The General Dragon Ball FighterZ Thread v2 (Saiyan Certified)

I wasn’t aware that 236+attack (Eternal Light) is cancellable to Flight (236L~S moves Zamasu up, 236M~S moves Zamasu up+back, and 236H~S moves Zamasu up+forward [crossing the opponent up]).

Definitely strong with assists, as you can 4S to unfly and then have an easy IAD/empty low mixup.

Vegito hits like a train carrying tanks

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Side note: 236L > flight cancel is punishable with jL. Not guaranteed though since the mixup is either a “yes” flight cancel, or “no” flight cancel.

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And another for the list of solo happy birthday assist murders

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Max has been labbing for more then six hours and it’s 5am. lol

Don’t kink shame, Vegito

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DLC is out

Played vegito for about 10 minutes. Really like what I’m seeing.

Can’t wait to get home from work, so many Vegito ideas in my head that I want to play around with but need to test to see if they even work lol

Vegitos 5L does work like yamchas ender

Vegito assist seems to work pretty okay with Broly but def not the other way around

A zamasu combo video. Really highlights just how important assists are to Zamasu, as his damage skyrockets if he can include his Lightning into combos

Some easy solo combos


Edit: Some pretty cool sword loops, not optimal but happy birthday friendly
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Finally got corner ToD down with Zamasu (Cell+Gotenks synergy):

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Just realized that if I run vegito/yamcha/goku, then my team has no low 2Ls.

Think I might have to make a second team for vegito

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Weirdest thing about Vegito to me so far is that he seems to lack natural points where you would want to call an assist to extend his combos. His solo damage is good, so that’s not a big problem, but it does reduce his happy birthday options without spark.

That and he has a hard time contesting up close without a spamable normal.

If Vegito recovers after a hit, he sometimes says ‘Not what I was thinking’. Except they forgot to add Goku’s voice line, it’s just straight Vegeta saying that. Either that or they overdid it on Vegeta and Goku is mad silent. I know they like taking turns on which voice is in the forefront (Final Kamehameha for example is primarily Goku with Vegeta in the background) so maybe he was just super poorly balanced there

I tend to use the second hit of his auto combo for the ground bounce if possible to extend combos. Mostly for corner combos though.

I use a really simple corner combo. Starter into 236m > LLH + assist > LL + assist > LLL xx 214M

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I love the sound Zamasu’s sword makes on block. Really gives it that Strider feel