The New MvC1 Discussion Thread: Is Marvel 1 considered bad?

Mahvel 2 and 3 garner unfathomable degrees of hype and are extremely popular within the community. Yet, the original MvC is apparently on the opposite side of the spectrum. There is very, very little information or coverage on the game, it is rarely ever discussed, and most importantly: no one is playing it.

This disappoints me personally because I find the original to be the most enjoyable out of the bunch, yet it is quite literally dead. I’m just curious as to why that is.

There was discussion on this sometime last year on FGD. @NickRocks reposted some old posts from MvC1 vets like Viscant, Dasrik (may he rest in peace) and SpiderDan from before the great forum crash.

Not sure if anything’s changed between then and now, but general consensus is that 2 is still the best of the bunch.

EDIT: Fixed the link to the one supported by the new forums.

Literally dismantled any of the points I thought I may have had. Thanks for the insight.

Yeah this pretty much when I used red venom no one wanted to play with me. It was the only Marvel game I really ever played I loved watching 2 and 3 but I just never put the time into either. I still haven’t got marvel origins either was it any good or was it a really bad port? Haven’t really heard anything about it one way or the other as we have marvel 2 and 3 already so why bother.

I played the shit out of it in the arcades as a kid. I liked the secret inputs to get good assists. Only thing that sucked was you only had a select # of times you could use a certain assist. Sorta whack. But it definately set the tone for those type of games.

I really really really like marvel 1 compared to two because its really really simple.

Fwiw I thought it had great aesthetics. Best stages in the vs series imo

No laughing clown stage though. :frowning:

Anyone have any Marvel 1 vids that show high level play?

A re-balanced MVC1 would be interesting. Hell, even a game with similar gameplay would be the shit.

I’m curious, because as informative as Viscant and the others’ posts are, they don’t really explain this: what was so broken about throwing in MvC1? Especially with Zangief?

Here’s a better question:
Do you like the fucking game?

Because who cares what other people consider it if you like it? I like SFxT… So fucking sue me. If you like MvC1, fucking play it and don’t let anyone tell you not to.

http://www.youtube.com/user/BahamianKing100/videos
e.g.
http://www.youtube.com/watch?v=2hawlNm_2gc

Hmm, the thing is, I’m not really too keen on the whole helper system since it precludes using your teammate as an assist and limits team synergy.

So Marvel vs. Capcom is the original game now? /grin

Guess I’m getting too old.

http://www.youtube.com/watch?v=1xwI0YoLOO4

See, I like that you can select a Helper (or Striker, whatever term you prefer) and have a limit on their use. Make it more strategic. I don’t really like the other Marvel games and Marvel-like games where you can call out a Helper whenever you want. The problem with MVC1 is that only 2-4 Helpers were viable.

Somebody find that video of J.Wong vs. Magneto Maniac. Highest level Marvel 1 play ever.

It’s interesting because you could argue that even today, Marvel is the ultimate select screen game. Sure you have X-Factor now but if I’m rolling with Phoenix on point, Arthur and Phoenix Wright and you have Zero May Cry or Morridoom, then I just game-overed myself.

Were the tier differences more visibile in MVC1 or MVC2?

I actually like the idea if the game were in the same vein of Vanguard Princess, Koihime Musou and Aquapazza.

But last checked, those weren’t team games.