All I know is super progressive Neil Druckman ran the best female writer in the industry out of the company. Seriously, how do you run Amy Hennig out of your company? I have no idea if the Anita Sarkeesian angle is true but that would compound things. Side Note: Given what I’ve seen, the leaks are dead on. Druckman should have wrote a Saw game if he was so into torture porn.
So is Druckmann fucking Sarkeesian?
That has to be the explanation right?
Was Amy Hennig the original writer?
I’m not sure. I know she was the lead writer for the Uncharted franchise. I don’t know if Druckman ran her out before The Last of Us or not.
Probably not.
He hella simping tho.
Don’t feel like looking it up, but the flashback scenes are consistent with the first game’s writing style.
It sounds like whoever wrote Joel and Ellie’s relationship are still in.
I did look it up. She was in charge of the Uncharted series. She didn’t have anything to do with TLOU
That explains it.
Truth be told, the flashbacks wrap up TLOU1’s story nicely. Just got into another one where Ellie and Joel discuss what happened when he rescued her from the Fireflies.
Stream capture of Angry Joe’s reaction to Joel’s death
If he hasn’t already gotten to the ending, I can’t wait to watch that later on tonight.
Somebody help me out here with this story thing:
what is this
What was the point of letting Ellie live? That shit made no sense. Why are you leaving anybody that could come back after you? They’re running because they don’t want the village on them…so they leave people who can come kill them?
Summary
Short answer: They eat more paste than you.
Long answer: They only had beef with Joel, so hair gel guy took over and said that no one else gets to play Wii Sports Golfing.
As you get further into the story…
Summary
It revisits the scene where Joel dies and the others are arguing but, it’s no longer muffled. They were arguing about whither to kill Ellie and Tommy also but, deceided against it because they had nothing against them. One of them says something like, “it would make us just as bad as he was”. As in, Joel. So that’s why they were spared.
Pertho, I’ll just be blunt. It’s just shitty writing.
To be extra BLUNT, all video games from a writing perspective have really shitty writing.
Not sure how that contributes to the topic at hand. If 2+2=4 in the first game and then 2+2=6 in the sequel. It’s shit writing. You are basically hand waving away the poor narrative consistency by saying game writing is bad. Side note: I’ve seen a lot cross reactions to the game but this tops them all.
Oh geez, the meme right below it.
Except when you look at all game writing from a purely writing perspective it is bad writing.
Like ever read a stage play or a film script, its rather very dull, very descriptive writing with alot of stage directions. Game writing is inherently worst as you have at some point turn over that story telling to game play, which breaks the narrative of the script.
Looking for good writing in a game is like looking for good writing in a hard-core porno.
You aren’t going to find it, and its not even that necessary. It’s why with the exception of a few game genres I avoid story driven games (where the narrative drive the game rather than the game drive the narrative), as it frankly going to suck regardless how you look at it. TLOU2 and TLOU1 is always going to fall apart writing wise if looked under heavy scrutiny, most games would in the same inspection.
Like for example: everything Square Enix did, including their back catalogs, if you look just at the game story writing, its all horse shit. If you want to get good writing out of a game you are basically looking at a interactive movie, a visual novel, or something to that effect where there very little if any game play.
That is a steaming hot take. I’d even call it bullshit blazing.
Consider the following:
- Books and movies are not interactive. Games are. You have a massive advantage with game writing because of the sheer immersion players can have.
Actually Look at the rules all writers need to follow to write a compelling story, games do not follow all those rules.
Keep in mind I am not a professor of writing or a professional writer
https://www.newyorker.com/humor/daily-shouts/eight-rules-for-writing-fiction
- Show, don’t tell. …
- Create three-dimensional characters. …
- Choose a point of view. …
- Give your characters motivations. …
- Write what you know. …
- No tears for the writer , no tears for the reader. …
- Revize, revize, revize. …
- Trust yourself.
I can tell you video games break those first two rules too offend.
Kurt Vonnegut’s 8 rules for writing a short story
- Use the time of a total stranger in such a way that he or she will not feel the time was wasted.
- Give the reader at least one character he or she can root for.
- Every character should want something, even if it is only a glass of water.
- Every sentence must do one of two things—reveal character or advance the action.
Also keep in mind I think Steven King is a lousy writer who just happens to be creative enough to make up for his lack of writing skill. The movies he has full creative control over are never as good as the ones where the director tells King to back the fuck off and get off the set.