Howdy, fellow Shoryuken-ners.
I’ve been a member for a while now, but I guess I haven’t shown up much, other than being a royal spaz in the Marvel vs. Capcom 2 section. In any case, I want to share some of my artwork with you guys, just to see what you think.
Also, seeing as how this is a fighting game forum, I’ll only post up work that relates to them. So now, here is a drawing of Roll (from Marvel vs. Capcom 2) and Asuka Kazama (from Tekken 5):
Thanks, guys.
Maybe I’ll post up some of my other works here, including some sketches for my upcoming comic “Countdown to Ragna Rock”, but…in due time.
So, last night I was in somewhat of a bad mood, so I decided to take it out on canvas.
I figured that Roll X, an old fan character I did up way back in 2002, wasn’t getting enough love from me, so I drew her up. On Chimpo’s advice, I made her armor a lot more practical this time around, instead of being a fashion plate.
And, just so you wouldn’t get alienated from what Roll usually looks like, I made her costume predominantly red and white, and kept her trademark hair ribbon.
For those of you in the dark who Roll X is, no, she’s not the watch, she’s supposed to be a version of Roll for the X series as a companion model to Mega Man X.
NEO’s Jukebox: (a.k.a. the songs that guided me throughout this piece)
looks great, man. i really like the composition.
a few crits though/ i think you can go more round with the balloons. and that balloon in front of servbot seems oddly placed. also, there are a lot of tangents going on throughout the piece- like the boombox and the whistle, servebot’s hand and the guy’s foot, the ribbon and the blue balloon.
but overall, this piece looks good. lots of excitment all around
Thanks, Tokoyama! Yeah, I know…the balloon does seem oddly placed. Or rather, the Servbot, since I drew him in at the last second on the balloon itself.
By the way, forgive me for asking this but ah…what’s a ‘tangent’? Is that, by chance, one of the parallel lines leading to a vanishing point?
it’s when two or more objects, not necessary meet, but create an illusion that they’re touching each other at the tip and creating a flat plain. in this case, it’s working against you because you want to show more depth between characters and spacing. and by creating these tangents, your piece looks flatter than it should.