personaly i dont see what you see would rank ex geese better than normal geese, i would be interested to hear what you think.
ex geese sucks hard compared to regular geese…
Quoted for emphasis and truth.
After playing with Ex Mary tonight, I think I’m gonna keep her on my main team.
Ex Mary, Leona, Ex King for the win.
I also love how HH D xx V slasher punishes a lot of shit in the game still. Stops a lot of characters from doing a lot of shit they thought was safe.
I have to admit i was thinking along those lines to, just not in those harsh terms, i use both versions of geese and i find it a real struggle to win with ex geese
I’m mainly basing that on the number of Ex Geese players who’ve qualified for SBO as compared to the number of Regular Geese players. Its a pretty big difference, something like 13 vs 2, which is way too large to simply attribute to “Ex Geese is more popular”.
The way I see it, Ex Geese’s reppuken/shippuken zoning compliments his normals way better than Geese’s wind slashes. Simple patterns like A Reppuken, run forward, crouch D> A Reppuken can give an opponent a lot of trouble for very little effort. Geese has a pretty godly crouch C anti-air and that adds to Ex Geese’s game way more than it does Normal Geese’s.
ex geese has no really good way to do damage outside of unconfirmed st.C into jaiken. Unless cr.b, cr.a xx command grab actually combos but still that’d be a pretty tough combo.
Also repukken’s are too slow, if there was no double just a fast and a slow regular reppuken that would be cool, but the double ruins alot of the zoning ability you should get from what is otherwise a good fireball. One bonus ex geese has is that rashomon does fuck tons of damage.
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this guy does cr.b, cr.a xx rashomon… that seems hard.
cr.B>cr.A> A Jaiken works too.
Edit:
c.B> c.A> Rising storm works too and is pretty easy, as far as poke into super combos go.
Just shortcut the c.A into the rising storm motion. If you mess up, you get Rashomon, Shinkuu Nage or A Janeiken.
By and by, I don’t see what’s so bad about needing to rely on s.C> C Jaiken for damage. Its a pretty safe move, the worst that’ll happen to you most of the time is that you get sweeped.
I think the cancellable far s.B was the biggest improvement by far. Now with stuff like c.B>c.B>s.B>f+B> God Press/Super, he’s got the comboability of Takuma and Benimaru, except with longer limbs.
But, I’ve seen EX Geeses Jai Ei Ken get punished by shit like Rugals Far st.b, F+B , and all kids of shit, I have it all in my notes I have taken…when I get to play the game I can tell you EXACTLY what people use to punish it.
sure its safe to a degree but you gotta know what your opponent can punish it with…
i agree ex geese is garbage bullshit character yeah thats right i said it that nigga sucks
Both Geese’s Jaiken are punishable on block. Just that both seems to be harder to punish when spaced right.
The thing that makes Ex Geese so strong is with the size of his fireballs (though they are a bit slow to start up) added to his normals, he can take up and control a lot of space effectively. Sure it’s important to learn cr. b, cr. a xx whatever and st./cr. c xx whatever, but you can win most matches just by keeping shit out there and then using his pokes to limit what they do. That is what makes him so popular to me. In most cases, Ex Geese can easily keep anyone out.
I’m sure it can. So can blocked 1st, 2nd hit Aoi Hanas, but no one’s complaining that they’re unsafe.
I said that the Jai Ei Ken was MOSTLY safe. My point was that it isn’t horrendously laggy or anything and it CAN be hit confirmed, so people bitching that Ex Geese can’t do damage outside of comboed Jai Ei Ken’s sounds pretty weak.
What are good follow-ups to EX Terry’s hcf+K move (not involving q.max)? I know Power Geiser works only with q.max, I’ve trying doing Rising Tackle but I couldn’t get it to connect (I remember it being fairly easy to combo in RB2).
Actually I don’t think Ex Terry can juggle into Power Geyser after a Q.Maxed Fire kick. Only regular Terry can, with the Power Charge.
Anyway, the hcf+K> Rising Tackle is actually pretty easy. Store down right after you do the hcf+K motion and hit up+P right after the second kick connects. Just remember, you’re not juggling off the hcf+K, you’re cancelling the second hit of it.
Another option is to super jump D forward. Less damage, but it resets for mix ups.
