It was because of the death of the arcades, the rise of polygon and console fighting games, and because the Street Fighter franchise was already being considered “stale” by most of the gamers.
I don’t think if Street Fighter III had had characters like Guile, Blanka and Zangief it would have sold much better or guarantee more continuity for the franchise in the short term.
CPS3 was expensive and hard to get in many countries, that limited a lot the people awareness for Street Fighter III, it wasn’t because of the setting or storyline or characters.
The first day I heard about SF3 was the first day I played it. Was so caught up in the Vs series that I totally missed it.
I was pleasantly surprised by the graphics and change in characters. I wondered where Chun-Li, Cammy, Blanka, and a few others were for a bit, but I didn’t really care that much. The game was super fun.
I didn’t really care too much for SF4 after hearing and seeing it for the first time, either. That game grew on me after awhile.
In terms of hype, I don’t think anything will ever reach the excitement I felt when playing Alpha 1, 2, 3, and EX Plus Alpha for the first time.
To be fair, in my opinion SF5 is doing the things mostly good about the roster, it’s what SFIV should have been: Redesigning/aging some the classic characters like Dhalsim, Ken or Bison (although is weird that characters like Zangief, Ryu and Chun-Li still look the same) and adding guys from the other series including Alpha, IV and III, as well as a big bunch of new characters. That was a good move.
I’m simply saying, I think it’s fair if this is the final part of the Shadaloo storyline, but please don’t keep it going anymore, we want to see what comes next for Street Fighter, not just keeping recycling an evil organization from game that’s almost 30 years old.
Also, Street Fighter has amassed a huge roster of characters along the years, and a lot of good ideas to grow up, I won’t accept them to keep giving a 70% priority to the old “Champion Edition” cast. Geez, characters like Bison, Balrog, Vega, Zangief and Dhalsim should be retired ASAP. But I have to conceed that at least they finally tried to give a spin to their gameplays in Street Fighter V.
I actually I want Guile to rest and be with his family… be the family man thing. I think that suite his happily ever after. He could also re-appear as a selectable character but not a someone to be in a plot against Secret Society or after hiatus of Shadaloo. He should comeback with newer better specials along with Rose, Abel and Cammy when Bison comes returned or the former Shadaloo has risen under Fang’s lead.
Don’t hate me with this I want Nash to replace Guile since Nash has more interesting move set and he can now have his own conflicts sets with the Secret Society. I believe Capcom could find a way since Secret Society had been involve with mutation, clone and necromancy I don’t know if they are possible with subconscious and conscious transference.
Nash along with Adon, Akuma, Vega, Viper, Juri, Q, Necali and Balrog are characters that should be now part of a alternating sets of mainstay anti-heroes, mercenaries and neutral characters of the series future installments. Because this characters are now flexible, independent and had no commitment other than to themselves. The best factor is they ain’t like those others fighting for a car, honor and something that is personal.
If Final Fight had a chance I want Sodom be a pit fighter that is a mercenary for hire.
For SF1 I’ll go for Eagle and Geki with the similar thing that is for hire also makes them legit in anything else.
Things I wanted closure and expanded in SFV is with Thawk/Noembelu, Delta Red and Tom.
i like the art style and mysterious vibe of NG, I do not concern other characters at first since I was a fan of Ryu but like anybody else was lured more into Zero 2, SFex and specially the versus series.
EX was an easily adoptable and learnable game that time
Versus was kind a dream come true since I was of Xmen cartoons that time.
In the Zero series it was A2 was that lured me in was the custom combo, the mini crossover feels from final fight and the SNH Saga.
I’m a fan of the SNH Saga but never wanted it to be revisited believing it would be just ruined and might turn Ryu into a confused and messed up teen trying to prove something in the age of 40s because of trying to sellout with this generation.
Other games that still had a bunch of SF2 characters in them still managed to do relatively well even with the death of arcades.
The combination of nobody going to arcades anymore, combined with having almost no recognizable SF2 characters, is the reason nobody cared about SF3.
I only saw it in gaming magazines at the time and never saw it in the wild.
The first time I read Tiamat’s plot guide, I seriously didn’t know what a bunch of the SF3 characters I was reading about looked like. I distinctly remember not having any idea what Dudley looked like as I was reading his backstory.
Eventually I ended up just playing them on a Dreamcast emulator. And then later on, bought Anniversary Collection, which was the first time I was able to actually 3rd Strike with other people.
People still think SF3 killed SF for 15 years? So the fact that 2D games in general died at the same point in time and 3D games took off is complete coincidence. It’s not like the SF3 port was only available on a niche platform that died after two years. Oh wait, it was.
True, but let’s also not pretend that the fact that SF2 was swept under a rug and never to be heard of again for SF3 did not impact mainstream opinion. Until Moment 37, most of the people who LOVED SF2 either did not know SF3 exist or they did but consciously avoided it like the plague. Moment 37 brought some much needed acceptance and fame for the entry, but only enough to cement its cult status in the FGC. After the tremendous success of SF2, the Alpha series and dream matches were simply a more natural evolution for the public. Even if SF3 was released on game consoles it would not have garnered the attention to save its own life.
The SF2 characters are the most iconic characters in fighting game history, and some of the most iconic video game characters ever. SF3 had no respect for video game royalty. The only way SF3’s roster could ever get some mainstream appeal and acceptance was through associations with the SF2 characters ironically.
In a way I respect SFIII for trying to stand on his own and not rely on previous games’ nostalgia and characters, and in the end SFIII produced some great characters that added a lot to the series as a whole.
At the same time I think SFIII was an experiment that should never be repeated, it ended up producing good stuff but at the cost of damaging the series in the short and mid term. I’m happy about the results and the significance SFIII had many years after it came out but I’d rather avoid having the series going through the loss of iconic characters and established plotlines for the sake of all new stuff again.