The FPS (DOOM, etc) Thread

I got the air control rune early on and never changed it. It was that, increased speed after a glory kill(which feels great) and increased range on glory kills. You can be a mile away and yet you can glory kill maphuckers, it felt amaze.

DID YOU GUYS BUY DUSK YET? IF NOT WHY NOT? 11/10 TITLE

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I haven’t finished Doom yet, bruh!

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One of the screens i made

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Skort, that’s Chrono Strike (mid-air slow down) Rune is ridiculous!

What weapons are you typically using with it? Seems the precision mod to the Heavy Cannon is deadly. That will definitely help me against the 2nd last boss.

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  • Sniper mod for heavy cannon
  • Grenade launcher for shotgun
  • Mid air detonation for rocket launcher
  • Shield for minigun
  • Explosion for pulse rifle

Forgot actual names but you get what i mean !

Basically mods that let me create space or damage multiple enemies at once.It’s the way to go imo.

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Wait… you can keep holding down L2 once you land and and jump again, all while retaining slow motion the whole time?

This shit is OP and fun as hell! Thanks!

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Yep,it’s damn cool.I really advice you to upgrade to double grenade with knockback,it’s very handy.

Also, this was kinda disturbing.

PS : i love the grappling hook on the shotgun but i miss the double shoot from Doom 2016.

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The details in Doom Eternal was staggering. Staring at piles of bodies move around, the backgrounds for the giant chasms etc is why it is taking me so long to finish the game.

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The Chrono Strike Rune does take some time to work with…

You certainly have to be mindful of which weapon/mod you have selected at the time, where you’re facing when you press L2 (depending on the weapon/mod), and with the Plasma Heat Blast mod if you’re going to waste a blast. Definitely a game changer once you get used to it though.

Also, at first it made me play much more aggressively and just jumping up with slight movements (like I used to in Unreal Tournament), as opposed to running around as you do in Doom, which got me killed in arenas I shouldn’t have died in. Now I’m trying to use it more as I run and jump around.

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Gearbox didn’t want to license the “add-on” stuff.
Fuck pitchford and gearbox.

Im still pissed the hail to the king collection never made it to Android :eyes:

And now I’m off to see if the eduke32 released their shadow warrior port yet.

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Shadow Warrior was my 2nd favorite game from that era. Nuking people in multiplayer was silly and fun.

Amen

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***You just shot a...***

https://youtu.be/Q0RCxq0q8KI

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Jesus fuck do the Muraders exemplify the ammo problem. Running around in circles kiting a enemy in a fucking DOOM game because I need an enemy to spawn for ammo. Smh. Muraders suck.

I wish this enemy wasn’t in the game. They grind the pace to a hault. Actually I just wish they didn’t have the shield, or that you could at least pop the shield. That stupid ass shield ruins them.

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By the time i finished the game i didn’t mind them as much as the archvile or whatever his name is that summons all the extra demons

But they do screw up the pacing.

I think they only got added for the shitty multiplayer mode tbh

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To compliment the game, whoever put BFG Division down by the Ripertorium is a fuckin boss.

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Just beat Eternal again on my 2nd run-through, and am I nuts for wanting to hop into a third campaign, like right now?

I really like it more than 2016. On paper, there are things I like more in 2016, but I found the last few levels didn’t grab me as much as the earlier levels did. In Eternal, I have just as much fun in the early levels as I did in 2016, but it just gets more fun the deeper you go.

Also, unless you’re maxing out upgrades on all weapon mods (which is good for your first run to see what you like), you can definitely get all the mods and upgrades you could want on subsequent runs while skipping all Slayer Gates, some Secret Encounters, and a few Mission Challenges, which is good if you’re thinking a Ultra Nightmare run, IMO.

I think the Air Control Rune is a must, and I like Chrono Strike (Air slowdown) but I don’t think it suits my typical style in Doom. I like running/dashing and jumping around in wide circles around the arenas. The jumping though is more to jump between platforms and stuff. Spinning around in slow-mo to fire at guys mid-air takes my focus off running around in these circles and I end up focussing on one enemy too much. I’m sure people with better aim than I have make better use of it though. It was invaluable against the second last boss, and doing some of the harder jumps, particularly for some of the later secrets.

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This game looks pretty awesome

It’s currently less than five bucks on Steam. Might be worth picking up

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Urdak finally killed me with platforming. Fuck these boost rings.

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Got it…

I need to play it but I’ve been practicing getting the hang of the weapon switch tactic on DOOM Eternal with my controller, and collecting stuff that I missed on the 1st playthrough.

And of course, the MHW: Iceborne grind on both PC & PS4!!