS. It was perfectly playable, it just wasn’t as smooth as I wanted, which was a little disappointing. There were no dips/jumps in the framerate however, so that was nice. **FIFA **was beautiful and ran silky-smooth. I’m not a football fan, so I didn’t spend much time, but the controls felt fine and the game was beautiful. The character models were fluid, no matter how many ridiculous motions I tried to make them do. People take dives almost as frequently as in real life, which sucks for me because all I ever want to do is slide tackle people and try to hurt them. I’m more of a Blitz/Street sports gamer
. Octodad was… well, it was basically a hilariously-stupid tech demo. It was good for what it was, but as a game, I’d be hard-pressed to tell anyone to pick it up for anything other than laughs. Walking down the aisle of the wedding in the demo while trying to be inconspicuous, dodging banana peels and trying to not knock over vases, got a few chuckles out of me. It could be fun with friends, but it doesn’t feel next-gen even a little bit.
The console is beautiful and slick. It’s more visually pleasing than pictures convey. I felt the system that had been there running all day and it was cool to the touch, so that was reassuring. I didn’t get to mess with the new PSEye, so I can’t say anything about that. The UI was pretty nice - smooth, responsive, clear. I had no issues navigating at all with it, and it was pleasant to look at. I will say that when I quit from a game and it loaded into the main OS UI, it did take a short while (longer than I hope it will in the final product), but it’s not really much worse than current-gen systems.
All-in-all, there was honestly nothing on display that was “OMG MUST HAVE”, but right now I am infinitely more comfortable throwing my money at a PS4, considering that I have at least seen and used the hardware, and as far as the XB1 is concerned, it’s still a myth to me :lol:.
Seriously, they didn’t even have an information stall anywhere in their store that made it seem like this was something they were currently pushing. Sony had three PS4s available for active use.
Sorry for the long post. I hope some of this information is interesting to some of you. If any of you are in the Orlando area (I was there on vacation last week), check out the Mall at Millenia. The guys at the Microsoft store might be a little reluctant since they’re “not supposed to” fire up the Killer Instinct machine, but if you nag them a bit they’ll probably roll it out for you and let you have a run if they still have it. In regards to the PS4, just walk on into the Sony store and start playing - there is one PS4 on the right-hand side, and two in the back on the left-hand side, near the obnoxiously-loud boombox. :tup: