They mapped a couple of the would-otherwise-be-missing moves to LK+HP in MvC2. But yeah that and the loss of variable roll do hurt your choices in some cases. :\
Venom and Spiderman do still have a 45 degree web throw in mvc2…it’s done with fierce punch. Not sure what you’re getting at. They no longer have the 90 degree web throw that goes straight up. Just like Cyclops doesn’t have standing optic blast that goes straight across - only ducking. Capcom was selective in this process for some reason, because you have these characters that get limited in this case and then someone like Omega Red can still get all directions for coil throw and omega strike with different button combinations.
Realistically, only a few characters I can think of kinda got hurt by not gaining access to their medium normals like in past games: Gambit, Blackheart, Shuma, Mega Man, Wolverine, Strider, that might be it. Didn’t really make that much of a difference anyway considering how the game style ended up shaking out. And then a bunch of characters still got their missing ground normals in some fashion anyway, like how the command launchers were implemented. Aside from that, it’s still better than having 6 attack buttons IMO. Easier to dash with 2 buttons and fuck jab roll.
cyclops crouching mk was the greatest anti air ever. so sad mvc2 took it away. he would be stuffing trijumps all day to free infinite. you would have cyclops point teams. lol. oh mvc2, you were great for some things, but god damn you failed at so much.
Cyclops’ launcher is still in MvC2. Most mediums that were also launchers are now just d/f+HP or d/f+HK. The hitboxes may or may not be the same, since moves that are identical frequently have different hitboxes and frame data.
Finally got COTA for GGPo, I agree with you @NickRocks the game is a little awkward in terms of controls. For me, its a weird balance between SF and Marvel.
I think the MvC room along with the 3S room must be some of the worst rooms both for trash talk and casuals.
in other rooms, especially the SNK ones, there is more of a chance of good players to play against you without derisive comments. it seems players from Muslim and Hispanic/Brazilian countries are more polite…
Hence why I prefer playing 3S and MvC on Supercade
MVC1 was a bad game and MVC2 was infinitely better. I say this as a person who was much better at MVC1. MVC1 has all of the bad balance problems with none of the team mechanic variety; MSP plays totally differently than MSS, which plays totally differently than Santhrax, which plays totally differently than Scrub (even though you’re only changing 1 character each time). In contrast, pick any two of RV/Wolvie/Strider and your team is basically the same. The game has extremely poor depth of gameplay and what little there is comes almost entirely from GWM.
MSH is far better than MVC1, so I’m not sure why that would even come up. It doesn’t make sense to complain about Wolvie and Spidey, then complain about their counter (Shuma) who faces his own difficult counters from characters like BH and IM, who are themselves countered by Wolvie/Spidey. Not saying it’s anywhere near perfect, but the game at least works like it’s supposed to.
I’m late too. To say MVC1 is a bad game I think is unfair. Which are all both opinions anyway, but I feel the game is actually quite deep and fun at high levels. I think the footsie game alone is an overlooked, but satisfying part of the gameplay.
Bad or not the game is still crack when you play it for a bit. Does it have the longevity to play forever like 2? No but that doesnt stop it from being fun for awhile