Yeah but tech rolling out of it sets up the UB(Asura that is)…thats the point…I knew that so thats why I had the UB setup Tekken style roll and eat the UB…also HOTARU IS A FUCKING BEAST…holy shit…she’s gotta be on my team now…damn…she is fucking mean…too many options…more than one way to loop your opponent in a world of doom…also
Her AOP d+AC stance Hop kick(D in AOP) can link into supers/DAs and is great for mixups.
Using it after a qcb+p(BT A) as stated earlier in this thread is golden then comboing that(the Hop Kick) into super… Also off the BT(Backturned stance) A in the corner only you can link Up+B to combo.
See the mixups here?? Off the overhead kick run in throw, run in start her ground combo of doom-cr.b,cr.a,df+c, enter BT stance C,BT D, Break, qcfx2 kick super/DA. All that and that damn Crossover jump D…owns. Also after the BT D launcher in the corner you can jump do the aerial stomp ( jump down+b) to aerial qcb+b athena like move.
For her ground combo of doom you can also reset if you dont have super/DA with st. a etc…I’m still investigating more right now as we speak…will follow up with more…
Too good she really is…takes effort though…but well fucking worth it…an offensive juggernaut!!!
And that Mizuchi shit in that vid is too easy to do…only thing difficult is buffering the Spike move and not getting a DP+C instead(which leaves you wide the fuck open for punishment)…other than that its as easy as pie…
Yes and you would think Shiki/Asura Chonshu Chonrei would have one…oh well…theres good hope for NGBC2…unlike Crapcom Fighting EVo…hahahahha
Maybe they should copy SNK??? HAHAHA What irony!!
EDIT II: Sick reset options- After her combo of doom and you break you have MANY MANY OPTIONS…I’m only gonna list a few…I havent listed thus far…
- Reset with Jump Stomp- Use this instead of st. a to reset, I’m having problems getting st. a to reset with everyone. Stomp works perfect though. Off the stomp you can do the qcb+b/D move(air) to put yourself in great wakeup advantage for rush down to whatever. The C fireball if fast enough is good for resetting too bc it puts them a ways away giving you time to do whatever you want.
2.Run under quickly-You gotta do this fast…you can run under them after the Break qcb+b (ground) then jump to Crossover D /Combo/Throw/whatever the hell you want.
She’s too good…she should easily be S/A+ tier folks…this is easy for me to see after one day playing with her…