The DHC Trick - Damage & Hit-Stun Scaling Reset

Richard N’s team is Wolverine Dante Akuma, with wolverine running on point and he can only use the Glitch during dantes grapple DHC in wolverines speed super. So he cant do it with all his characters.

The glitch will get fixed its only a matter of time. its probably very deep in the code of the game that the makers really have to get into it and release a massive update. in order to fix it. thats my opinion.

regardless its in the game learn to deal with it, 99% of the time your not losing to that glitch its because you made a mistake of having poor defenses or not knowing the match up well enough. learn the game stop complaining or go away this thread is frustrating to see you guys talk about this issue. Its not game breaking enough to warrant this issue.

Akuma31

—take it from me i attend wnf almost every week and actually place decently high ( i was 9th this week ). There are ways to get around the DHC glitch, one being snapping out the point character that starts the glitch ( hard but not impossible )

blah im over this

I’m assuming you’re Upa then, and if so I thank you for the help you’ve given me- but ambiguous or unblockable setups into dhc glitch combos that don’t even require a hit confirm or any difficulty besides the memorization of a simple combo is just dumb.

But I guess if I play marvel I shouldn’t complain about the stupidity of the game.

[URL=“http://i56.tinypic.com/14wrux1.jpg”]

Yeah im Upa ( forgot the password and i lost that account lol )

You can view it as dumb, but when you get that salty over a concept of a game it will ruin it for you forever. I prefer to learn about how to handle things that bother me, take pheonix/sent. so i learned to beat them/handle them. i was able to beat clockwork last night because i tried really hard to learn how my team can handle it. same thing with andyocr, i know his team is storm, sent, haggar, with storm being point. i land a combo and snap storm out.

If you snap any point character out, they need to spend 2-3 supers to DHC back into the game or risk hard tagging that person in that will result in a dead/snapback character. Again, this right here is a way to combat the use of the DHC glitch, and since MVC3 is heavily rested on team composition, not any team can come out of the gates heavily realiying on the DCH glitch will have some set backs.

if you want to try to prove me wrong go ahead and make at least 2 teams that can do the DHC glitch regardless team order, so make a team list the supers, list the order of the team and maybe throw in the assists and see if that team either exists or is even viable in this game lol. enjoy!

Edit: I drew a picture of us hanging out at WNF, I thought you’d enjoy it.

lol i hate you…that was awsome

Actually the few times I’ve made it up to Xanadu I’ve gotten smashed by a number of Magneto/Zero/(whatever) teams so I would say as much as it can the DHC trick has affected me. And guess what it still doesn’t bother me. I also watch WNFs and I suppose I must have imagined the consistent placings of Clockwork and P. Gorath using primarily Phoenix based teams. The point you now seem to be driving at is that because I live in an area that hasn’t produced as many strong players as the areas you mentioned that I’m somehow unqualified or not allowed to have an opinion on this topic. Say it ain’t so.

About as much as I’m ignoring the fact that there are still characters in the game who can do 100%… or that X-factor throws the concept of damage scaling out the window (AND makes it a crapshoot to block against certain characters with speed boosts) effectively allowing a character to peace out a whole team in a matter of seconds. But you’re cool with that because “the developers intended it to be that way”, right? 'Fuck outta here with that.

A game doesn’t have to be perfectly balanced or 100% fair for it to be fun or strategically fulfilling and every unintended aspect doesn’t always lead to a game being ruined.

Also, I’m not a WoW player; I don’t even know what Blizzard does with those games as I have no interest in competing in them, but I like to see fighting games evolve over time through what the players can come up with without developers interfering and turning it into a ‘flavor of the month game’. There are enough fighting games out there that leave well enough alone that I don’t have to take this one seriously if Capcom decides they want to keep on with the knee-jerk changes.

This.

AND keep it in cuz I made some teams that use it.

Blizzard does exactly what you’re talking about. They let players discover the setups and combination and let people run with it and see how it goes. If it’s too much of a problem, they patch it out within the next few months. Sometimes they’ll go for a whole PVP season without making any changes at all even when there are certain teams and specs clearly coming out on top compared to another.

DHC glitch has been in the game since release, even after two to three major patches. It seems like Capcom is waiting to see what people will do with this and the results are starting to show up. That’s what you wanted right? Each week, the streams get nastier and nastier as people get more proficient with the glitch. Eventually they’re gonna fix it of course but I hope it isn’t right on the edge of Evo where people have already learned lots of ways to use it and their strategies were based on it.

I don’t think they should. But if they haven’t patched it by now, then it could mean they’re alright with it.

How is this even a thread, of course it (insert opinion here)! And anyone who disagrees is a complete moron.

What are the problems in this game for you? What you see as a problem is subjective and most likely different from what I see as one.