Dingdingding! The appeal is in that he excels at mid-to-far range (pretty much his entire moveset is for mid-range or far range, really), whereas few other characters do. He can easily kick the living daylights out of the AI (for one, it does not handle Repp?ken/Shipp?ken spam so well), and not every human player knows how to deal with it properly.
Though if a human player does know how to deal with it (mostly keeping the pressure up, being quick on their feet to keep the EX Geese player busy with being a wuss instead of being on their ass, and other standard momentum mechanics…), and you cant deal with their counteractions (say, by poking them back into range, supering if applicable, or using the proper Atemi Nage or Shink? Nage to bring much shame to their famiry), youre just a cheap one-trick pony and youre also done. Still, the other guy cant just pick any one avenue and use it every time that is, as Geese says, predictable! too easy! pathetic!.
I am not looking forward to dealing with the EX Geese army when I get back to school, but since I like to use characters like Leona and the people I play against are mostly non-SNK fans, its not so bad.
I agree with BRP…you all are making it seem like EX Geese is too simple and not effective when you all need to remember that very few of you in here know the game that well (ITS BRAND FUCKING NEW!!!) or are playing it at SBO calibur level…so what you think may be simple or braindead easy may not be all there is to it…
Lets try to have this discussion in about a year and see where we get…we havent even played in a major tournament yet (us Americans) so how do we know what works and what doesnt?
We are all very inexperienced in this game…so dont be quick to judge!
At this point unless someone is in Asia or somewhere where they have a high level of play in the game…all we are doing is judging off match vids, practice mode, or playing our friends…
That isnt enough.
The first Major in 98UM is gonna be the one I’m holding in about 3 weeks…so we should keep all speculation to a minimum until we have solid tournament evidence to back up what we say.
-Dark Geese
I think that you aren’t giving american players enough credit. We can figure stuff out just by playing it, and watching match videos, just as well as other countries. Just because we all haven’t played each other is no reason to immediately say we shouldn’t have a discussion about what a character can and can’t do.
I think Ex geese is too limited in his escape of pressure and in the long run it is hard to get people off of you. And it is also hard to keep people from getting on you. Cr.FP is good, sweep reppuken is good, but alot of his moves recover kind of slow, and a well placed roll or a good super jump to go over the anti-air will get you in, and thats when your going to have trouble with old geese, getting the Leona’s, Iori’s and O.yashiro’s of the world off of you is going to be a big pain with ex geese. Where as the reppuken from reg. Geese as well as the deadly rave gives him a few more options to escape.
In the long run in KOF characters need a good mixture of long range and close up pressure to do well, thats why Iori, Daimon, O.Chris and Chizuru were all soo good, they had amazing long range tools and amazing up close tools…
That being said, I have a EX Mary combo question.
close st. C, fwd + A xx PMS mode, cr. C xx straight slicer xx qcf k xx dwn + P.
Can this combo be done outside of the corner? Or is this corner only? What can I do with comboing out of PMS mode instead?
I will say to hopefully close out this EX Geese discussion by saying, that right now, he is winning tournaments, and right now, there’s going to be a lot of footage of him at SBO, so whatever he has, it must be working. I’d say let’s all keep exploring and see what’s good with other characters then talk down the road.
Like how both Mary’s straight slicers can punish a lot of shit cause it starts up faster now.
I understand what you are saying FMR, but bottom line is no one in here can act like they know the game that well when bottom line is they DONT…
Theres no possible way they can know the game as well as they think…sure you all can figure stuff out etc but you may not totally understand what you are seeing…like CooCoos says…EX Geese is winning tournaments at the arguable highest level…
I’ve been down this road with Duo Lon (L) in KOFXI, people saying he aint A Class, with Tung in NGBC, with Young Geese in NeoWave people saying hes A Class and not top tier :rolleyes:…but things are different now aren’t they? Thus people shouldnt rule out anything until they are absolutely certain of what they speak of is the truth.
I’d take that over what others say as far as EX Geese sucking…sure he may not have that much etc…but its enough to qualify for SBO…so you all may be underestimating him…
Why is King of Fighter '98 the most played out of the series?
Who says its just 98? I wouldnt say its the most played…because I’d argue it depends on what region you are in…2002 gets more play in Latin America I’d argue…
I’d say its pretty close between 98 and 2002…VERY CLOSE.