Thank you for your new tests as well. I’m glad to find out that my estimate of VGA@1080p would be cut in half at 8ms without the scaling in my test.
I’m sure you are ready to finally enjoy your tv.
Thank you for your new tests as well. I’m glad to find out that my estimate of VGA@1080p would be cut in half at 8ms without the scaling in my test.
I’m sure you are ready to finally enjoy your tv.
Great info. Forwarding this to my friend.
Cynn, Should I be happy with 12-14 ms?
Too true, today I went to a local electronics super-boutique to check out some TVs. I went in expecting to settle something with 32", maybe even 720p and that’s it. Looking around I decided on 40", 1080p and 100Hz. Especially slow scrolling sharp text and the likes were extremely notable. So there was this great Samsung panel, 40", 100Hz, good price, read reviews, which were blazing. Realized I should look up input lag… 75ms. WHAT? Gaming mode brings it down to awesome 40-45 though. DAMN.
I found 40" to be the perfect size and everything to have it turn out to be a lagmonster :sad:
The KDL40WD4500 looks great, though much more expensive. I’m pondering it
I am also interested in this as it seems to be cheaper than the digital signage option.
If that is the correct lag then yes. In fact you should be more than happy as the par lag these days is around 30ms. 12-14 is something to brag about. :wgrin:
Quoted for truth. The Samsung 650 I’ve shared tests on is a 4ms screen. Has nothing at all to do with lag.
It’s still a toss up. Being a monitor does not mean it has low lag. Plus that’s 42 inches of 720p for $1400.00 and for that price you can get into the 50 inch 1080p range of LCD TVs. Plus when you use the VGA connections of LCD TVs they are basically computer monitors anyway in almost identical function.
This thread is top tier.
I have a 50" Plasma with no VGA input. What is the best recommended course I take to minimize lag on this tv? I am currently playing through component (non-elite 360) and I can notice very slight lag. I also always had to calibrate rock band in the options, so I know the lag is there since I can notice it.
If you give me the model number I can do some quick research on it and get back to you. Off hand I can suggest “game mode” if it has one.
input lag and ms of a tv have no connection with each other…
anyway the sharp so called 6ms isn’t very good at gaming because the pixel is different from my sony xbr2
just letting u guys know
Thanks for the feedback. This is a Panasonic TH-50PX50U and no unfortunately it does not have Game Mode. I am in the means of getting a copy of Rock Band 2 so I can have a better idea of how much lag I have on this TV.
Edit: Oh and I almost forgot to ask, do computer monitors also have post processing?
One thing that I think should be made clear is that outputting at a higher resolution on your Xbox does NOT always equal better picture quality on your TV. In fact, it could have the exact opposite effect, it could make the PQ worse at the same time increase the input lag!
What you want to do at all times is minimize the amount of scaling of the picture. To my knowledge, all but two Xbox360 games are rendered in 720p and that includes SF4. If you have a 720p native resolution TV and you set your Xbox to output at 720p, then you are good to go, no scaling happens whatsoever. However, if you are like me, you might have a plasma who’s native resolution is actually 1366x768 (aka WXGA) which is actually a bit higher than 720p (1280x720). In this case we cannot avoid scaling, but the question is do we set the Xbox to output at 720p or 1080p? The correct answer is 720p and here is why.
If I set the Xbox to 1080p, the Xbox will have to create 1,152,000 pixels out of thin air (aka interpolation) to take the native 720p resolution of SF4 and upscale it to 1080p. When my TV receives the upscaled 1080p signal, it will now have to use its scaler to downscale this to it’s native resolution of 1366x768. To get from 1080p (1920x1080) to 1366x760 means dropping 1,024,512 pixels; that’s 89% of the pixels the Xbox had to interpolate, quite a waste of time! However, if I set the Xbox to output at 720p, no scaling happens at the Xbox at all, but my TV will need to upscale the signal from 1280x720 to 1366x768; interpolating only a mere 127,488 pixels.
Now what if your TV’s native resolution is 1080p, what resolution do we set the Xbox to now? The answer is not always 1080p believe it or not! Either the Xbox or the TV will have to upscale the native SF4 720p resolution to 1080p. The right decision all depends on who has the better scaler chip, the Xbox or your TV? The Xbox’s “ANA” scaler is good, but not great. If you have a high-quality TV, chances are your TV’s scaler is actually superior. If you determine that your TV has the better scaler, then leave the Xbox at 720p; if however you think the Xbox is better, set the Xbox to 1080p.
I hope I enlightened people more than I confused them =)
*Note: None of what I said above affects post-processing, this all happens before that.
Ok then, try this:
My TV’s max res is 1080i. I am connecting the PS3 to the PC port at 720p. So, final output picture is 720p.
Q1.) If I play SFVI, will I expect lag created by ‘downscaling’ work from 1080i to 720p from the TV-side?
Q2.) If I play TK5DR, which is designed for 1080p, will I expect lag from the PS3-side in downscaling to 720p, plus the TV-side downscaling to 720p?
Q3.) This is an entirely noob question: for those ViewSonic signage screens, can I still use my Pioneer TV tuner box with it?
I don’t give a crap about picture quality, I’m going for lag-free nirvana.
we know. but they give the same effect because most moves are based on visual confirmation so you get the same effect as if your buttons are lagging…
As far as I know there’s no television on the market today that can scale faster than the Xbox 360 does internally. The Xbox 360 scales in real time on demand. Doing your scaling anywhere but at the point of rendering will create lag.
If your HDTV is 1080i, 720p or 768p send it 720p from the box. If it’s 1080p have the Xbox send it 1080p. TV scalars even in the best units you can buy are rubbish.
Ultimate solution is to just buy a VGA cable for your Xbox 360 and have it output 1366x768 and bingo, your native resolution is met. If you do not have VGA then always feed this tv 720p.
Cynn, do you think a ps3 using the mayflash vga cable hooked to the samsung 650 would produce the 0-8ms of input lag like the 360? I only have a ps3 so i am curious if this is possible since i am pretty much set on buying a 650 sometime in the near future.
I’m also in the same boat with a 1366x768 Plasma, but have no VGA. So besides setting the box to 720p what else can I do about post processing?
you would be lucky to get 10-20 ms on this set… just buy a BenQ WD monitor from newegg for 400 and u will have reasonable lag, ive seen as low as 10ms.