The Legend of Zelda thread - Ganon's bodyshop will be open for business on Nov. 20th

A lot of the complaints he made for oot are in alttp.

I’m still reeling from this.

How can one man be so right about so many things in only half an hour?

lol egoraptor

He was “right” about many things, but there were two fatal flaws with his arguments.

#1 He’s terrible at videogames. As much as I try to enjoy the Game Grumps series I’ve had to turn off many an episode because of how nerve wracking it is to watch someone play so badly, and I’m not just talking about from a manual dexterity standpoint. He fails at applying basic videogame principals and logic when playing. The perfect example is Cave Story. Until today I’d only heard the title. Never new anything about the game until I watched the Game Grumps series. I’m gritting my teeth as they’re struggling to notice simple shit, and THERE ARE TWO OF THEM, so when he talks about having to hit a tile in a room… I’m thinking this is just him being bad, and a bit contradictory to his argument. Many of Skyward Sword’s puzzles were rewarding (he said that gamers should feel a sense of accomplishment) because you were thrown in a room and had to figure the shit out. This was a major strength of the game.

#2 He criticizes the series for not being what he thinks it can or should be, and not for what it is. That’s like saying a smart kid is a failure because instead of going on to become a college professor he chooses to become a car mechanic. There’s no doubt that Skyward Sword didn’t live up to its potential, but just because it was linear doesn’t make it bad, especially when he’s comparing it to a formula that existed within the series over 20 years ago. While I certainly would enjoy a Zelda game that holds your hand a lot less, and doesn’t do stupid shit like highlight important words, that’s not what it is right now.

That’s kind of what i was getting at with his complaint about combat. He praises the Iron Knuckle fights but at most you fight two of them, and while they are engaging they still aren’t very tough, they are so fucking slooooooow. At the same time he criticizes the game when it asks him to juggle more then one or two things at once. Once the game started asking him to pay attention to multiple things it sounds like he falls apart. Tripped up by booby traps that move in a locked circle while fighting stuff, or the eye beam statues, both of these situations have easy fixes if you just put your mind to it and pay attention. They are a type of puzzle in and of them selves.

If you expect perfect gameplay from let’s plays, especially from a group of people who hate let’s play videos than you’re doing it wrong.

Plus you can tell a lot of it is on purpose for pure entertainment cause he knows it bothers people for some reason.

Yea man but Ego Raptor gets stumped by the simplest shit all the fuckin time.

As would anyone who has to keep track of time, play a game and stay engaging to his cohost and the audience.

Thank you.

You’re missing the point. It took them 30-40 minutes of game time to figure out that the “dorito chips” in Cave Story were what was leveling him up and making his weapon stronger when there’s a METER at the top of the screen that tells you so. This is unexcusable for any experienced gamer. The basic logic here would be “hey the game said ‘level up’ what’s the last thing that happened? oh I collected this chip. Do chips level me up? There’s a meter at the top of the screen that’s been filling up for the last 15 minutes and went from 1-2. Killing enemies makes chips drop. Let me kill more enemies and see if it affects the meter. It does? Hey I figured it out.” It wasn’t until almost an hour in that they went on to figure out that getting hit levels you down. There are countless examples of this in many of his videos. Don’t make excuses for him. He’s bad, he even admits it, but along with being bad he has to accept that some of his dislikes stem from that.

#1: Many people that play and record games for the internet while talking over them do significantly worse in the recordings, it’s hot (you cannot have a fan or any “wind” noises around), you have to be talking the entire time if you want the video to be half way interesting which completely splits your attention split it again if you have to talk to somebody else. Skill can never be judged from entertainment videos like that. In every single Zelda you get thrown into rooms where you have to figure something out or accomplish something to proceed it was a question of if that’s what it was that had to be figured out. Frankly after a few hours in SS I got bored of the game and annoyed at having to carefully wave my arms around so I have no idea if they improve beyond the first 2 dungeons.

#2 He criticized it for straying off what it was initially supposed to be about but he still enjoyed LttP even though it didn’t follow that philosophy either.

Hold the phone. You got in a big ass debate with me about Skyward Sword and you didn’t even finish the fucking game?

Maaaaaaaaaan.

Why would I stick with a game I disliked that much?

You’re telling me you never stopped playing a game or walked out on a movie?

Naw I have, but I haven’t gotten in that big a debate with someone about them. I just say I didn’t like them and move on.

Fixed.

I love Zelda games but that one was just so fucking boring and deserved none of the praise it got. It was somehow less developed gameplay wise than OoT from 1998. It deserves 0 praise gameplay wise.

How so? Most of the time those kinds of videos are used as background noise for people at desk jobs. The talking is the most important part and the game more or less only exists to drive conversation, it’s only the vocal minority that complains about how the game is played. Unless it’s like DSP level “holy shit is he even looking at the screen” and even then you’re only focused on that because he’s awkward as fuck on the mic.

How the hell do you know, you only finished two dungeons? That’s like 20% of the game.

If you finish 20% of a game and all you like is the art and the music you can pretty much assume the other 80% isn’t gonna knock your socks off and you shouldn’t be expected to give a game you don’t like after 10 or so hours even more of your time. Chances are it won’t change enough down the line for it to change your mind.

Also the discussion was mostly centered on the sword play which I still hold is ass.

The talking is often the worst part, too. I just find a lot of those let’s play videos annoying, and YouTube is oversaturated with them. I’ll check one out to see some actual gameplay from time to time if I’m on the fence about a game, but generally they are annoying to me. That’s why I think many people who record games for the internet shouldn’t.

I do like the guy from Gamexplain (Andre?).

I do agree it’s mostly shitty.