For one, I’ve been able to accept and deal with the possibility of being one-shotted, so that’s not a problem for me (stupid… but not a problem).
The reason it’s not a problem for me is because none of the methods to do so have rendered the game unplayable. There’s several ways I can defend myself and** I can eliminate the threat before it happens**. If the threat does occur early on, I’ve only lost a character (worst case scenario: 2 characters) and I can still come back. I’m fine with that. All it takes is some practice and matchup experience to learn how to fight against this shit.
I brought it up because he’s pointing it out as a glitch being its criteria for removal even though what it leads to (100% death combos for two meters) wouldn’t be removed from the game completely as a result of removing the glitch.

Show me something that’s virtually impossible to get around as a player and/or makes the game impossible to keep playing and then we can talk about things I see as a problem and think should be banned or removed from the developers. And even still I’d wait about 6 months to a year or two so I could at least build up a more comprehensive list of what to address/what nobody found a solution for.

I was under the impression these patches occur more frequently than what you’re describing. Like something on a monthly basis is too frequent to determine some of the things Capcom removed as a problem imo (at least I didn’t think they were problem seeing as how players ‘solved’ them before the patch).

Maybe they’re fine with it, maybe they’re not. We won’t really know unless they put out another patch or they state directly how they feel about it.

TOD combos don’t really bother me given the nature of this game, but I don’t underestimate a player-base’s ability to overcome strategies and prevent the game from becoming stagnant. So yes, a wait and see approach (as well as keep playing and learning) is what I’d prefer.

It’s a significant part of the WoW arena metagame to complain on the forums about the teams/classes you don’t play though. It’s legitimate strategy, and top players actually do it. A lot.

The notion that this is an unintentional glitch is pretty ridiculous. There is no way in hell a something like this would get past even the WORST quality assurance team. The game is about creative team building. The DHC trick is just another motivation for certain teams to be formed, the same as unblockable setups, weakness coverage, DHC synergy, etc. In fact, it seems Capcom intended certain teams to have this synergy motivation. Such as Magneto, Storm, and Sentinel. Both Magneto and Storm can DHC trick into Sentinel. I doubt it’s a coincidence. Capcom wanted to ensure MSS would be a solid team. The same goes for Chris, Jill, and Wesker, the RE representation. Chris helps Jill get in, Wesker provides an easy unblockable for her, Jill gives Chris great combo extension opportunities while Wesker gives him unblockable setups the same as Jill, it goes on, but to top it off Jill easily DHC tricks into Wesker for a 100% combo which can be started from their unblockable.

The list of teams whose synergy motivation this applies to goes on.

Tron/Zero - Megaman Duo
Tron excels at pushing opponents to the corner. Which conveniently allows Zero to DHC into Sougenmu and loop the opponent to death.

Trish/Dante/Wesker - DMC/Trenchcoat Brotherhood
Trish scores a hard knockdown, throws out Round Harvest, DHC into Devil Trigger or just tag in Dante for the unblockable, DHC trick into Wesker if necessary for the kill. More or less meaning if Trish gets a hard knockdown on you, your character is pretty much done.

I could go on -
Wolverine/X-23 - Clones
Deadpool/Dante - Promotional poster boys
Thor/Amaterasu - Gods
Haggar/Felicia - Promoted as a duo in trailers
She-Hulk/Hulk - Duh
etc.
etc.

Marvel is not supposed to be a game centered around giving you an easy answer to everything your opponent can do to you. If you want that go back to SF4 and mash out SRK’s all day like you did before MvC3 came out.

I believe this thread is full of whiney manchildren who need to go back to 4chan.

If this is a troll post I give it 8/10.

my primary problem with the dhc glitch isnt that its in the game, its the characters that it affects. mag has it? wow thats not cool, he didnt need to get any better. and storm and ammy can also start it, also not cool. wolverine can finish as well as sentinel… not cool.

x-23 being a starter: cool as hell since maybe she will be picked more.
felicia as an ender: also cool since shes even worse off than X.

so to me thats why i dont like the dhc glitch, it affected the wrong ends of the tier list.

-dime

I randomly stumbled upon a new dhc glitch starter. I don’t know the exact properties on getting it to work 100% of the time, but it seems to work based on the distance characters fall from what I can tell with my limited testing. Maybe some other people can mess with it and figure out exactly what’s going on.

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I see it as roll cancelling. Making lower tier chars viable.

Is it a glitch? Ya. Is it going away? I don’t think so.

Makes sense though when you think about it… I just want capcom to release a statement saying they personally intended to put the dhc trick in the game and Il be happy

Pretty simple solution here: Eliminate all the top tier starters… like Wesker, Dante, Magneto, Storm, Amaterasu, She-Hulk & Sentinel… Which means

The Only possible starters for the glitch would be:
X-23
Spencer
Deadpool
Jill Valentine
Thor
MODOK
Haggar

The fact that Wesker, Dante, Magneto, Storm, Amaterasu, She-Hulk & Sentinel… all being able to start the glitch is pretty much what makes it BROKEN !!

Fix it like this and the low tiers would be more viable and will all move up on the tier list, guarenteed.