The Complete Genei Jin Thread

i hate to say this but…shit…besides yun and yang. the universal combo is: drum roll plz

1,2,3, activate, -->st., -->fp, walking kara palm, kara palm x5 =). oh yeah. haha…sizzling =D.

Hey

Can anyone elaborate on the walk to c.MP -> LK dragonkicks ender (on Yun/Yang)? It seems that I can hit with the c.MP, but the dragonkicks just whiff. The MP seems to smack the dude out of the combo, like if I were to do a reset or something. Thoughts?

The mp/hp shoulder must hit really deep in the corner for the ender to work out (just like if you were crossing up characters), giving the right position to hit the upkicks (just above yun)

Ending the GJ combo with st.hp/st.mk to hk upkicks (to hit, opponent must be very high in the air) or f.hp/palm to hp lunge, are some ways to ensure that the shoulder will hit deep enough to use the ender. Also cr.mp must hit the opponent somewhat high in the air.

Don’t bother using this on Ibuki tho…it’s very hard to connect the upkicks, and especially both hits…

Check the youtube match of Nitto vs KO. There’s extensive usage of this ender

blah blah blah bet it i own you

what’s the best combo(damage wise) mid screen and corner using the following
combo:

Lp,LK,MP XX Testsuzankou(Lp) XX Genei-jin,C.Mp,S.Hp XX Testsuzakou(Mp)…

I just picked Yun up 2 days ago, so i’m not interested in character specific combos yet.

in case anyone doesnt know i made a amatuer (meaning blah quality) yun combo video…it has character specific as well as other stuff like a block strong on crouching yun…also the KO finisher at the end

[media=youtube]jdJ20a8VLsY[/media]

i would recommend putting it in the first post for reference…its helped out many ppl with GJ combos

Can someone please explain to me how Yakkun is doing that mash mp to glide across the screen nonsense cause i can’t duplicate it with mp~lp, mp~mp, or mp~lk :

[media=youtube]VoW9cGBtgrQ[/media]

LOOKs at previous post, dam toooooooo drunk… but it’s da truf:nunchuck:

mash jab and strong. <–direct from issei’s mouth when he was at TGA

thats mp cancelled with lk
i do it just by quickly mashing both

somehow i missed the above post…maybe i diddnt watch the right part of the video :slight_smile:

ROFL,

will give it a shot.

When opponent is in corner crouch blocking, and you’re activated, what can you link after Yun’s UOH? I’ve been trying to work on this in training mode today, because it occured to me that I haven’t worked on it at all.

The first thing that comes to mind is that after UOH, a c.short will work. Just tryin to find somethin that can lead to a juggle. Do you also have to be a certain distance when attempting the UOH? Or can you just do it and it’s just a matter of timing the next hit correctly?

I’m not a Yun specialist by any means, but I know that at farthest distance, you can do UOH, then c.short into f.fierce to launch.

UOH, cr lk, any launcher but most use towards hp (palm doesn’t work on all characters due to the distancing unless the UOH is done meaty)

I’m fairly certain I’ve seen OTB use cr lp, instead of cr lk.

Character specific genei jins are hard to remember

no they’re not

whats going on JD!

some do… but just to mix it up… i mean if they are not 100% sure of the distance it is best to do c.lk because it can’t be parried high.

I’ve been experimenting some stuff
While on GJ, cr fierce is an amazing anti air :rofl:

what do you do when you have gj activated and yang also activates saIII? i dont think there is any way to get in… can someone do some testing?

edit : to be more specific yang would be pressing cr fierce while activated.

I’ve beaten it with random dash punches, divekicks, and shoulders but the timing is insane. other than that yang is solid(i think =x).