I too would love to see this verified!
I’d like to know this too, I was actually looking at this monitor myself and if it’s good it might be the one I go with.
If they sell it at best buy, you guys could buy, test, then return in 14 days if you don’t like it
I would like to see a real test too. I don’t know how else I can test it though. A vga splitter for timer tests wouldn’t test the component part of it. I don’t have RB2.
Like I said before RB1 A/V Sync shows a 0ms lag. This is really up to the tester as all it does it play a ticking sound with a scrolling icon and you move the cursor left and right to match spot where the cursor is when the sound plays. Since it’s pretty fast, I’d say the accuracy is within 10ms. So, if there was like a 5-10ms lag, I wouldn’t be able to tell with that method.
Thanks, I was wondering about this. Does anyone know whats the best solution for home theater audio when using a monitor via HDMI?
Are there 1-2 hdmi split cables or?
http://www.zipzoomfly.com/jsp/ProductDetail.jsp?ProductCode=10010392&prodlist=jellyfish
249.99 after mail in rebate with free shipping. It came up when I was doing a Bing.com search for 3% cashback if you have a bing account, but i’m not sure you can use it cuz thers already a rebate?
I got this a few weeks back when bing was doing 20% cashback at zipzoomfly and there was a $30 MIR.
Damn i’m sad I missed out on that. Maybe a labor day weekend special? Cross thsoe fingers!
Keep in mind, scaling SD material is 480i/p rather than 720p for most normal games, and in all of my tests, the further away you scale from the native resolution, the higher the lag.
I was dead set planning to buy that monitor until someone a few pages back reported that the monitor will either 1:1 an image, or it will stretch it to 16:10. That sucks for 720 scaling, but it will be even worse if it acts that way for SD.
Obscure: You can either use a HDMI splitter or just use the sound for optical/rca for PS3, it has no problems accepting a different sound source when you’re using HDMI cables for visuals. I don’t know if this is true for 360, one would hope so though.
Right, I knew all this, since my current 1080p monitor has that problem and makes all native 720p PS3 games look like shit, but I thought there was nothing I could do about it. Are you suggesting that there’s a TV or monitor that can scale a lower resolution image well and not introduce any lag doing so?
So does that mean this TV sucks?
I believe SweetJohnnyV has one… I’m hoping he reads this and can chime in!
Yea I don’t understand most of the technical stuff when it comes to monitors or TV’s. All I know is that I want one that is larger than 22" that is lagless…and affordable of course!
Yeah, I own one of these too and we used it at many of the HD Remix ranbats at Denjin arcade we ran leading up to Devastation/Evo. I haven’t done any tests with it, but I will say that it felt just fine to all of the people playing. And keep in mind that HDR/ST people are a picky bunch. I know, that’s not very scientific, so let me leave you with a few thoughts that are more grounded in facts:
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The 15~22ms lag you see in RB2 is 1 frame of lag. If you piano reversals in HDR or do that method(plink?) in SF4 for tight links, then you probably won’t notice 1 frame of lag.
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We too ran at 720p up-scaled (through component cables!) and it felt fine. We had to do this because our HD capture box we were using to record only works up to 720p and uses component.
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My ***guess ***is that the 1 frame of lag is more to do with up-scaling 720p than it is the connection method. If you run your game on this monitor at 1080p or run at 720p using the 1:1 display(which centers your image in the screen and looks kinda lame IMO), then I bet you’ll see closer to 0ms lag.
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So, if you can output at 1080p, this monitor is probably a fantastic buy!
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If you must output at 480/720 and want zero lag, then I think your only realistic option is to buy a monitor that works natively at that resolution(The smaller Asus for 720 is obviously your best bet). The simple fact is that up-scaling is going to take more than zero time. Some monitors take more time than others. But, I think this one does a pretty good job for up-scaling 720->1080 and is still a good buy if you want a larger monitor.
Well…hope that’s useful guys.
Outstanding… thank you!
I’m actually suggesting the opposite, that it would be harder to find a lagless set that scales laglessly down to 480i/p. No known display can do that, because monitors with component inputs are rare.
Not exactly, if you refer to the smaller Asus that Evo uses, it’s 1080p. Even the 21.5’ monitors from that range are 1080p. Evo found one with a great scaler that basically cut out the lag, so there is hope.
I’m confused about what you’re saying. Do you know that the ‘scaler’ in the VW266H is different than the scaler in the Evo monitor, and that’s why you think the VW266H is likely to have more lag?
Correct me if I’m wrong but isn’t that a 16:10 LCD? I’m by all means NO expert at this but that aspect ratio would produce black borders on the top and bottom of the LCD screen with 360 games, wouldn’t it? Isn’t the correct aspect ratio for console games 16:9. Again I could be wrong.
You are correct.
Most wide screen computer monitors before was 16:10 till they introduce the so called “true HD” format which 16:9.
well the monitor should have a just scan option shouldnt it? thats what i use on my tv, for pc, xbox, movie, everything 16:9 just doesnt fit right